mod command: print enqueued chunk count

This commit is contained in:
Adam 2022-05-01 09:44:20 +02:00
parent 0b2bd7d10d
commit 023fb8b3de

View file

@ -42,6 +42,7 @@ commands.add_command(
const chunkYMax = chunkPosition.y + radius const chunkYMax = chunkPosition.y + radius
// let i = 100 // let i = 100
let chunkCount = 0
for (const [, surface] of game.surfaces) { for (const [, surface] of game.surfaces) {
for (const chunk of surface.get_chunks()) { for (const chunk of surface.get_chunks()) {
if ( if (
@ -63,12 +64,13 @@ commands.add_command(
data, data,
50 50
) )
chunkCount++
// handleChunkGeneratedEvent(data, i) // handleChunkGeneratedEvent(data, i)
// i = i + 10 // i = i + 10
} }
} }
} }
player.print(`enqueued ${chunkCount} chunks`)
} }
} else if (paramUppercase.startsWith("INIT_GLOBAL")) { } else if (paramUppercase.startsWith("INIT_GLOBAL")) {
initGlobal(paramUppercase.startsWith("INIT_GLOBAL FORCE")) initGlobal(paramUppercase.startsWith("INIT_GLOBAL FORCE"))