- add tile deconstruction (concrete tiles can be removed)
- add @SerialName to all packets - start implementing Entity prototype - start implementing Entity updates - clean up some old commented out code - refactor how debounced events track the triggering events (now include timestamps per event) - bump tstl
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30 changed files with 650 additions and 553 deletions
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@ -1,15 +1,15 @@
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[mod-setting-name]
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kafkatorio_event-cache_default-expiration-duration-seconds_dev-adamko-kafkatorio-schema-packets-PlayerUpdate=Player update rate (seconds)
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kafkatorio_event-cache_default-expiration-duration-seconds_dev-adamko-kafkatorio-schema-packets-MapChunkUpdate=Map update rate (seconds)
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kafkatorio_event-cache_default-expiration-duration-seconds_dev-adamko-kafkatorio-schema-packets-EntityUpdate=Entity update rate (seconds)
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kafkatorio_event-cache_default-expiration-duration-seconds_kafkatorio-packet-keyed-PlayerUpdate=Player update rate (seconds)
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kafkatorio_event-cache_default-expiration-duration-seconds_kafkatorio-packet-keyed-MapChunkUpdate=Map update rate (seconds)
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kafkatorio_event-cache_default-expiration-duration-seconds_kafkatorio-packet-keyed-EntityUpdate=Entity update rate (seconds)
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[mod-setting-description]
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kafkatorio_event-cache_default-expiration-duration-seconds_dev-adamko-kafkatorio-schema-packets-PlayerUpdate=How frequently Player updates are sent to the Kafkatorio server, in seconds. Lower means updates are sent more frequently, which may cause network congestion or reduce performance. The default (0.25 seconds) is probably fine!
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kafkatorio_event-cache_default-expiration-duration-seconds_dev-adamko-kafkatorio-schema-packets-MapChunkUpdate=How frequently Map updates are sent to the Kafkatorio server, in seconds. Lower means updates are sent more frequently, which may cause network congestion or reduce performance. The default (30 seconds) is probably fine!
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kafkatorio_event-cache_default-expiration-duration-seconds_dev-adamko-kafkatorio-schema-packets-EntityUpdate=How frequently Entity updates are sent to the Kafkatorio server, in seconds. Lower means updates are sent more frequently, which may cause network congestion or reduce performance. The default (5 seconds) is probably fine!
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kafkatorio_event-cache_default-expiration-duration-seconds_kafkatorio-packet-keyed-PlayerUpdate=How frequently Player updates are sent to the Kafkatorio server, in seconds. Lower means updates are sent more frequently, which may cause network congestion or reduce performance. The default (0.25 seconds) is probably fine!
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kafkatorio_event-cache_default-expiration-duration-seconds_kafkatorio-packet-keyed-MapChunkUpdate=How frequently Map updates are sent to the Kafkatorio server, in seconds. Lower means updates are sent more frequently, which may cause network congestion or reduce performance. The default (30 seconds) is probably fine!
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kafkatorio_event-cache_default-expiration-duration-seconds_kafkatorio-packet-keyed-EntityUpdate=How frequently Entity updates are sent to the Kafkatorio server, in seconds. Lower means updates are sent more frequently, which may cause network congestion or reduce performance. The default (5 seconds) is probably fine!
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[string-mod-setting]
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