update mod generated code (remove unused var)
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@ -47,7 +47,6 @@ function getEntityPrototypes()
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tileWidth = entity.tile_width,
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tileWidth = entity.tile_width,
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tileHeight = entity.tile_height
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tileHeight = entity.tile_height
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}
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}
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local ____ = entity.infinite_resource
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if entity.map_color ~= nil then
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if entity.map_color ~= nil then
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entityProto.mapColour = Converters.mapColour(entity.map_color)
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entityProto.mapColour = Converters.mapColour(entity.map_color)
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end
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end
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