default zoom, reduce by one

This commit is contained in:
Adam 2022-03-14 22:22:03 +01:00
parent 9e55a33882
commit 303734daaa
2 changed files with 6 additions and 6 deletions

View file

@ -25,8 +25,7 @@ fun createFactorioMap() = Maps {
margin = 10.px margin = 10.px
configureLeafletMap { configureLeafletMap {
setView(LatLng(0, 0), 1) setView(center = LatLng(0, 0), zoom = 0)
L.tileLayer( L.tileLayer(
"""http://localhost:9073/tiles/s1/z{z}/x{x}/y{y}.png""" """http://localhost:9073/tiles/s1/z{z}/x{x}/y{y}.png"""
@ -38,10 +37,8 @@ fun createFactorioMap() = Maps {
minZoom = -2 minZoom = -2
maxZoom = 6 maxZoom = 6
// NOTE: offset the zoom, so 1 meter = 1 tile
maxNativeZoom = 3 maxNativeZoom = 3
minNativeZoom = -1 minNativeZoom = -1
// zoomOffset = 1
noWrap = true noWrap = true
updateWhenIdle = false updateWhenIdle = false

View file

@ -99,7 +99,10 @@ class PlayerState(
val name = update.name ?: playerDetails.name val name = update.name ?: playerDetails.name
return when { return when {
position != null && surfaceIndex != null && colour != null && name != null -> position != null
&& surfaceIndex != null
&& colour != null
&& name != null ->
PlayerDetailsState.Known( PlayerDetailsState.Known(
index = playerDetails.index, index = playerDetails.index,
position = position, position = position,