diff --git a/modules/events-mod/src/main/typescript/main/config-update/handleConfigurationUpdate.ts b/modules/events-mod/src/main/typescript/main/config-update/handleConfigurationUpdate.ts index 208ab7d..109d5b7 100644 --- a/modules/events-mod/src/main/typescript/main/config-update/handleConfigurationUpdate.ts +++ b/modules/events-mod/src/main/typescript/main/config-update/handleConfigurationUpdate.ts @@ -41,7 +41,7 @@ function allMods(e: ConfigurationChangedData): ConfigurationUpdateModData[] { let currentVer = script.active_mods[modName] ?? e.mod_changes[modName].new_version ?? null let previousVer = e.mod_changes[modName]?.old_version ?? null - return { + return { modName: modName, currentVersion: currentVer, previousVersion: previousVer, diff --git a/modules/events-mod/src/main/typescript/main/config-update/prototypes.ts b/modules/events-mod/src/main/typescript/main/config-update/prototypes.ts index 10ab43e..d52776c 100644 --- a/modules/events-mod/src/main/typescript/main/config-update/prototypes.ts +++ b/modules/events-mod/src/main/typescript/main/config-update/prototypes.ts @@ -29,18 +29,16 @@ function prototypes(): FactorioPrototype[] { function getMapTilePrototypes(): FactorioPrototype.MapTile[] { let tiles: FactorioPrototype.MapTile[] = [] for (let [, tile] of game.tile_prototypes) { - tiles.push( - { - type: FactorioPrototype.Type.MapTile, + tiles.push({ + type: FactorioPrototype.Type.MapTile, - name: tile.name, - order: tile.order, - layer: tile.layer, - collisionMasks: convertCollisionMaskToNames(tile.collision_mask), - mapColour: Converters.mapColour(tile.map_color), - canBeMined: tile.mineable_properties.minable, - } - ) + name: tile.name, + order: tile.order, + layer: tile.layer, + collisionMasks: convertCollisionMaskToNames(tile.collision_mask), + mapColour: Converters.mapColour(tile.map_color), + canBeMined: tile.mineable_properties.minable, + }) } return tiles }