Kafkatorio/modules/events-mod/src/generated/lua/main/events/mapChunkUpdates.lua

249 lines
9.6 KiB
Lua
Raw Normal View History

local ____lualib = require("lualib_bundle")
local Map = ____lualib.Map
local __TS__Iterator = ____lualib.__TS__Iterator
local __TS__New = ____lualib.__TS__New
local ____exports = {}
local mapTilesUpdateDebounce, getTiles, getSurface, groupTiles, handleBuiltTileEvent, handleMinedTileEvent, Type
local ____eventTypeCheck = require("main.events.eventTypeCheck")
local isEventType = ____eventTypeCheck.isEventType
local ____converters = require("main.events.converters")
local Converters = ____converters.Converters
local ____EventDataCache = require("main.cache.EventDataCache")
local EventUpdatesManager = ____EventDataCache.default
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
function mapTilesUpdateDebounce(surface, chunkPosition, tiles, event, updater, expirationDurationTicks)
if surface == nil then
return
end
local eventName = Converters.eventNameString(event.name)
local key = {surfaceIndex = surface.index, chunkPosition = chunkPosition}
EventUpdatesManager:debounce(
key,
Type.MapChunkUpdate,
function(data)
if data.tileDictionary == nil then
data.tileDictionary = {tilesXY = {}, protos = {}}
end
local protosCount = table_size(data.tileDictionary.protos)
for ____, tile in ipairs(tiles) do
local ____data_tileDictionary_protos_1, ____tile_name_2 = data.tileDictionary.protos, tile.name
if ____data_tileDictionary_protos_1[____tile_name_2] == nil then
local ____protosCount_0 = protosCount
protosCount = ____protosCount_0 + 1
____data_tileDictionary_protos_1[____tile_name_2] = ____protosCount_0
end
local protoKey = data.tileDictionary.protos[tile.name]
local xString = tostring(tile.position.x)
local yString = tostring(tile.position.y)
local ____data_tileDictionary_tilesXY_3, ____xString_4 = data.tileDictionary.tilesXY, xString
if ____data_tileDictionary_tilesXY_3[____xString_4] == nil then
____data_tileDictionary_tilesXY_3[____xString_4] = {}
end
data.tileDictionary.tilesXY[xString][yString] = protoKey
end
if data.events == nil then
data.events = {}
end
local ____data_events_5, ____eventName_6 = data.events, eventName
if ____data_events_5[____eventName_6] == nil then
____data_events_5[____eventName_6] = {}
end
local ____data_events_eventName_7 = data.events[eventName]
____data_events_eventName_7[#____data_events_eventName_7 + 1] = event.tick
if updater ~= nil then
updater(data)
end
end,
expirationDurationTicks
)
end
function getTiles(surface, area)
local ____surface_find_tiles_filtered_result_8 = surface
if ____surface_find_tiles_filtered_result_8 ~= nil then
____surface_find_tiles_filtered_result_8 = ____surface_find_tiles_filtered_result_8.find_tiles_filtered({area = area})
end
return ____surface_find_tiles_filtered_result_8 or ({})
end
function getSurface(surfaceIndex)
return game.surfaces[surfaceIndex]
end
function ____exports.handleChunkGeneratedEvent(event, expirationDurationTicks)
local tiles = getTiles(event.surface, event.area)
mapTilesUpdateDebounce(
event.surface,
Converters.convertMapTablePosition(event.position),
tiles,
event,
nil,
expirationDurationTicks
)
end
function groupTiles(tiles)
local mapChunkPositionToTiles = __TS__New(Map)
for ____, tile in ipairs(tiles) do
local chunkPosition = {
math.floor(tile.position.x / 32),
math.floor(tile.position.y / 32)
}
if not mapChunkPositionToTiles:has(chunkPosition) then
mapChunkPositionToTiles:set(chunkPosition, {})
end
local ____mapChunkPositionToTiles_get_result_push_result_10 = mapChunkPositionToTiles:get(chunkPosition)
if ____mapChunkPositionToTiles_get_result_push_result_10 ~= nil then
local ____temp_11 = mapChunkPositionToTiles:get(chunkPosition)
____temp_11[#____temp_11 + 1] = tile
____mapChunkPositionToTiles_get_result_push_result_10 = nil
end
end
return mapChunkPositionToTiles
end
function handleBuiltTileEvent(event)
local surface = getSurface(event.surface_index)
if surface == nil then
local eventName = Converters.eventNameString(event.name)
log("[handleBuiltTileEvent] undefined surface " .. eventName)
return
end
local tiles = Converters.convertPlacedTiles(event.tile, event.tiles)
local groupedTiles = groupTiles(tiles)
for ____, ____value in __TS__Iterator(groupedTiles) do
local chunkPos = ____value[1]
local tiles = ____value[2]
mapTilesUpdateDebounce(
surface,
chunkPos,
tiles,
event,
function(data)
if isEventType(event, defines.events.on_player_built_tile) then
data.player = event.player_index
return
end
if isEventType(event, defines.events.on_robot_built_tile) then
local ____data_15 = data
local ____event_robot_unit_number_13 = event.robot
if ____event_robot_unit_number_13 ~= nil then
____event_robot_unit_number_13 = ____event_robot_unit_number_13.unit_number
end
____data_15.robot = {unitNumber = ____event_robot_unit_number_13 or nil, name = event.robot.name, protoType = event.robot.type}
return
end
local exhaustiveCheck = event
end
)
end
end
function handleMinedTileEvent(event)
local surface = getSurface(event.surface_index)
if surface == nil then
local eventName = Converters.eventNameString(event.name)
log("[handleMinedTileEvent] undefined surface " .. eventName)
return
end
local tiles = Converters.convertRemovedTiles(surface, event.tiles)
local groupedTiles = groupTiles(tiles)
for ____, ____value in __TS__Iterator(groupedTiles) do
local chunkPos = ____value[1]
local tiles = ____value[2]
mapTilesUpdateDebounce(
surface,
chunkPos,
tiles,
event,
function(data)
if isEventType(event, defines.events.on_player_mined_tile) then
data.player = event.player_index
return
end
if isEventType(event, defines.events.on_robot_mined_tile) then
local ____data_18 = data
local ____event_robot_unit_number_16 = event.robot
if ____event_robot_unit_number_16 ~= nil then
____event_robot_unit_number_16 = ____event_robot_unit_number_16.unit_number
end
____data_18.robot = {unitNumber = ____event_robot_unit_number_16 or nil, name = event.robot.name, protoType = event.robot.type}
return
end
local exhaustiveCheck = event
end
)
end
end
Type = KafkatorioPacketData.Type
script.on_event(
defines.events.on_chunk_generated,
function(e)
log("on_chunk_generated " .. tostring(e.tick))
____exports.handleChunkGeneratedEvent(e)
end
)
script.on_event(
defines.events.script_raised_set_tiles,
function(event)
log("script_raised_set_tiles " .. tostring(event.tick))
local surface = getSurface(event.surface_index)
if surface == nil then
return
end
local groupedTiles = groupTiles(event.tiles)
for ____, ____value in __TS__Iterator(groupedTiles) do
local chunkPos = ____value[1]
local tiles = ____value[2]
mapTilesUpdateDebounce(surface, chunkPos, tiles, event)
end
end
)
script.on_event(
defines.events.on_player_built_tile,
function(e)
log("on_player_built_tile " .. tostring(e.tick))
handleBuiltTileEvent(e)
end
)
script.on_event(
defines.events.on_robot_built_tile,
function(e)
log("on_robot_built_tile " .. tostring(e.tick))
handleBuiltTileEvent(e)
end
)
script.on_event(
defines.events.on_player_mined_tile,
function(e)
log("on_player_mined_tile " .. tostring(e.tick))
handleMinedTileEvent(e)
end
)
script.on_event(
defines.events.on_robot_mined_tile,
function(e)
log("on_robot_mined_tile " .. tostring(e.tick))
handleMinedTileEvent(e)
end
)
script.on_event(
defines.events.on_pre_chunk_deleted,
function(e)
log("on_pre_chunk_deleted " .. tostring(e.tick))
local surface = getSurface(e.surface_index)
if surface == nil then
return
end
for ____, position in ipairs(e.positions) do
local key = {surfaceIndex = surface.index, chunkPosition = {position.x, position.y}}
EventUpdatesManager:debounce(
key,
Type.MapChunkUpdate,
function(data)
local ____temp_19 = true
data.isDeleted = ____temp_19
return ____temp_19
end,
0
)
end
end
)
return ____exports