code tidy
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parent
066f68ff4d
commit
93e02e852a
2 changed files with 2 additions and 63 deletions
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@ -3,7 +3,6 @@ export namespace EventDataCache {
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declare const global: {
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cache: LuaTable<string, CacheEntry<FactorioEventUpdateType>>,
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// cache: Map<string, CacheEntry<FactorioEventUpdateType>>,
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defaultCacheDurationTicks: Record<FactorioEventUpdateType | "default", uint>,
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}
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@ -94,7 +93,6 @@ export namespace EventDataCache {
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countExpired++
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expiredData.push(entry.data)
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global.cache.delete(key)
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}
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}
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log(`cache expired items count: ${countExpired}, total: ${countTotal}`)
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@ -106,7 +104,6 @@ export namespace EventDataCache {
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key: CacheKey<TYPE>
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): CacheEntry<TYPE> | undefined {
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const hash = game.encode_string(game.table_to_json(key))!!
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// const value: CacheEntry<any> | undefined = global.cache.get(hash)
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if (!global.cache.has(hash)) {
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return undefined
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}
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@ -140,16 +137,12 @@ export namespace EventDataCache {
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TYPE extends "ENTITY" ? EntityUpdate :
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never
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type ConvertToUpdateKey<TYPE extends FactorioEventUpdateType> =
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TYPE extends "PLAYER" ? PlayerUpdateKey :
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TYPE extends "MAP_CHUNK" ? MapChunkUpdateKey :
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TYPE extends "ENTITY" ? EntityUpdateKey :
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never
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// type ConvertToUpdateData<TYPE extends FactorioEventUpdateType> =
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// TYPE extends "PLAYER" ? PlayerUpdateData :
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// TYPE extends "MAP_CHUNK" ? MapChunkUpdateData :
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// TYPE extends "ENTITY" ? EntityUpdateData :
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// never
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/** Make `updateType` specific */
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