massive refactor to export entities (buildings and resources)

- minor version bumps
- new Factorio version
- use both prototype name and type to identify a prototype
- kxs-ts-gen: use BrandTyping, but exclude some identifiers
- kxs-ts-gen: manually create zip dist, so it can run after the project compiles
- mod: use typed-factorio strict types
- mod: refactor event handlers to be a little more consistent and object-oriented
This commit is contained in:
Adam 2022-07-05 23:44:23 +02:00
parent 88982d818a
commit 90dc520d22
62 changed files with 2629 additions and 713 deletions

View file

@ -75,9 +75,9 @@
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