factorio -> event -> mod -> console -> kafka pipe -> kafka -> event processor working!!!!!!!!!!!!!!!!!!
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README.md
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README.md
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@ -9,11 +9,11 @@
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## todo
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* add settings
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* is active - whether files are exported or not
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* delete files - clean up all files
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* tick-rate - how often reports are generated (
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* requires on some sort of in-mod cache of map<entity-id, event>)
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* also divide by game-speed? to keep ratio the same
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* is active - whether files are exported or not
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* delete files - clean up all files
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* tick-rate - how often reports are generated (
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* requires on some sort of in-mod cache of map<entity-id, event>)
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* also divide by game-speed? to keep ratio the same
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### to investigate:
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* https://github.com/grafi-tt/lunajson
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* http://lua-users.org/wiki/CompressionAndArchiving
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* https://luapower.com/zlib
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* https://github.com/appgurueu/modlib#bluon
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* https://github.com/dingyi222666/lua-table-serialize
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* https://github.com/uriid1/lua-serialize
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* https://github.com/rxi/lume#lumeserializex
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* https://github.com/SwadicalRag/bON
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* https://square.github.io/okio/#communicate-on-a-socket-javakotlin
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@ -30,6 +35,16 @@
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* https://jbrandhorst.com/post/go-protobuf-tips/
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##### flatbuffers
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https://github.com/dvidelabs/flatcc
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##### z85 encoding
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* Kotlin https://gist.github.com/ischumacher/b4929f26341ebef62cbce35c65543eda
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* Lua https://web-eworks.github.io/lZ85/
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#### CBOR
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https://www.zash.se/lua-cbor.html
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