remove generated lua (it's stable - moved it to temp dir)
This commit is contained in:
parent
9f2b9cbd5c
commit
a99ed5bb85
26 changed files with 0 additions and 4160 deletions
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@ -1,15 +0,0 @@
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local ____exports = {}
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local ____global_2Dinit = require("main.global-init")
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local initGlobal = ____global_2Dinit.initGlobal
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local ____prototypeUpdates = require("main.events.prototypeUpdates")
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local emitPrototypes = ____prototypeUpdates.emitPrototypes
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require("main.events.registerEventListeners")
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require("main.events.mapChunkUpdates")
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require("main.events.playerUpdates")
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require("main.events.entityUpdates")
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require("main.commands.kafkatorioCommands")
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script.on_init(function()
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initGlobal(true)
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emitPrototypes()
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end)
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return ____exports
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@ -1,82 +0,0 @@
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local ____exports = {}
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____exports.KafkatorioPacketData = {}
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local KafkatorioPacketData = ____exports.KafkatorioPacketData
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do
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KafkatorioPacketData.Type = Type or ({})
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KafkatorioPacketData.Type.ConfigurationUpdate = "kafkatorio.packet.instant.ConfigurationUpdate"
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KafkatorioPacketData.Type.ConsoleChatUpdate = "kafkatorio.packet.instant.ConsoleChatUpdate"
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KafkatorioPacketData.Type.ConsoleCommandUpdate = "kafkatorio.packet.instant.ConsoleCommandUpdate"
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KafkatorioPacketData.Type.PrototypesUpdate = "kafkatorio.packet.instant.PrototypesUpdate"
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KafkatorioPacketData.Type.SurfaceUpdate = "kafkatorio.packet.instant.SurfaceUpdate"
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KafkatorioPacketData.Type.EntityUpdate = "kafkatorio.packet.keyed.EntityUpdate"
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KafkatorioPacketData.Type.MapChunkEntityUpdate = "kafkatorio.packet.keyed.MapChunkEntityUpdate"
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KafkatorioPacketData.Type.MapChunkResourceUpdate = "kafkatorio.packet.keyed.MapChunkResourceUpdate"
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KafkatorioPacketData.Type.MapChunkTileUpdate = "kafkatorio.packet.keyed.MapChunkTileUpdate"
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KafkatorioPacketData.Type.PlayerUpdate = "kafkatorio.packet.keyed.PlayerUpdate"
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KafkatorioPacketData.Type.Error = "kafkatorio.packet.KafkatorioPacketData.Error"
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end
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____exports.FactorioPrototype = {}
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local FactorioPrototype = ____exports.FactorioPrototype
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do
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FactorioPrototype.Type = Type or ({})
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FactorioPrototype.Type.Entity = "kafkatorio.prototype.Entity"
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FactorioPrototype.Type.MapTile = "kafkatorio.prototype.MapTile"
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end
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____exports.ChunkSize = ChunkSize or ({})
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____exports.ChunkSize.CHUNK_512 = "CHUNK_512"
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____exports.ChunkSize.CHUNK_256 = "CHUNK_256"
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____exports.ChunkSize.CHUNK_128 = "CHUNK_128"
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____exports.ChunkSize.CHUNK_064 = "CHUNK_064"
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____exports.ChunkSize.CHUNK_032 = "CHUNK_032"
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____exports.MinedProduct = {}
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local MinedProduct = ____exports.MinedProduct
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do
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MinedProduct.Type = Type or ({})
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MinedProduct.Type.MinedProductFluid = "kafkatorio.resource.MinedProduct.MinedProductFluid"
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MinedProduct.Type.MinedProductItem = "kafkatorio.resource.MinedProduct.MinedProductItem"
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end
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____exports.FactorioEntityStatus = FactorioEntityStatus or ({})
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____exports.FactorioEntityStatus.WORKING = "WORKING"
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____exports.FactorioEntityStatus.NORMAL = "NORMAL"
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____exports.FactorioEntityStatus.NO_POWER = "NO_POWER"
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____exports.FactorioEntityStatus.LOW_POWER = "LOW_POWER"
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____exports.FactorioEntityStatus.NO_FUEL = "NO_FUEL"
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____exports.FactorioEntityStatus.DISABLED_BY_CONTROL_BEHAVIOR = "DISABLED_BY_CONTROL_BEHAVIOR"
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____exports.FactorioEntityStatus.OPENED_BY_CIRCUIT_NETWORK = "OPENED_BY_CIRCUIT_NETWORK"
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____exports.FactorioEntityStatus.CLOSED_BY_CIRCUIT_NETWORK = "CLOSED_BY_CIRCUIT_NETWORK"
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____exports.FactorioEntityStatus.DISABLED_BY_SCRIPT = "DISABLED_BY_SCRIPT"
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____exports.FactorioEntityStatus.MARKED_FOR_DECONSTRUCTION = "MARKED_FOR_DECONSTRUCTION"
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____exports.FactorioEntityStatus.NOT_PLUGGED_IN_ELECTRIC_NETWORK = "NOT_PLUGGED_IN_ELECTRIC_NETWORK"
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____exports.FactorioEntityStatus.NETWORKS_CONNECTED = "NETWORKS_CONNECTED"
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____exports.FactorioEntityStatus.NETWORKS_DISCONNECTED = "NETWORKS_DISCONNECTED"
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____exports.FactorioEntityStatus.CHARGING = "CHARGING"
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____exports.FactorioEntityStatus.DISCHARGING = "DISCHARGING"
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____exports.FactorioEntityStatus.FULLY_CHARGED = "FULLY_CHARGED"
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____exports.FactorioEntityStatus.OUT_OF_LOGISTIC_NETWORK = "OUT_OF_LOGISTIC_NETWORK"
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____exports.FactorioEntityStatus.NO_RECIPE = "NO_RECIPE"
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____exports.FactorioEntityStatus.NO_INGREDIENTS = "NO_INGREDIENTS"
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____exports.FactorioEntityStatus.NO_INPUT_FLUID = "NO_INPUT_FLUID"
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____exports.FactorioEntityStatus.NO_RESEARCH_IN_PROGRESS = "NO_RESEARCH_IN_PROGRESS"
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____exports.FactorioEntityStatus.NO_MINABLE_RESOURCES = "NO_MINABLE_RESOURCES"
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____exports.FactorioEntityStatus.LOW_INPUT_FLUID = "LOW_INPUT_FLUID"
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____exports.FactorioEntityStatus.FLUID_INGREDIENT_SHORTAGE = "FLUID_INGREDIENT_SHORTAGE"
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____exports.FactorioEntityStatus.FULL_OUTPUT = "FULL_OUTPUT"
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____exports.FactorioEntityStatus.ITEM_INGREDIENT_SHORTAGE = "ITEM_INGREDIENT_SHORTAGE"
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____exports.FactorioEntityStatus.MISSING_REQUIRED_FLUID = "MISSING_REQUIRED_FLUID"
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____exports.FactorioEntityStatus.MISSING_SCIENCE_PACKS = "MISSING_SCIENCE_PACKS"
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____exports.FactorioEntityStatus.WAITING_FOR_SOURCE_ITEMS = "WAITING_FOR_SOURCE_ITEMS"
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____exports.FactorioEntityStatus.WAITING_FOR_SPACE_IN_DESTINATION = "WAITING_FOR_SPACE_IN_DESTINATION"
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____exports.FactorioEntityStatus.PREPARING_ROCKET_FOR_LAUNCH = "PREPARING_ROCKET_FOR_LAUNCH"
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____exports.FactorioEntityStatus.WAITING_TO_LAUNCH_ROCKET = "WAITING_TO_LAUNCH_ROCKET"
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____exports.FactorioEntityStatus.LAUNCHING_ROCKET = "LAUNCHING_ROCKET"
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____exports.FactorioEntityStatus.NO_MODULES_TO_TRANSMIT = "NO_MODULES_TO_TRANSMIT"
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____exports.FactorioEntityStatus.RECHARGING_AFTER_POWER_OUTAGE = "RECHARGING_AFTER_POWER_OUTAGE"
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____exports.FactorioEntityStatus.WAITING_FOR_TARGET_TO_BE_BUILT = "WAITING_FOR_TARGET_TO_BE_BUILT"
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____exports.FactorioEntityStatus.WAITING_FOR_TRAIN = "WAITING_FOR_TRAIN"
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____exports.FactorioEntityStatus.NO_AMMO = "NO_AMMO"
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____exports.FactorioEntityStatus.LOW_TEMPERATURE = "LOW_TEMPERATURE"
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____exports.FactorioEntityStatus.DISABLED = "DISABLED"
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____exports.FactorioEntityStatus.TURNED_OFF_DURING_DAYTIME = "TURNED_OFF_DURING_DAYTIME"
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____exports.FactorioEntityStatus.NOT_CONNECTED_TO_RAIL = "NOT_CONNECTED_TO_RAIL"
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____exports.FactorioEntityStatus.CANT_DIVIDE_SEGMENTS = "CANT_DIVIDE_SEGMENTS"
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return ____exports
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File diff suppressed because it is too large
Load diff
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@ -1,76 +0,0 @@
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local ____lualib = require("lualib_bundle")
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local __TS__StringStartsWith = ____lualib.__TS__StringStartsWith
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local __TS__StringSplit = ____lualib.__TS__StringSplit
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local __TS__ParseInt = ____lualib.__TS__ParseInt
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local ____exports = {}
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local ____global_2Dinit = require("main.global-init")
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local initGlobal = ____global_2Dinit.initGlobal
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local ____prototypeUpdates = require("main.events.prototypeUpdates")
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local emitPrototypes = ____prototypeUpdates.emitPrototypes
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local ____EventDataQueue = require("main.emitting.EventDataQueue")
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local EventDataQueue = ____EventDataQueue.default
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commands.add_command(
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"kafkatorio",
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"kafkatorio innit bruv",
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function(e)
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local ____temp_0
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if e.player_index ~= nil then
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____temp_0 = game.get_player(e.player_index)
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else
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____temp_0 = nil
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end
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local player = ____temp_0
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if e.parameter == nil then
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if player ~= nil then
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player.print("no parameter")
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end
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else
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local paramUppercase = string.upper(e.parameter)
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if "PROTOTYPES" == paramUppercase then
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emitPrototypes()
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elseif __TS__StringStartsWith(paramUppercase, "CHUNKS") then
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local ____paramUppercase_split_result__1_1 = __TS__StringSplit(paramUppercase, " ")
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if ____paramUppercase_split_result__1_1 ~= nil then
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____paramUppercase_split_result__1_1 = ____paramUppercase_split_result__1_1[2]
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end
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local size = ____paramUppercase_split_result__1_1 or nil
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local radius = size ~= nil and __TS__ParseInt(size) or 1
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if e.player_index ~= nil then
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local player = game.players[e.player_index]
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local chunkPosition = {
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x = math.floor(player.position.x / 32),
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y = math.floor(player.position.y / 32)
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}
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local chunkXMin = chunkPosition.x - radius
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local chunkXMax = chunkPosition.x + radius
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local chunkYMin = chunkPosition.y - radius
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local chunkYMax = chunkPosition.y + radius
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local chunkCount = 0
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for ____, surface in pairs(game.surfaces) do
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for chunk in surface.get_chunks() do
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if chunk.x >= chunkXMin and chunk.x <= chunkXMax and (chunk.y >= chunkYMin and chunk.y <= chunkYMax) then
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local data = {
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name = defines.events.on_chunk_generated,
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position = {x = chunk.x, y = chunk.y},
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area = chunk.area,
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surface = surface,
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tick = e.tick
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}
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EventDataQueue:enqueue(
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(tostring(surface.index) .. tostring(chunk.x)) .. tostring(chunk.y),
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data,
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50
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)
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chunkCount = chunkCount + 1
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end
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end
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end
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player.print(((((((((("enqueued " .. tostring(chunkCount)) .. " chunks from [x:") .. tostring(chunkXMin)) .. ", y:") .. tostring(chunkYMin)) .. "] to [x:") .. tostring(chunkXMax)) .. ", y:") .. tostring(chunkYMax)) .. "]")
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end
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elseif __TS__StringStartsWith(paramUppercase, "INIT_GLOBAL") then
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initGlobal(__TS__StringStartsWith(paramUppercase, "INIT_GLOBAL FORCE"))
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end
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end
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end
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)
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return ____exports
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@ -1,141 +0,0 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local CacheEntry
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local ____KafkatorioSettings = require("main.settings.KafkatorioSettings")
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local KafkatorioSettings = ____KafkatorioSettings.default
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local ____PacketEmitter = require("main.emitting.PacketEmitter")
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local PacketEmitter = ____PacketEmitter.default
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____exports.EventUpdatesManager = __TS__Class()
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local EventUpdatesManager = ____exports.EventUpdatesManager
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EventUpdatesManager.name = "EventUpdatesManager"
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function EventUpdatesManager.prototype.____constructor(self)
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self:init()
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end
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function EventUpdatesManager.prototype.init(self, force)
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local isAnythingUndefined = global.eventUpdatesManagerCache == nil
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log(((("Initialising EventDataCache (force=" .. tostring(force)) .. ", isAnythingUndefined=") .. tostring(isAnythingUndefined)) .. ")...")
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if force == true or isAnythingUndefined then
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log("Initialising global.cache")
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global.eventUpdatesManagerCache = {}
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end
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log("Finished initialising EventDataCache")
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end
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function EventUpdatesManager.prototype.throttle(self, key, ____type, mutate, expirationDurationTicks)
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self:update(
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key,
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____type,
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mutate,
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false,
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expirationDurationTicks
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)
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end
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function EventUpdatesManager.prototype.debounce(self, key, ____type, mutate, expirationDurationTicks)
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self:update(
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key,
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____type,
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mutate,
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true,
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expirationDurationTicks
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)
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end
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function EventUpdatesManager.prototype.update(self, key, ____type, mutate, resetLastUpdated, expirationDurationTicks)
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local entry = self:getCacheEntry(key, ____type) or ____exports.EventUpdatesManager:createCacheEntry(key, ____type)
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mutate(entry.packet)
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if resetLastUpdated then
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entry.lastUpdatedTick = game.tick
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end
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if expirationDurationTicks ~= nil then
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entry.expirationDurationTicks = expirationDurationTicks
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end
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if entry.expirationDurationTicks ~= nil and entry.expirationDurationTicks <= 0 then
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self:extractAndEmitExpiredPackets()
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end
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end
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function EventUpdatesManager.prototype.setExpiration(self, key, ____type, expirationDurationTicks)
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local entry = self:getCacheEntry(key, ____type)
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if entry ~= nil then
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entry.expirationDurationTicks = expirationDurationTicks
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end
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end
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function EventUpdatesManager.prototype.extractExpired(self)
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local countExpired = 0
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local countTotal = 0
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local expiredData = {}
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for key, entry in pairs(global.eventUpdatesManagerCache) do
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countTotal = countTotal + 1
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if self:isExpired(entry) then
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countExpired = countExpired + 1
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expiredData[#expiredData + 1] = entry.packet
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global.eventUpdatesManagerCache[key] = nil
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end
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end
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local hasExpiredItems = countExpired > 0
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local hasAnyItem = countTotal > 0
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if hasExpiredItems or game.tick % 30 == 0 and hasAnyItem then
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log((("[extractExpired] expired items: " .. tostring(countExpired)) .. ", total: ") .. tostring(countTotal))
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end
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return expiredData
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end
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function EventUpdatesManager.prototype.extractAndEmitExpiredPackets(self)
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local cachedEvents = self:extractExpired()
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if #cachedEvents > 0 then
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log((("[EventDataCache] emitting " .. tostring(#cachedEvents)) .. " events on tick ") .. tostring(game.tick))
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for ____, event in ipairs(cachedEvents) do
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PacketEmitter:emitKeyedPacket(event)
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end
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end
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return #cachedEvents
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end
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function EventUpdatesManager.prototype.getCacheEntry(self, key, ____type)
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local hash = ____exports.EventUpdatesManager:hashKey(key)
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if not (global.eventUpdatesManagerCache[hash] ~= nil) then
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return nil
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end
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local value = global.eventUpdatesManagerCache[hash]
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if self:isEntryInstanceOf(value, ____type) then
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return value
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else
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return nil
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end
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end
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function EventUpdatesManager.createCacheEntry(self, key, ____type)
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local data = {type = ____type, key = key}
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local entry = __TS__New(CacheEntry, data)
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local hash = ____exports.EventUpdatesManager:hashKey(key)
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global.eventUpdatesManagerCache[hash] = entry
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return entry
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end
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function EventUpdatesManager.prototype.isExpired(self, entry)
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local expiryDuration = entry.expirationDurationTicks or KafkatorioSettings:getEventCacheExpirationTicks(entry.packet)
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if expiryDuration == nil then
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return true
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else
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return game.tick - entry.lastUpdatedTick > expiryDuration
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end
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end
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function EventUpdatesManager.prototype.isEntryInstanceOf(self, entry, ____type)
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local ____self_isDataInstanceOf_2 = self.isDataInstanceOf
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local ____entry_packet_0 = entry
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if ____entry_packet_0 ~= nil then
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____entry_packet_0 = ____entry_packet_0.packet
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end
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return ____self_isDataInstanceOf_2(self, ____entry_packet_0, ____type)
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end
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function EventUpdatesManager.prototype.isDataInstanceOf(self, packet, ____type)
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return packet ~= nil and packet.type == ____type
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end
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function EventUpdatesManager.hashKey(self, key)
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return game.encode_string(game.table_to_json(key))
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end
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local EventUpdates = __TS__New(____exports.EventUpdatesManager)
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____exports.default = EventUpdates
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CacheEntry = __TS__Class()
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CacheEntry.name = "CacheEntry"
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function CacheEntry.prototype.____constructor(self, packet, expirationDurationTicks)
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self.lastUpdatedTick = game.tick
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self.packet = packet
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self.expirationDurationTicks = expirationDurationTicks
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end
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return ____exports
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@ -1,87 +0,0 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local Node
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____exports.EventDataQueueManager = __TS__Class()
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local EventDataQueueManager = ____exports.EventDataQueueManager
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EventDataQueueManager.name = "EventDataQueueManager"
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function EventDataQueueManager.prototype.____constructor(self)
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end
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function EventDataQueueManager.init(self, force)
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local isAnythingUndefined = global.store == nil or global.size == nil or global.head == nil or global.tail == nil
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log(((("Initialising EventDataQueueManager globals (force=" .. tostring(force)) .. ", isAnythingUndefined=") .. tostring(isAnythingUndefined)) .. ")")
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if force == true or isAnythingUndefined then
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global.store = {}
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global.head = nil
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global.tail = nil
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global.size = 0
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end
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log("Finished initialising EventDataQueueManager")
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end
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function EventDataQueueManager.prototype.size(self)
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return global.size
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end
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function EventDataQueueManager.prototype.enqueue(self, key, event, weight)
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if weight == nil then
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weight = 1
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end
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if global.store[key] ~= nil then
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local node = __TS__New(Node, key, weight)
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if global.head == nil then
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global.head = node
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end
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if global.tail ~= nil then
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global.tail.next = node
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end
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global.tail = node
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global.size = global.size + 1
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end
|
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global.store[key] = event
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end
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function EventDataQueueManager.prototype.dequeue(self)
|
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if global.head == nil then
|
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return nil
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else
|
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local weight = global.head.weight
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local storeKey = global.head.storeKey
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global.head = global.head.next
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global.size = global.size - 1
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local storedPacket = global.store[storeKey]
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global.store[storeKey] = nil
|
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if storedPacket == nil then
|
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return nil
|
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else
|
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return {value = storedPacket, weight = weight}
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end
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||||
end
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end
|
||||
function EventDataQueueManager.prototype.dequeueValues(self, targetWeight)
|
||||
if targetWeight == nil then
|
||||
targetWeight = 50
|
||||
end
|
||||
local values = {}
|
||||
local weight = 0
|
||||
repeat
|
||||
do
|
||||
local packet = self:dequeue()
|
||||
if packet == nil then
|
||||
break
|
||||
else
|
||||
weight = weight + packet.weight
|
||||
values[#values + 1] = packet.value
|
||||
end
|
||||
end
|
||||
until not (weight <= targetWeight)
|
||||
return values
|
||||
end
|
||||
local EventDataQueue = __TS__New(____exports.EventDataQueueManager)
|
||||
____exports.default = EventDataQueue
|
||||
Node = __TS__Class()
|
||||
Node.name = "Node"
|
||||
function Node.prototype.____constructor(self, storeKey, weight)
|
||||
self.next = nil
|
||||
self.storeKey = storeKey
|
||||
self.weight = weight
|
||||
end
|
||||
return ____exports
|
||||
|
|
@ -1,48 +0,0 @@
|
|||
local ____lualib = require("lualib_bundle")
|
||||
local __TS__Class = ____lualib.__TS__Class
|
||||
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
||||
local __TS__New = ____lualib.__TS__New
|
||||
local ____exports = {}
|
||||
--- Simple ordered queue for {@link KafkatorioPacketData}.
|
||||
--
|
||||
-- Implemented so printing multiple packets won't flood the output log, causing messages to be
|
||||
-- missed or garbled.
|
||||
____exports.KafkatorioPacketQueueManager = __TS__Class()
|
||||
local KafkatorioPacketQueueManager = ____exports.KafkatorioPacketQueueManager
|
||||
KafkatorioPacketQueueManager.name = "KafkatorioPacketQueueManager"
|
||||
function KafkatorioPacketQueueManager.prototype.____constructor(self)
|
||||
self.size = 0
|
||||
self.first = nil
|
||||
self.last = nil
|
||||
end
|
||||
__TS__SetDescriptor(
|
||||
KafkatorioPacketQueueManager.prototype,
|
||||
"length",
|
||||
{get = function(self)
|
||||
return self.size
|
||||
end},
|
||||
true
|
||||
)
|
||||
function KafkatorioPacketQueueManager.prototype.enqueue(self, packet)
|
||||
local last = self.last
|
||||
self.last = {value = packet}
|
||||
if last ~= nil then
|
||||
last.next = self.last
|
||||
end
|
||||
if self.first == nil then
|
||||
self.first = self.last
|
||||
end
|
||||
self.size = self.size + 1
|
||||
end
|
||||
function KafkatorioPacketQueueManager.prototype.dequeue(self)
|
||||
local first = self.first
|
||||
if first == nil then
|
||||
return nil
|
||||
end
|
||||
self.first = first.next or nil
|
||||
self.size = self.size - 1
|
||||
return first.value
|
||||
end
|
||||
local KafkatorioPacketQueue = __TS__New(____exports.KafkatorioPacketQueueManager)
|
||||
____exports.default = KafkatorioPacketQueue
|
||||
return ____exports
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
local ____lualib = require("lualib_bundle")
|
||||
local __TS__Class = ____lualib.__TS__Class
|
||||
local __TS__StringTrim = ____lualib.__TS__StringTrim
|
||||
local __TS__New = ____lualib.__TS__New
|
||||
local ____exports = {}
|
||||
____exports.KafkatorioPacketEmitter = __TS__Class()
|
||||
local KafkatorioPacketEmitter = ____exports.KafkatorioPacketEmitter
|
||||
KafkatorioPacketEmitter.name = "KafkatorioPacketEmitter"
|
||||
function KafkatorioPacketEmitter.prototype.____constructor(self)
|
||||
end
|
||||
function KafkatorioPacketEmitter.prototype.emitInstantPacket(self, data)
|
||||
____exports.KafkatorioPacketEmitter:emitPacket({data = data, modVersion = global.MOD_VERSION, tick = game.tick})
|
||||
end
|
||||
function KafkatorioPacketEmitter.prototype.emitKeyedPacket(self, data)
|
||||
____exports.KafkatorioPacketEmitter:emitPacket({data = data, modVersion = global.MOD_VERSION, tick = game.tick})
|
||||
end
|
||||
function KafkatorioPacketEmitter.emitPacket(self, packet)
|
||||
local data = game.table_to_json(packet)
|
||||
if #__TS__StringTrim(data) <= 0 then
|
||||
print("[error] table_to_json returned empty string for packet:" .. tostring(packet))
|
||||
return
|
||||
end
|
||||
local encodedData = game.encode_string(data)
|
||||
if encodedData == nil or #__TS__StringTrim(encodedData) <= 0 then
|
||||
print("[error] could not encode packet")
|
||||
print("KafkatorioPacket:::" .. data)
|
||||
else
|
||||
print("KafkatorioPacket:::encoded:" .. encodedData)
|
||||
end
|
||||
end
|
||||
local PacketEmitter = __TS__New(____exports.KafkatorioPacketEmitter)
|
||||
____exports.default = PacketEmitter
|
||||
return ____exports
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____global_2Dinit = require("main.global-init")
|
||||
local initGlobal = ____global_2Dinit.initGlobal
|
||||
local ____prototypeUpdates = require("main.events.prototypeUpdates")
|
||||
local emitPrototypes = ____prototypeUpdates.emitPrototypes
|
||||
local ____ConfigurationUpdateHandler = require("main.events.handlers.ConfigurationUpdateHandler")
|
||||
local ConfigurationUpdates = ____ConfigurationUpdateHandler.default
|
||||
script.on_configuration_changed(function(data)
|
||||
initGlobal(true)
|
||||
ConfigurationUpdates:emitConfigurationUpdate(data)
|
||||
emitPrototypes()
|
||||
end)
|
||||
return ____exports
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
|
||||
local ____KafkatorioPacketQueue = require("main.emitting.KafkatorioPacketQueue")
|
||||
local KafkatorioPacketQueue = ____KafkatorioPacketQueue.default
|
||||
script.on_event(
|
||||
defines.events.on_console_chat,
|
||||
function(event)
|
||||
local update = {type = KafkatorioPacketData.Type.ConsoleChatUpdate, authorPlayerIndex = event.player_index or nil, content = event.message}
|
||||
KafkatorioPacketQueue:enqueue(update)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_console_command,
|
||||
function(event)
|
||||
local update = {type = KafkatorioPacketData.Type.ConsoleCommandUpdate, authorPlayerIndex = event.player_index or nil, command = event.command, parameters = event.parameters}
|
||||
KafkatorioPacketQueue:enqueue(update)
|
||||
end
|
||||
)
|
||||
return ____exports
|
||||
|
|
@ -1,162 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local ChunkSize = ____kafkatorio_2Dschema.ChunkSize
|
||||
local FactorioEntityStatus = ____kafkatorio_2Dschema.FactorioEntityStatus
|
||||
local MinedProduct = ____kafkatorio_2Dschema.MinedProduct
|
||||
____exports.Converters = {}
|
||||
local Converters = ____exports.Converters
|
||||
do
|
||||
local EntityStatusRecord
|
||||
function Converters.prototypeId(____type, name)
|
||||
return (____type .. "/") .. name
|
||||
end
|
||||
local floor = math.floor
|
||||
local mapEventIdToName = {}
|
||||
for eventName, eventId in pairs(defines.events) do
|
||||
mapEventIdToName[eventId] = eventName
|
||||
end
|
||||
function Converters.eventNameString(event)
|
||||
return mapEventIdToName[event]
|
||||
end
|
||||
function Converters.mapColour(color)
|
||||
return {color.r or 0, color.g or 0, color.b or 0, color.a or 0}
|
||||
end
|
||||
function Converters.convertPlacedTiles(placedTile, oldTiles)
|
||||
local converted = {}
|
||||
for ____, tile in ipairs(oldTiles) do
|
||||
converted[#converted + 1] = {position = {x = tile.position.x, y = tile.position.y}, name = placedTile.name}
|
||||
end
|
||||
return converted
|
||||
end
|
||||
function Converters.convertRemovedTiles(surface, oldTiles)
|
||||
local converted = {}
|
||||
for ____, tile in ipairs(oldTiles) do
|
||||
converted[#converted + 1] = surface.get_tile(tile.position.x, tile.position.y)
|
||||
end
|
||||
return converted
|
||||
end
|
||||
function Converters.convertCollisionMaskToNames(cm)
|
||||
local masks = {}
|
||||
for name in pairs(cm) do
|
||||
masks[#masks + 1] = name
|
||||
end
|
||||
return masks
|
||||
end
|
||||
local function convertEntityStatus(status)
|
||||
if status == nil then
|
||||
return nil
|
||||
else
|
||||
return EntityStatusRecord[status]
|
||||
end
|
||||
end
|
||||
function Converters.prototypeIdEntity(entity)
|
||||
return Converters.prototypeId(entity.type, entity.name)
|
||||
end
|
||||
function Converters.tilePositionToChunkPosition(mapPosition)
|
||||
return {
|
||||
floor(mapPosition.x / 32),
|
||||
floor(mapPosition.y / 32),
|
||||
ChunkSize.CHUNK_032
|
||||
}
|
||||
end
|
||||
function Converters.mapPositionToChunkPosition(mapPosition)
|
||||
return {
|
||||
floor(mapPosition.x / 32),
|
||||
floor(mapPosition.y / 32),
|
||||
ChunkSize.CHUNK_032
|
||||
}
|
||||
end
|
||||
function Converters.entityPosition(position)
|
||||
return {position.x, position.y}
|
||||
end
|
||||
function Converters.chunkPosition(position)
|
||||
return {position.x, position.y, ChunkSize.CHUNK_032}
|
||||
end
|
||||
function Converters.entityStatus(status)
|
||||
if status == nil then
|
||||
return nil
|
||||
else
|
||||
return EntityStatusRecord[status]
|
||||
end
|
||||
end
|
||||
function Converters.miningProperties(properties)
|
||||
local products = {}
|
||||
if properties.products ~= nil then
|
||||
for ____, product in ipairs(properties.products) do
|
||||
if product.type == "fluid" then
|
||||
products[#products + 1] = {
|
||||
type = MinedProduct.Type.MinedProductFluid,
|
||||
amount = product.amount,
|
||||
resultProtoId = ____exports.Converters.prototypeId(product.type, product.name)
|
||||
}
|
||||
end
|
||||
if product.type == "item" then
|
||||
products[#products + 1] = {
|
||||
type = MinedProduct.Type.MinedProductItem,
|
||||
amount = product.amount,
|
||||
resultProtoId = ____exports.Converters.prototypeId(product.type, product.name)
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
return {canBeMined = properties.minable, products = products}
|
||||
end
|
||||
function Converters.playerOnlineInfo(player, data)
|
||||
data.lastOnline = player.last_online
|
||||
data.onlineTime = player.online_time
|
||||
data.afkTime = player.afk_time
|
||||
data.isConnected = player.connected
|
||||
end
|
||||
function Converters.collisionBox(collision_box)
|
||||
return {
|
||||
leftTop = ____exports.Converters.entityPosition(collision_box.left_top),
|
||||
rightBottom = ____exports.Converters.entityPosition(collision_box.right_bottom)
|
||||
}
|
||||
end
|
||||
EntityStatusRecord = {
|
||||
[defines.entity_status.cant_divide_segments] = FactorioEntityStatus.CANT_DIVIDE_SEGMENTS,
|
||||
[defines.entity_status.charging] = FactorioEntityStatus.CHARGING,
|
||||
[defines.entity_status.closed_by_circuit_network] = FactorioEntityStatus.CLOSED_BY_CIRCUIT_NETWORK,
|
||||
[defines.entity_status.disabled] = FactorioEntityStatus.DISABLED,
|
||||
[defines.entity_status.disabled_by_control_behavior] = FactorioEntityStatus.DISABLED_BY_CONTROL_BEHAVIOR,
|
||||
[defines.entity_status.disabled_by_script] = FactorioEntityStatus.DISABLED_BY_SCRIPT,
|
||||
[defines.entity_status.discharging] = FactorioEntityStatus.DISCHARGING,
|
||||
[defines.entity_status.fluid_ingredient_shortage] = FactorioEntityStatus.FLUID_INGREDIENT_SHORTAGE,
|
||||
[defines.entity_status.fully_charged] = FactorioEntityStatus.FULLY_CHARGED,
|
||||
[defines.entity_status.full_output] = FactorioEntityStatus.FULL_OUTPUT,
|
||||
[defines.entity_status.item_ingredient_shortage] = FactorioEntityStatus.ITEM_INGREDIENT_SHORTAGE,
|
||||
[defines.entity_status.launching_rocket] = FactorioEntityStatus.LAUNCHING_ROCKET,
|
||||
[defines.entity_status.low_input_fluid] = FactorioEntityStatus.LOW_INPUT_FLUID,
|
||||
[defines.entity_status.low_power] = FactorioEntityStatus.LOW_POWER,
|
||||
[defines.entity_status.low_temperature] = FactorioEntityStatus.LOW_TEMPERATURE,
|
||||
[defines.entity_status.marked_for_deconstruction] = FactorioEntityStatus.MARKED_FOR_DECONSTRUCTION,
|
||||
[defines.entity_status.missing_required_fluid] = FactorioEntityStatus.MISSING_REQUIRED_FLUID,
|
||||
[defines.entity_status.missing_science_packs] = FactorioEntityStatus.MISSING_SCIENCE_PACKS,
|
||||
[defines.entity_status.networks_connected] = FactorioEntityStatus.NETWORKS_CONNECTED,
|
||||
[defines.entity_status.networks_disconnected] = FactorioEntityStatus.NETWORKS_DISCONNECTED,
|
||||
[defines.entity_status.normal] = FactorioEntityStatus.NORMAL,
|
||||
[defines.entity_status.not_connected_to_rail] = FactorioEntityStatus.NOT_CONNECTED_TO_RAIL,
|
||||
[defines.entity_status.not_plugged_in_electric_network] = FactorioEntityStatus.NOT_PLUGGED_IN_ELECTRIC_NETWORK,
|
||||
[defines.entity_status.no_ammo] = FactorioEntityStatus.NO_AMMO,
|
||||
[defines.entity_status.no_fuel] = FactorioEntityStatus.NO_FUEL,
|
||||
[defines.entity_status.no_ingredients] = FactorioEntityStatus.NO_INGREDIENTS,
|
||||
[defines.entity_status.no_input_fluid] = FactorioEntityStatus.NO_INPUT_FLUID,
|
||||
[defines.entity_status.no_minable_resources] = FactorioEntityStatus.NO_MINABLE_RESOURCES,
|
||||
[defines.entity_status.no_modules_to_transmit] = FactorioEntityStatus.NO_MODULES_TO_TRANSMIT,
|
||||
[defines.entity_status.no_power] = FactorioEntityStatus.NO_POWER,
|
||||
[defines.entity_status.no_recipe] = FactorioEntityStatus.NO_RECIPE,
|
||||
[defines.entity_status.no_research_in_progress] = FactorioEntityStatus.NO_RESEARCH_IN_PROGRESS,
|
||||
[defines.entity_status.opened_by_circuit_network] = FactorioEntityStatus.OPENED_BY_CIRCUIT_NETWORK,
|
||||
[defines.entity_status.out_of_logistic_network] = FactorioEntityStatus.OUT_OF_LOGISTIC_NETWORK,
|
||||
[defines.entity_status.preparing_rocket_for_launch] = FactorioEntityStatus.PREPARING_ROCKET_FOR_LAUNCH,
|
||||
[defines.entity_status.recharging_after_power_outage] = FactorioEntityStatus.RECHARGING_AFTER_POWER_OUTAGE,
|
||||
[defines.entity_status.turned_off_during_daytime] = FactorioEntityStatus.TURNED_OFF_DURING_DAYTIME,
|
||||
[defines.entity_status.waiting_for_source_items] = FactorioEntityStatus.WAITING_FOR_SOURCE_ITEMS,
|
||||
[defines.entity_status.waiting_for_space_in_destination] = FactorioEntityStatus.WAITING_FOR_SPACE_IN_DESTINATION,
|
||||
[defines.entity_status.waiting_for_target_to_be_built] = FactorioEntityStatus.WAITING_FOR_TARGET_TO_BE_BUILT,
|
||||
[defines.entity_status.waiting_for_train] = FactorioEntityStatus.WAITING_FOR_TRAIN,
|
||||
[defines.entity_status.waiting_to_launch_rocket] = FactorioEntityStatus.WAITING_TO_LAUNCH_ROCKET,
|
||||
[defines.entity_status.working] = FactorioEntityStatus.WORKING
|
||||
}
|
||||
end
|
||||
return ____exports
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____EntityUpdateHandler = require("main.events.handlers.EntityUpdateHandler")
|
||||
local EntityUpdates = ____EntityUpdateHandler.default
|
||||
script.on_event(
|
||||
defines.events.on_built_entity,
|
||||
function(e)
|
||||
log("on_built_entity " .. tostring(e.tick))
|
||||
EntityUpdates:handleBuiltEntityEvent(e)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_robot_built_entity,
|
||||
function(e)
|
||||
log("on_robot_built_entity " .. tostring(e.tick))
|
||||
EntityUpdates:handleBuiltEntityEvent(e)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_mined_entity,
|
||||
function(e)
|
||||
log("on_player_mined_entity " .. tostring(e.tick))
|
||||
EntityUpdates:handleMinedEntityEvent(e)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_robot_mined_entity,
|
||||
function(e)
|
||||
log("on_robot_mined_entity " .. tostring(e.tick))
|
||||
EntityUpdates:handleMinedEntityEvent(e)
|
||||
end
|
||||
)
|
||||
return ____exports
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
local ____exports = {}
|
||||
function ____exports.isEventType(eventData, ____type)
|
||||
local id = eventData.name
|
||||
return id == ____type
|
||||
end
|
||||
return ____exports
|
||||
|
|
@ -1,62 +0,0 @@
|
|||
local ____lualib = require("lualib_bundle")
|
||||
local __TS__Class = ____lualib.__TS__Class
|
||||
local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
|
||||
local __TS__ArrayConcat = ____lualib.__TS__ArrayConcat
|
||||
local Set = ____lualib.Set
|
||||
local __TS__New = ____lualib.__TS__New
|
||||
local __TS__Spread = ____lualib.__TS__Spread
|
||||
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
||||
local ____exports = {}
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
|
||||
local ____KafkatorioPacketQueue = require("main.emitting.KafkatorioPacketQueue")
|
||||
local KafkatorioPacketQueue = ____KafkatorioPacketQueue.default
|
||||
____exports.ConfigurationUpdateHandler = __TS__Class()
|
||||
local ConfigurationUpdateHandler = ____exports.ConfigurationUpdateHandler
|
||||
ConfigurationUpdateHandler.name = "ConfigurationUpdateHandler"
|
||||
function ConfigurationUpdateHandler.prototype.____constructor(self)
|
||||
end
|
||||
function ConfigurationUpdateHandler.prototype.emitConfigurationUpdate(self, changeData)
|
||||
local configUpdateData = {
|
||||
type = KafkatorioPacketData.Type.ConfigurationUpdate,
|
||||
migrationApplied = changeData.migration_applied,
|
||||
modStartupSettingsChange = changeData.mod_startup_settings_changed,
|
||||
allMods = ____exports.ConfigurationUpdateHandler:allMods(changeData),
|
||||
factorioData = ____exports.ConfigurationUpdateHandler:factorioData(changeData)
|
||||
}
|
||||
KafkatorioPacketQueue:enqueue(configUpdateData)
|
||||
end
|
||||
function ConfigurationUpdateHandler.factorioData(self, changeData)
|
||||
return {oldVersion = changeData.old_version or nil, newVersion = changeData.new_version or nil}
|
||||
end
|
||||
function ConfigurationUpdateHandler.allMods(self, e)
|
||||
local namesOfChangedMods = __TS__ObjectKeys(e.mod_changes)
|
||||
local namesOfCurrentMods = __TS__ObjectKeys(script.active_mods)
|
||||
local modNames = {__TS__Spread(__TS__New(
|
||||
Set,
|
||||
__TS__ArrayConcat(namesOfChangedMods, namesOfCurrentMods)
|
||||
))}
|
||||
return __TS__ArrayMap(
|
||||
modNames,
|
||||
function(____, modName)
|
||||
local ____script_active_mods_modName_2 = script.active_mods[modName]
|
||||
if ____script_active_mods_modName_2 == nil then
|
||||
local ____e_mod_changes_modName_new_version_0 = e.mod_changes[modName]
|
||||
if ____e_mod_changes_modName_new_version_0 ~= nil then
|
||||
____e_mod_changes_modName_new_version_0 = ____e_mod_changes_modName_new_version_0.new_version
|
||||
end
|
||||
____script_active_mods_modName_2 = ____e_mod_changes_modName_new_version_0
|
||||
end
|
||||
local currentVer = ____script_active_mods_modName_2 or nil
|
||||
local ____e_mod_changes_modName_old_version_3 = e.mod_changes[modName]
|
||||
if ____e_mod_changes_modName_old_version_3 ~= nil then
|
||||
____e_mod_changes_modName_old_version_3 = ____e_mod_changes_modName_old_version_3.old_version
|
||||
end
|
||||
local previousVer = ____e_mod_changes_modName_old_version_3 or nil
|
||||
return {modName = modName, currentVersion = currentVer, previousVersion = previousVer}
|
||||
end
|
||||
)
|
||||
end
|
||||
local ConfigurationUpdates = __TS__New(____exports.ConfigurationUpdateHandler)
|
||||
____exports.default = ConfigurationUpdates
|
||||
return ____exports
|
||||
|
|
@ -1,176 +0,0 @@
|
|||
local ____lualib = require("lualib_bundle")
|
||||
local __TS__Class = ____lualib.__TS__Class
|
||||
local __TS__New = ____lualib.__TS__New
|
||||
local ____exports = {}
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
|
||||
local ____converters = require("main.events.converters")
|
||||
local Converters = ____converters.Converters
|
||||
local ____EventDataCache = require("main.emitting.EventDataCache")
|
||||
local EventDataCache = ____EventDataCache.default
|
||||
____exports.EntityUpdatesHandler = __TS__Class()
|
||||
local EntityUpdatesHandler = ____exports.EntityUpdatesHandler
|
||||
EntityUpdatesHandler.name = "EntityUpdatesHandler"
|
||||
function EntityUpdatesHandler.prototype.____constructor(self)
|
||||
end
|
||||
function EntityUpdatesHandler.prototype.handleMinedTileEvent(self, event)
|
||||
local surface = game.get_surface(event.surface_index)
|
||||
if surface == nil then
|
||||
return
|
||||
end
|
||||
local tilesByChunk = {}
|
||||
for ____, tile in ipairs(event.tiles) do
|
||||
local chunkPosition = Converters.tilePositionToChunkPosition(tile.position)
|
||||
if not (tilesByChunk[chunkPosition] ~= nil) then
|
||||
tilesByChunk[chunkPosition] = {}
|
||||
end
|
||||
local tiles = tilesByChunk[chunkPosition]
|
||||
tiles[#tiles + 1] = tile
|
||||
tilesByChunk[chunkPosition] = tiles
|
||||
end
|
||||
for chunkPos, tiles in pairs(tilesByChunk) do
|
||||
local entities = {}
|
||||
for ____, tile in ipairs(tiles) do
|
||||
local tileEntities = ____exports.EntityUpdatesHandler:getTileResourceEntities(surface, tile.position)
|
||||
for ____, resource in ipairs(tileEntities) do
|
||||
entities[#entities + 1] = resource
|
||||
end
|
||||
end
|
||||
____exports.EntityUpdatesHandler:throttleResourcesUpdate(
|
||||
Converters.eventNameString(event.name),
|
||||
event.tick,
|
||||
event.surface_index,
|
||||
chunkPos,
|
||||
entities
|
||||
)
|
||||
end
|
||||
end
|
||||
function EntityUpdatesHandler.prototype.handleMinedEntityEvent(self, event)
|
||||
____exports.EntityUpdatesHandler:throttleEntityUpdate(event, event.entity)
|
||||
end
|
||||
function EntityUpdatesHandler.prototype.handleBuiltEntityEvent(self, event)
|
||||
____exports.EntityUpdatesHandler:throttleEntityUpdate(event, event.created_entity)
|
||||
end
|
||||
function EntityUpdatesHandler.prototype.handleChunkGeneratedEvent(self, event)
|
||||
local entities = ____exports.EntityUpdatesHandler:getAreaResourceEntities(event.surface, event.area)
|
||||
____exports.EntityUpdatesHandler:throttleResourcesUpdate(
|
||||
Converters.eventNameString(event.name),
|
||||
event.tick,
|
||||
event.surface.index,
|
||||
Converters.chunkPosition(event.position),
|
||||
entities
|
||||
)
|
||||
end
|
||||
function EntityUpdatesHandler.throttleEntityUpdate(self, event, entity)
|
||||
if entity.unit_number == nil then
|
||||
return
|
||||
end
|
||||
local eventName = Converters.eventNameString(event.name)
|
||||
local entityUpdateKey = {
|
||||
protoId = Converters.prototypeIdEntity(entity),
|
||||
surfaceIndex = entity.surface.index,
|
||||
chunkPosition = Converters.mapPositionToChunkPosition(entity.position)
|
||||
}
|
||||
local ____entity_unit_number_2 = entity.unit_number
|
||||
local ____entity_graphics_variation_3 = entity.graphics_variation
|
||||
local ____entity_health_4 = entity.health
|
||||
local ____entity_active_5 = entity.active
|
||||
local ____entity_rotatable_6 = entity.rotatable
|
||||
local ____entity_last_user_index_0 = entity.last_user
|
||||
if ____entity_last_user_index_0 ~= nil then
|
||||
____entity_last_user_index_0 = ____entity_last_user_index_0.index
|
||||
end
|
||||
local entityUpdate = {
|
||||
unitNumber = ____entity_unit_number_2,
|
||||
graphicsVariation = ____entity_graphics_variation_3,
|
||||
health = ____entity_health_4,
|
||||
isActive = ____entity_active_5,
|
||||
isRotatable = ____entity_rotatable_6,
|
||||
lastUser = ____entity_last_user_index_0,
|
||||
status = Converters.entityStatus(entity.status)
|
||||
}
|
||||
EventDataCache:throttle(
|
||||
entityUpdateKey,
|
||||
KafkatorioPacketData.Type.MapChunkEntityUpdate,
|
||||
function(data)
|
||||
if data.events == nil then
|
||||
data.events = {}
|
||||
end
|
||||
local ____data_events_7, ____eventName_8 = data.events, eventName
|
||||
if ____data_events_7[____eventName_8] == nil then
|
||||
____data_events_7[____eventName_8] = {}
|
||||
end
|
||||
local ____data_events_eventName_9 = data.events[eventName]
|
||||
____data_events_eventName_9[#____data_events_eventName_9 + 1] = event.tick
|
||||
if data.entitiesXY == nil then
|
||||
data.entitiesXY = {}
|
||||
end
|
||||
local ____data_entitiesXY_10, ____tostring_result_11 = data.entitiesXY, tostring(entity.position.x)
|
||||
if ____data_entitiesXY_10[____tostring_result_11] == nil then
|
||||
____data_entitiesXY_10[____tostring_result_11] = {}
|
||||
end
|
||||
local ____data_entitiesXY_tostring_result_12, ____tostring_result_13 = data.entitiesXY[tostring(entity.position.x)], tostring(entity.position.y)
|
||||
if ____data_entitiesXY_tostring_result_12[____tostring_result_13] == nil then
|
||||
____data_entitiesXY_tostring_result_12[____tostring_result_13] = entityUpdate
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
function EntityUpdatesHandler.throttleResourcesUpdate(self, eventName, eventTick, surfaceIndex, chunkPosition, entities)
|
||||
local entitiesByProtoId = {}
|
||||
for ____, entity in ipairs(entities) do
|
||||
local protoId = Converters.prototypeIdEntity(entity)
|
||||
if entitiesByProtoId[protoId] == nil then
|
||||
entitiesByProtoId[protoId] = {}
|
||||
end
|
||||
local ____entitiesByProtoId_protoId_14 = entitiesByProtoId[protoId]
|
||||
____entitiesByProtoId_protoId_14[#____entitiesByProtoId_protoId_14 + 1] = entity
|
||||
end
|
||||
for protoId, resourceEntities in pairs(entitiesByProtoId) do
|
||||
local entityUpdateKey = {protoId = protoId, surfaceIndex = surfaceIndex, chunkPosition = chunkPosition}
|
||||
EventDataCache:throttle(
|
||||
entityUpdateKey,
|
||||
KafkatorioPacketData.Type.MapChunkResourceUpdate,
|
||||
function(data)
|
||||
if data.events == nil then
|
||||
data.events = {}
|
||||
end
|
||||
local ____data_events_15, ____eventName_16 = data.events, eventName
|
||||
if ____data_events_15[____eventName_16] == nil then
|
||||
____data_events_15[____eventName_16] = {}
|
||||
end
|
||||
local ____data_events_eventName_17 = data.events[eventName]
|
||||
____data_events_eventName_17[#____data_events_eventName_17 + 1] = eventTick
|
||||
for ____, entity in ipairs(resourceEntities) do
|
||||
if data.amounts == nil then
|
||||
data.amounts = {}
|
||||
end
|
||||
local ____data_amounts_18, ____tostring_result_19 = data.amounts, tostring(entity.position.x)
|
||||
if ____data_amounts_18[____tostring_result_19] == nil then
|
||||
____data_amounts_18[____tostring_result_19] = {}
|
||||
end
|
||||
data.amounts[tostring(entity.position.x)][tostring(entity.position.y)] = entity.amount
|
||||
if entity.initial_amount ~= nil then
|
||||
if data.initialAmounts == nil then
|
||||
data.initialAmounts = {}
|
||||
end
|
||||
local ____data_initialAmounts_20, ____tostring_result_21 = data.initialAmounts, tostring(entity.position.x)
|
||||
if ____data_initialAmounts_20[____tostring_result_21] == nil then
|
||||
____data_initialAmounts_20[____tostring_result_21] = {}
|
||||
end
|
||||
data.initialAmounts[tostring(entity.position.x)][tostring(entity.position.y)] = entity.initial_amount
|
||||
end
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
function EntityUpdatesHandler.getTileResourceEntities(self, surface, mapPosition)
|
||||
return surface.find_entities_filtered({position = mapPosition, collision_mask = "resource-layer"})
|
||||
end
|
||||
function EntityUpdatesHandler.getAreaResourceEntities(self, surface, area)
|
||||
return surface.find_entities_filtered({area = area, collision_mask = "resource-layer"})
|
||||
end
|
||||
local EntityUpdates = __TS__New(____exports.EntityUpdatesHandler)
|
||||
____exports.default = EntityUpdates
|
||||
return ____exports
|
||||
|
|
@ -1,208 +0,0 @@
|
|||
local ____lualib = require("lualib_bundle")
|
||||
local __TS__Class = ____lualib.__TS__Class
|
||||
local Map = ____lualib.Map
|
||||
local __TS__Iterator = ____lualib.__TS__Iterator
|
||||
local __TS__New = ____lualib.__TS__New
|
||||
local ____exports = {}
|
||||
local ____converters = require("main.events.converters")
|
||||
local Converters = ____converters.Converters
|
||||
local ____eventTypeCheck = require("main.events.eventTypeCheck")
|
||||
local isEventType = ____eventTypeCheck.isEventType
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
|
||||
local ____EventDataCache = require("main.emitting.EventDataCache")
|
||||
local EventUpdates = ____EventDataCache.default
|
||||
local MapChunkUpdateHandler = __TS__Class()
|
||||
MapChunkUpdateHandler.name = "MapChunkUpdateHandler"
|
||||
function MapChunkUpdateHandler.prototype.____constructor(self)
|
||||
end
|
||||
function MapChunkUpdateHandler.prototype.handleChunkGeneratedEvent(self, event, expirationDurationTicks)
|
||||
local tiles = event.surface.find_tiles_filtered({area = event.area})
|
||||
MapChunkUpdateHandler:mapTilesUpdateDebounce(
|
||||
event.surface,
|
||||
Converters.chunkPosition(event.position),
|
||||
tiles,
|
||||
event,
|
||||
nil,
|
||||
expirationDurationTicks
|
||||
)
|
||||
end
|
||||
function MapChunkUpdateHandler.prototype.handleBuiltTileEvent(self, event)
|
||||
local surface = game.get_surface(event.surface_index)
|
||||
if surface == nil then
|
||||
local eventName = Converters.eventNameString(event.name)
|
||||
log("[handleBuiltTileEvent] undefined surface " .. eventName)
|
||||
return
|
||||
end
|
||||
local tiles = Converters.convertPlacedTiles(event.tile, event.tiles)
|
||||
local groupedTiles = MapChunkUpdateHandler:groupTiles(tiles)
|
||||
for ____, ____value in __TS__Iterator(groupedTiles) do
|
||||
local chunkPos = ____value[1]
|
||||
local tiles = ____value[2]
|
||||
MapChunkUpdateHandler:mapTilesUpdateDebounce(
|
||||
surface,
|
||||
chunkPos,
|
||||
tiles,
|
||||
event,
|
||||
function(data)
|
||||
if isEventType(event, defines.events.on_player_built_tile) then
|
||||
data.player = event.player_index
|
||||
return
|
||||
end
|
||||
if isEventType(event, defines.events.on_robot_built_tile) then
|
||||
local ____data_2 = data
|
||||
local ____event_robot_unit_number_0 = event.robot
|
||||
if ____event_robot_unit_number_0 ~= nil then
|
||||
____event_robot_unit_number_0 = ____event_robot_unit_number_0.unit_number
|
||||
end
|
||||
____data_2.robot = {
|
||||
unitNumber = ____event_robot_unit_number_0 or nil,
|
||||
protoId = Converters.prototypeId(event.robot.type, event.robot.name)
|
||||
}
|
||||
return
|
||||
end
|
||||
local exhaustiveCheck = event
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
function MapChunkUpdateHandler.prototype.handleMinedTileEvent(self, event)
|
||||
local surface = game.get_surface(event.surface_index)
|
||||
if surface == nil then
|
||||
local eventName = Converters.eventNameString(event.name)
|
||||
log("[handleMinedTileEvent] undefined surface " .. eventName)
|
||||
return
|
||||
end
|
||||
local tiles = Converters.convertRemovedTiles(surface, event.tiles)
|
||||
local groupedTiles = MapChunkUpdateHandler:groupTiles(tiles)
|
||||
for ____, ____value in __TS__Iterator(groupedTiles) do
|
||||
local chunkPos = ____value[1]
|
||||
local tiles = ____value[2]
|
||||
MapChunkUpdateHandler:mapTilesUpdateDebounce(
|
||||
surface,
|
||||
chunkPos,
|
||||
tiles,
|
||||
event,
|
||||
function(data)
|
||||
if isEventType(event, defines.events.on_player_mined_tile) then
|
||||
data.player = event.player_index
|
||||
return
|
||||
end
|
||||
if isEventType(event, defines.events.on_robot_mined_tile) then
|
||||
local ____data_5 = data
|
||||
local ____event_robot_unit_number_3 = event.robot
|
||||
if ____event_robot_unit_number_3 ~= nil then
|
||||
____event_robot_unit_number_3 = ____event_robot_unit_number_3.unit_number
|
||||
end
|
||||
____data_5.robot = {
|
||||
unitNumber = ____event_robot_unit_number_3 or nil,
|
||||
protoId = Converters.prototypeId(event.robot.type, event.robot.name)
|
||||
}
|
||||
return
|
||||
end
|
||||
local exhaustiveCheck = event
|
||||
end
|
||||
)
|
||||
end
|
||||
end
|
||||
function MapChunkUpdateHandler.prototype.handleScriptSetTilesEvent(self, event)
|
||||
local surface = game.get_surface(event.surface_index)
|
||||
if surface == nil then
|
||||
return
|
||||
end
|
||||
local groupedTiles = MapChunkUpdateHandler:groupTiles(event.tiles)
|
||||
for ____, ____value in __TS__Iterator(groupedTiles) do
|
||||
local chunkPos = ____value[1]
|
||||
local tiles = ____value[2]
|
||||
MapChunkUpdateHandler:mapTilesUpdateDebounce(surface, chunkPos, tiles, event)
|
||||
end
|
||||
end
|
||||
function MapChunkUpdateHandler.prototype.handlePreChunkDeleted(self, event)
|
||||
local surface = game.get_surface(event.surface_index)
|
||||
if surface == nil then
|
||||
return
|
||||
end
|
||||
for ____, position in ipairs(event.positions) do
|
||||
local key = {
|
||||
surfaceIndex = surface.index,
|
||||
chunkPosition = Converters.chunkPosition(position)
|
||||
}
|
||||
EventUpdates:debounce(
|
||||
key,
|
||||
KafkatorioPacketData.Type.MapChunkTileUpdate,
|
||||
function(data)
|
||||
data.isDeleted = true
|
||||
return true
|
||||
end,
|
||||
0
|
||||
)
|
||||
end
|
||||
end
|
||||
function MapChunkUpdateHandler.mapTilesUpdateDebounce(self, surface, chunkPosition, tiles, event, updater, expirationDurationTicks)
|
||||
if surface == nil then
|
||||
return
|
||||
end
|
||||
local eventName = Converters.eventNameString(event.name)
|
||||
local key = {surfaceIndex = surface.index, chunkPosition = chunkPosition}
|
||||
EventUpdates:debounce(
|
||||
key,
|
||||
KafkatorioPacketData.Type.MapChunkTileUpdate,
|
||||
function(data)
|
||||
if data.tileDictionary == nil then
|
||||
data.tileDictionary = {tilesXY = {}, protos = {}}
|
||||
end
|
||||
local protosCount = table_size(data.tileDictionary.protos)
|
||||
for ____, tile in ipairs(tiles) do
|
||||
local protoId = Converters.prototypeId("tile", tile.name)
|
||||
if data.tileDictionary.protos[protoId] == nil then
|
||||
end
|
||||
local ____data_tileDictionary_protos_7, ____protoId_8 = data.tileDictionary.protos, protoId
|
||||
if ____data_tileDictionary_protos_7[____protoId_8] == nil then
|
||||
local ____protosCount_6 = protosCount
|
||||
protosCount = ____protosCount_6 + 1
|
||||
____data_tileDictionary_protos_7[____protoId_8] = ____protosCount_6
|
||||
end
|
||||
local protoKey = data.tileDictionary.protos[protoId]
|
||||
local xString = tostring(tile.position.x)
|
||||
local yString = tostring(tile.position.y)
|
||||
local ____data_tileDictionary_tilesXY_9, ____xString_10 = data.tileDictionary.tilesXY, xString
|
||||
if ____data_tileDictionary_tilesXY_9[____xString_10] == nil then
|
||||
____data_tileDictionary_tilesXY_9[____xString_10] = {}
|
||||
end
|
||||
data.tileDictionary.tilesXY[xString][yString] = protoKey
|
||||
end
|
||||
if data.events == nil then
|
||||
data.events = {}
|
||||
end
|
||||
local ____data_events_11, ____eventName_12 = data.events, eventName
|
||||
if ____data_events_11[____eventName_12] == nil then
|
||||
____data_events_11[____eventName_12] = {}
|
||||
end
|
||||
local ____data_events_eventName_13 = data.events[eventName]
|
||||
____data_events_eventName_13[#____data_events_eventName_13 + 1] = event.tick
|
||||
if updater ~= nil then
|
||||
updater(data)
|
||||
end
|
||||
end,
|
||||
expirationDurationTicks
|
||||
)
|
||||
end
|
||||
function MapChunkUpdateHandler.groupTiles(self, tiles)
|
||||
local mapChunkPositionToTiles = __TS__New(Map)
|
||||
for ____, tile in ipairs(tiles) do
|
||||
local chunkPosition = Converters.tilePositionToChunkPosition(tile.position)
|
||||
if not mapChunkPositionToTiles:has(chunkPosition) then
|
||||
mapChunkPositionToTiles:set(chunkPosition, {})
|
||||
end
|
||||
local ____mapChunkPositionToTiles_get_result_push_result_14 = mapChunkPositionToTiles:get(chunkPosition)
|
||||
if ____mapChunkPositionToTiles_get_result_push_result_14 ~= nil then
|
||||
local ____temp_15 = mapChunkPositionToTiles:get(chunkPosition)
|
||||
____temp_15[#____temp_15 + 1] = tile
|
||||
____mapChunkPositionToTiles_get_result_push_result_14 = nil
|
||||
end
|
||||
end
|
||||
return mapChunkPositionToTiles
|
||||
end
|
||||
local MapChunkUpdate = __TS__New(MapChunkUpdateHandler)
|
||||
____exports.default = MapChunkUpdate
|
||||
return ____exports
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
local ____lualib = require("lualib_bundle")
|
||||
local __TS__Class = ____lualib.__TS__Class
|
||||
local __TS__New = ____lualib.__TS__New
|
||||
local ____exports = {}
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
|
||||
local ____converters = require("main.events.converters")
|
||||
local Converters = ____converters.Converters
|
||||
local ____EventDataCache = require("main.emitting.EventDataCache")
|
||||
local EventUpdates = ____EventDataCache.default
|
||||
____exports.PlayerUpdateHandler = __TS__Class()
|
||||
local PlayerUpdateHandler = ____exports.PlayerUpdateHandler
|
||||
PlayerUpdateHandler.name = "PlayerUpdateHandler"
|
||||
function PlayerUpdateHandler.prototype.____constructor(self)
|
||||
end
|
||||
function PlayerUpdateHandler.prototype.handleBannedEvent(self, event)
|
||||
self:playerUpdateThrottle(
|
||||
event,
|
||||
function(player, data)
|
||||
data.bannedReason = event.reason or nil
|
||||
Converters.playerOnlineInfo(player, data)
|
||||
end
|
||||
)
|
||||
end
|
||||
function PlayerUpdateHandler.prototype.playerUpdateThrottle(self, event, mutate, expirationDurationTicks)
|
||||
if expirationDurationTicks == nil then
|
||||
expirationDurationTicks = nil
|
||||
end
|
||||
local playerIndex = event.player_index
|
||||
if playerIndex == nil then
|
||||
return
|
||||
end
|
||||
local eventName = Converters.eventNameString(event.name)
|
||||
EventUpdates:throttle(
|
||||
{index = playerIndex},
|
||||
KafkatorioPacketData.Type.PlayerUpdate,
|
||||
function(data)
|
||||
local player = game.players[playerIndex]
|
||||
if player ~= nil then
|
||||
mutate(player, data)
|
||||
end
|
||||
if data.events == nil then
|
||||
data.events = {}
|
||||
end
|
||||
local ____data_events_0, ____eventName_1 = data.events, eventName
|
||||
if ____data_events_0[____eventName_1] == nil then
|
||||
____data_events_0[____eventName_1] = {}
|
||||
end
|
||||
local ____data_events_eventName_2 = data.events[eventName]
|
||||
____data_events_eventName_2[#____data_events_eventName_2 + 1] = event.tick
|
||||
end,
|
||||
expirationDurationTicks
|
||||
)
|
||||
end
|
||||
function PlayerUpdateHandler.prototype.playerUpdateImmediate(self, event, mutate)
|
||||
self:playerUpdateThrottle(event, mutate, 0)
|
||||
end
|
||||
local PlayerUpdates = __TS__New(____exports.PlayerUpdateHandler)
|
||||
____exports.default = PlayerUpdates
|
||||
return ____exports
|
||||
|
|
@ -1,57 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____EntityUpdateHandler = require("main.events.handlers.EntityUpdateHandler")
|
||||
local EntityUpdates = ____EntityUpdateHandler.default
|
||||
local ____MapChunkUpdateHandler = require("main.events.handlers.MapChunkUpdateHandler")
|
||||
local MapChunkUpdate = ____MapChunkUpdateHandler.default
|
||||
script.on_event(
|
||||
defines.events.on_chunk_generated,
|
||||
function(e)
|
||||
log("on_chunk_generated " .. tostring(e.tick))
|
||||
MapChunkUpdate:handleChunkGeneratedEvent(e)
|
||||
EntityUpdates:handleChunkGeneratedEvent(e)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.script_raised_set_tiles,
|
||||
function(event)
|
||||
log("script_raised_set_tiles " .. tostring(event.tick))
|
||||
MapChunkUpdate:handleScriptSetTilesEvent(event)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_built_tile,
|
||||
function(e)
|
||||
log("on_player_built_tile " .. tostring(e.tick))
|
||||
MapChunkUpdate:handleBuiltTileEvent(e)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_robot_built_tile,
|
||||
function(e)
|
||||
log("on_robot_built_tile " .. tostring(e.tick))
|
||||
MapChunkUpdate:handleBuiltTileEvent(e)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_mined_tile,
|
||||
function(e)
|
||||
log("on_player_mined_tile " .. tostring(e.tick))
|
||||
MapChunkUpdate:handleMinedTileEvent(e)
|
||||
EntityUpdates:handleMinedTileEvent(e)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_robot_mined_tile,
|
||||
function(e)
|
||||
log("on_robot_mined_tile " .. tostring(e.tick))
|
||||
MapChunkUpdate:handleMinedTileEvent(e)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_pre_chunk_deleted,
|
||||
function(e)
|
||||
log("on_pre_chunk_deleted " .. tostring(e.tick))
|
||||
MapChunkUpdate:handlePreChunkDeleted(e)
|
||||
end
|
||||
)
|
||||
return ____exports
|
||||
|
|
@ -1,129 +0,0 @@
|
|||
local ____exports = {}
|
||||
local disconnectReasons
|
||||
local ____converters = require("main.events.converters")
|
||||
local Converters = ____converters.Converters
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
|
||||
local ____PacketEmitter = require("main.emitting.PacketEmitter")
|
||||
local packetEmitter = ____PacketEmitter.default
|
||||
local ____PlayerUpdateHandler = require("main.events.handlers.PlayerUpdateHandler")
|
||||
local PlayerUpdates = ____PlayerUpdateHandler.default
|
||||
script.on_event(
|
||||
defines.events.on_player_joined_game,
|
||||
function(e)
|
||||
PlayerUpdates:playerUpdateThrottle(
|
||||
e,
|
||||
function(player, data)
|
||||
data.isAdmin = player.admin
|
||||
local ____data_2 = data
|
||||
local ____player_character_unit_number_0 = player.character
|
||||
if ____player_character_unit_number_0 ~= nil then
|
||||
____player_character_unit_number_0 = ____player_character_unit_number_0.unit_number
|
||||
end
|
||||
____data_2.characterUnitNumber = ____player_character_unit_number_0 or nil
|
||||
data.chatColour = Converters.mapColour(player.chat_color)
|
||||
data.colour = Converters.mapColour(player.color)
|
||||
data.forceIndex = player.force.index
|
||||
data.name = player.name
|
||||
data.isShowOnMap = player.show_on_map
|
||||
data.isSpectator = player.spectator
|
||||
data.surfaceIndex = player.surface.index
|
||||
data.tag = player.tag
|
||||
Converters.playerOnlineInfo(player, data)
|
||||
end
|
||||
)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_changed_position,
|
||||
function(e)
|
||||
PlayerUpdates:playerUpdateThrottle(
|
||||
e,
|
||||
function(player, data)
|
||||
data.position = {player.position.x, player.position.y}
|
||||
end
|
||||
)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_changed_surface,
|
||||
function(e)
|
||||
PlayerUpdates:playerUpdateThrottle(
|
||||
e,
|
||||
function(player, data)
|
||||
data.position = {player.position.x, player.position.y}
|
||||
data.surfaceIndex = player.surface.index
|
||||
end
|
||||
)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_died,
|
||||
function(e)
|
||||
PlayerUpdates:playerUpdateThrottle(
|
||||
e,
|
||||
function(player, data)
|
||||
data.ticksToRespawn = player.ticks_to_respawn or nil
|
||||
Converters.playerOnlineInfo(player, data)
|
||||
if e.cause ~= nil then
|
||||
data.diedCause = {
|
||||
unitNumber = e.cause.unit_number or nil,
|
||||
protoId = Converters.prototypeId(e.cause.type, e.cause.name)
|
||||
}
|
||||
end
|
||||
end
|
||||
)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_banned,
|
||||
function(event)
|
||||
PlayerUpdates:handleBannedEvent(event)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_unbanned,
|
||||
function(event)
|
||||
PlayerUpdates:handleBannedEvent(event)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_kicked,
|
||||
function(event)
|
||||
log((("on_player_kicked " .. tostring(event.tick)) .. " ") .. tostring(event.name))
|
||||
PlayerUpdates:playerUpdateImmediate(
|
||||
event,
|
||||
function(player, data)
|
||||
data.kickedReason = event.reason or nil
|
||||
Converters.playerOnlineInfo(player, data)
|
||||
end
|
||||
)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_pre_player_left_game,
|
||||
function(event)
|
||||
log((("on_pre_player_left_game " .. tostring(event.tick)) .. " ") .. tostring(event.name))
|
||||
local playerUpdateKey = {index = event.player_index}
|
||||
local playerUpdate = {type = KafkatorioPacketData.Type.PlayerUpdate, key = playerUpdateKey, disconnectReason = disconnectReasons[event.reason]}
|
||||
packetEmitter:emitKeyedPacket(playerUpdate)
|
||||
end
|
||||
)
|
||||
script.on_event(
|
||||
defines.events.on_player_removed,
|
||||
function(event)
|
||||
log((("on_player_removed " .. tostring(event.tick)) .. " ") .. tostring(event.name))
|
||||
PlayerUpdates:playerUpdateImmediate(
|
||||
event,
|
||||
function(player, data)
|
||||
data.isRemoved = true
|
||||
Converters.playerOnlineInfo(player, data)
|
||||
end
|
||||
)
|
||||
end
|
||||
)
|
||||
disconnectReasons = {}
|
||||
for name, disconnectId in pairs(defines.disconnect_reason) do
|
||||
disconnectReasons[disconnectId] = name
|
||||
end
|
||||
return ____exports
|
||||
|
|
@ -1,83 +0,0 @@
|
|||
local ____exports = {}
|
||||
local emit, getMapTilePrototypes, getEntityPrototypes, convertItemGroup, convertItemSubgroup
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local FactorioPrototype = ____kafkatorio_2Dschema.FactorioPrototype
|
||||
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
|
||||
local ____converters = require("main.events.converters")
|
||||
local Converters = ____converters.Converters
|
||||
local ____KafkatorioPacketQueue = require("main.emitting.KafkatorioPacketQueue")
|
||||
local KafkatorioPacketQueue = ____KafkatorioPacketQueue.default
|
||||
function emit(protosByType)
|
||||
for ____, protos in pairs(protosByType) do
|
||||
KafkatorioPacketQueue:enqueue({type = KafkatorioPacketData.Type.PrototypesUpdate, prototypes = protos})
|
||||
end
|
||||
end
|
||||
function getMapTilePrototypes()
|
||||
local tiles = {}
|
||||
for ____, tile in pairs(game.tile_prototypes) do
|
||||
tiles[#tiles + 1] = {
|
||||
type = FactorioPrototype.Type.MapTile,
|
||||
protoId = Converters.prototypeId("tile", tile.name),
|
||||
order = tile.order,
|
||||
layer = tile.layer,
|
||||
collisionMasks = Converters.convertCollisionMaskToNames(tile.collision_mask),
|
||||
mapColour = Converters.mapColour(tile.map_color),
|
||||
canBeMined = tile.mineable_properties.minable
|
||||
}
|
||||
end
|
||||
return {tiles = tiles}
|
||||
end
|
||||
function getEntityPrototypes()
|
||||
local protos = {}
|
||||
for ____, entity in pairs(game.entity_prototypes) do
|
||||
local key = (((tostring(entity.group.name) .. "/") .. tostring(entity.subgroup.name)) .. "/") .. entity.type
|
||||
if protos[key] == nil then
|
||||
protos[key] = {}
|
||||
end
|
||||
local entityProto = {
|
||||
type = FactorioPrototype.Type.Entity,
|
||||
protoId = Converters.prototypeId(entity.type, entity.name),
|
||||
group = convertItemGroup(entity.group),
|
||||
subgroup = convertItemSubgroup(entity.subgroup),
|
||||
isBuilding = entity.is_building,
|
||||
isEntityWithOwner = entity.is_entity_with_owner,
|
||||
isMilitaryTarget = entity.is_military_target,
|
||||
maxHealth = entity.max_health,
|
||||
collisionBox = Converters.collisionBox(entity.collision_box),
|
||||
tileWidth = entity.tile_width,
|
||||
tileHeight = entity.tile_height
|
||||
}
|
||||
if entity.map_color ~= nil then
|
||||
entityProto.mapColour = Converters.mapColour(entity.map_color)
|
||||
end
|
||||
if entity.friendly_map_color ~= nil then
|
||||
entityProto.mapColourFriend = Converters.mapColour(entity.friendly_map_color)
|
||||
end
|
||||
if entity.enemy_map_color ~= nil then
|
||||
entityProto.mapColourEnemy = Converters.mapColour(entity.enemy_map_color)
|
||||
end
|
||||
entityProto.miningProperties = Converters.miningProperties(entity.mineable_properties)
|
||||
local ____protos_key_0 = protos[key]
|
||||
____protos_key_0[#____protos_key_0 + 1] = entityProto
|
||||
end
|
||||
return protos
|
||||
end
|
||||
function convertItemGroup(itemGroup)
|
||||
return {name = itemGroup.name, type = itemGroup.type, parentName = nil}
|
||||
end
|
||||
function convertItemSubgroup(itemGroup)
|
||||
local ____itemGroup_name_3 = itemGroup.name
|
||||
local ____itemGroup_type_4 = itemGroup.type
|
||||
local ____itemGroup_group_name_1 = itemGroup.group
|
||||
if ____itemGroup_group_name_1 ~= nil then
|
||||
____itemGroup_group_name_1 = ____itemGroup_group_name_1.name
|
||||
end
|
||||
return {name = ____itemGroup_name_3, type = ____itemGroup_type_4, parentName = ____itemGroup_group_name_1 or nil}
|
||||
end
|
||||
function ____exports.emitPrototypes()
|
||||
local mapTileProtos = getMapTilePrototypes()
|
||||
emit(mapTileProtos)
|
||||
local entityProtos = getEntityPrototypes()
|
||||
emit(entityProtos)
|
||||
end
|
||||
return ____exports
|
||||
|
|
@ -1,57 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____eventTypeCheck = require("main.events.eventTypeCheck")
|
||||
local isEventType = ____eventTypeCheck.isEventType
|
||||
local ____converters = require("main.events.converters")
|
||||
local Converters = ____converters.Converters
|
||||
local ____surfaceUpdates = require("main.events.surfaceUpdates")
|
||||
local handleSurfaceUpdate = ____surfaceUpdates.handleSurfaceUpdate
|
||||
local ____EventDataCache = require("main.emitting.EventDataCache")
|
||||
local EventCacheService = ____EventDataCache.default
|
||||
local ____MapChunkUpdateHandler = require("main.events.handlers.MapChunkUpdateHandler")
|
||||
local MapChunkUpdate = ____MapChunkUpdateHandler.default
|
||||
local ____KafkatorioPacketQueue = require("main.emitting.KafkatorioPacketQueue")
|
||||
local KafkatorioPacketQueue = ____KafkatorioPacketQueue.default
|
||||
local ____PacketEmitter = require("main.emitting.PacketEmitter")
|
||||
local PacketEmitter = ____PacketEmitter.default
|
||||
local ____EventDataQueue = require("main.emitting.EventDataQueue")
|
||||
local EventDataQueue = ____EventDataQueue.default
|
||||
script.on_event(
|
||||
defines.events.on_tick,
|
||||
function(event)
|
||||
if event.tick % 1000 == 0 then
|
||||
for ____, surface in pairs(game.surfaces) do
|
||||
handleSurfaceUpdate(
|
||||
event,
|
||||
Converters.eventNameString(event.name),
|
||||
surface
|
||||
)
|
||||
end
|
||||
end
|
||||
local kPacket = KafkatorioPacketQueue:dequeue()
|
||||
if kPacket ~= nil then
|
||||
PacketEmitter:emitInstantPacket(kPacket)
|
||||
end
|
||||
if event.tick % 6 == 0 then
|
||||
local emittedCount = EventCacheService:extractAndEmitExpiredPackets()
|
||||
if emittedCount > 0 then
|
||||
log(((("[on_tick:" .. tostring(event.tick)) .. "] emitted ") .. tostring(emittedCount)) .. " events")
|
||||
end
|
||||
end
|
||||
if event.tick % 7 == 0 then
|
||||
local events = EventDataQueue:dequeueValues(1)
|
||||
if #events > 0 then
|
||||
log((((("[on_tick:" .. tostring(event.tick)) .. "] dequeued ") .. tostring(#events)) .. " events, current size: ") .. tostring(EventDataQueue:size()))
|
||||
local i = 1
|
||||
for ____, event in ipairs(events) do
|
||||
if isEventType(event, defines.events.on_chunk_generated) then
|
||||
local eName = Converters.eventNameString(event.name)
|
||||
log((((("[on_tick:" .. tostring(event.tick)) .. "] dequeued event ") .. eName) .. ", delay ") .. tostring(i))
|
||||
MapChunkUpdate:handleChunkGeneratedEvent(event, i)
|
||||
i = i + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
)
|
||||
return ____exports
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
script.on_event(
|
||||
defines.events.on_runtime_mod_setting_changed,
|
||||
function(e)
|
||||
print((((((("Settings changed " .. e.setting_type) .. ", ") .. tostring(e.player_index)) .. ", ") .. e.setting) .. ", ") .. tostring(e.mod_name))
|
||||
end
|
||||
)
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____PacketEmitter = require("main.emitting.PacketEmitter")
|
||||
local PacketEmitter = ____PacketEmitter.default
|
||||
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
|
||||
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
|
||||
local Type = KafkatorioPacketData.Type
|
||||
function ____exports.handleSurfaceUpdate(event, eventType, surface)
|
||||
local update = {type = Type.SurfaceUpdate, name = surface.name, index = surface.index, daytime = surface.daytime}
|
||||
PacketEmitter:emitInstantPacket(update)
|
||||
end
|
||||
return ____exports
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____EventDataCache = require("main.emitting.EventDataCache")
|
||||
local EventUpdates = ____EventDataCache.default
|
||||
local ____EventDataQueue = require("main.emitting.EventDataQueue")
|
||||
local EventDataQueueManager = ____EventDataQueue.EventDataQueueManager
|
||||
function ____exports.initGlobal(force)
|
||||
if force == nil then
|
||||
force = false
|
||||
end
|
||||
log(("Initialising Kafkatorio Global variables (force=" .. tostring(force)) .. ")...")
|
||||
global.MOD_VERSION = script.active_mods[script.mod_name]
|
||||
global.FACTORIO_VERSION = script.active_mods.base
|
||||
EventDataQueueManager:init(true)
|
||||
EventUpdates:init(true)
|
||||
log("Finished initialising Kafkatorio Global variables")
|
||||
end
|
||||
return ____exports
|
||||
|
|
@ -1,46 +0,0 @@
|
|||
local ____lualib = require("lualib_bundle")
|
||||
local __TS__Class = ____lualib.__TS__Class
|
||||
local __TS__StringReplaceAll = ____lualib.__TS__StringReplaceAll
|
||||
local __TS__New = ____lualib.__TS__New
|
||||
local ____exports = {}
|
||||
____exports.KafkatorioSettingsConfig = __TS__Class()
|
||||
local KafkatorioSettingsConfig = ____exports.KafkatorioSettingsConfig
|
||||
KafkatorioSettingsConfig.name = "KafkatorioSettingsConfig"
|
||||
function KafkatorioSettingsConfig.prototype.____constructor(self)
|
||||
end
|
||||
function KafkatorioSettingsConfig.prototype.getEventCacheExpirationTicks(self, packet)
|
||||
local settingName = ____exports.KafkatorioSettingsConfig:cacheDurationSettingName(packet.type)
|
||||
local seconds = settings.global[settingName].value
|
||||
return seconds * 60
|
||||
end
|
||||
function KafkatorioSettingsConfig.prototype.initialiseSettings(self, data)
|
||||
for ____type in pairs(____exports.KafkatorioSettingsConfig.eventCacheExpirationDefaultSeconds) do
|
||||
data:extend({____exports.KafkatorioSettingsConfig:createDefaultCacheDuration(____type)})
|
||||
end
|
||||
end
|
||||
function KafkatorioSettingsConfig.createDefaultCacheDuration(self, ____type, defaultExpirationSeconds)
|
||||
if defaultExpirationSeconds == nil then
|
||||
defaultExpirationSeconds = ____exports.KafkatorioSettingsConfig.eventCacheExpirationDefaultSeconds[____type]
|
||||
end
|
||||
return {
|
||||
type = "double-setting",
|
||||
name = ____exports.KafkatorioSettingsConfig:cacheDurationSettingName(____type),
|
||||
setting_type = "runtime-global",
|
||||
default_value = defaultExpirationSeconds,
|
||||
minimum_value = 0.25,
|
||||
maximum_value = 120
|
||||
}
|
||||
end
|
||||
function KafkatorioSettingsConfig.cacheDurationSettingName(self, ____type)
|
||||
return "kafkatorio:cache-expiration-seconds_" .. __TS__StringReplaceAll(____type, ".", "-")
|
||||
end
|
||||
KafkatorioSettingsConfig.eventCacheExpirationDefaultSeconds = {
|
||||
["kafkatorio.packet.keyed.PlayerUpdate"] = 0.5,
|
||||
["kafkatorio.packet.keyed.MapChunkTileUpdate"] = 30,
|
||||
["kafkatorio.packet.keyed.MapChunkEntityUpdate"] = 30,
|
||||
["kafkatorio.packet.keyed.MapChunkResourceUpdate"] = 30,
|
||||
["kafkatorio.packet.keyed.EntityUpdate"] = 5
|
||||
}
|
||||
local KafkatorioSettings = __TS__New(____exports.KafkatorioSettingsConfig)
|
||||
____exports.default = KafkatorioSettings
|
||||
return ____exports
|
||||
|
|
@ -1,5 +0,0 @@
|
|||
local ____exports = {}
|
||||
local ____KafkatorioSettings = require("main.settings.KafkatorioSettings")
|
||||
local KafkatorioSettings = ____KafkatorioSettings.default
|
||||
KafkatorioSettings:initialiseSettings(data)
|
||||
return ____exports
|
||||
Loading…
Add table
Add a link
Reference in a new issue