event debouncing / throttling basically working now

This commit is contained in:
Adam 2022-02-24 21:17:51 +01:00
parent 8e7208ba08
commit 066f68ff4d
5 changed files with 33 additions and 22 deletions

View file

@ -58,7 +58,7 @@ fun splitFactorioServerPacketStream(
is FactorioEvent -> value.data.objectName.name
is FactorioConfigurationUpdate -> "FactorioConfigurationUpdate"
is FactorioPrototypes -> "all"
is FactorioEventUpdatePacket -> "all"
is FactorioEventUpdatePacket -> value.update.updateType.name
}
"$base.$type"