commit generated lua code (I'm not 100% sure it's generated stably - this way I can see changes)

This commit is contained in:
Adam 2022-06-28 21:59:54 +02:00
parent ae0d95b4cb
commit b0452881bc
22 changed files with 3689 additions and 5 deletions

View file

@ -71,7 +71,8 @@ val typescriptToLua by tasks.registering(TypescriptToLuaTask::class) {
dependsOn(tasks.npmInstall, installEventsTsSchema, tasks.updatePackageJson)
sourceFiles.set(tsSrcDir)
outputDirectory.set(layout.buildDirectory.dir("typescriptToLua"))
// outputDirectory.set(layout.buildDirectory.dir("typescriptToLua"))
outputDirectory.set(layout.projectDirectory.dir("src/main/lua"))
}
@ -80,7 +81,6 @@ val installEventsTsSchema by tasks.registering(Sync::class) {
group = project.name
dependsOn(typescriptEventsSchema)
// dependsOn(fixLink)
val outputDir = layout.projectDirectory.dir("src/main/typescript/generated/")
outputs.dir(outputDir)
@ -140,6 +140,8 @@ distributions {
from(licenseFile)
from(typescriptToLua.map { it.outputDirectory })
filesNotMatching("**/*.png") {
// maybe make a bug report for projectTokensX1 causing null$null$null error?
// val tokens333: MutableMap<String, String> = projectTokensX1.get()
filter<ReplaceTokens>("tokens" to tokens333)
}
includeEmptyDirs = false
@ -160,7 +162,6 @@ tasks.withType<Zip>().configureEach {
}
val factorioModProvider by configurations.registering {
asProvider()
factorioModAttributes(objects)
@ -185,14 +186,34 @@ tasks.assemble { dependsOn(installEventsTsSchema, tasks.updatePackageJson) }
idea {
module {
sourceDirs = sourceDirs + file("src/main/typescript")
sourceDirs.plusAssign(
listOf(
file("src/main/typescript"),
file("src/main/lua"),
)
)
// sourceDirs = sourceDirs + file("src/main/lua")
resourceDirs = resourceDirs + file("src/main/resources")
testSourceDirs = testSourceDirs + file("src/test/typescript")
generatedSourceDirs = generatedSourceDirs + listOf(
file("src/main/lua")
)
iml {
whenMerged {
require(this is org.gradle.plugins.ide.idea.model.Module)
sourceDirs = sourceDirs + file("src/main/typescript")
sourceDirs.plusAssign(
listOf(
file("src/main/typescript"),
file("src/main/lua"),
)
)
generatedSourceFolders.plusAssign(
org.gradle.plugins.ide.idea.model.Path(file("src/main/lua").toURI().toString())
)
// sourceDirs = sourceDirs + file("src/main/typescript")
resourceDirs = resourceDirs + file("src/main/resources")
testSourceDirs = testSourceDirs + file("src/test/typescript")
}

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@ -0,0 +1,15 @@
local ____exports = {}
local ____global_2Dinit = require("main.global-init")
local initGlobal = ____global_2Dinit.initGlobal
local ____prototypeUpdates = require("main.events.prototypeUpdates")
local emitPrototypes = ____prototypeUpdates.emitPrototypes
require("main.events.registerHandlers")
require("main.events.mapChunkUpdates")
require("main.events.playerUpdates")
require("main.events.entityUpdates")
require("main.commands.kafkatorioCommands")
script.on_init(function()
initGlobal(true)
emitPrototypes()
end)
return ____exports

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@ -0,0 +1,26 @@
local ____exports = {}
____exports.KafkatorioPacketData = {}
local KafkatorioPacketData = ____exports.KafkatorioPacketData
do
KafkatorioPacketData.Type = Type or ({})
KafkatorioPacketData.Type.ConfigurationUpdate = "kafkatorio.packet.instant.ConfigurationUpdate"
KafkatorioPacketData.Type.ConsoleChatUpdate = "kafkatorio.packet.instant.ConsoleChatUpdate"
KafkatorioPacketData.Type.ConsoleCommandUpdate = "kafkatorio.packet.instant.ConsoleCommandUpdate"
KafkatorioPacketData.Type.PrototypesUpdate = "kafkatorio.packet.instant.PrototypesUpdate"
KafkatorioPacketData.Type.SurfaceUpdate = "kafkatorio.packet.instant.SurfaceUpdate"
KafkatorioPacketData.Type.EntityUpdate = "kafkatorio.packet.keyed.EntityUpdate"
KafkatorioPacketData.Type.MapChunkUpdate = "kafkatorio.packet.keyed.MapChunkUpdate"
KafkatorioPacketData.Type.PlayerUpdate = "kafkatorio.packet.keyed.PlayerUpdate"
KafkatorioPacketData.Type.Error = "kafkatorio.packet.KafkatorioPacketData.Error"
end
____exports.FactorioPrototype = {}
local FactorioPrototype = ____exports.FactorioPrototype
do
FactorioPrototype.Type = Type or ({})
FactorioPrototype.Type.Entity = "kafkatorio.prototype.Entity"
FactorioPrototype.Type.MapTile = "kafkatorio.prototype.MapTile"
end
____exports.MinedProductType = MinedProductType or ({})
____exports.MinedProductType.item = "item"
____exports.MinedProductType.fluid = "fluid"
return ____exports

File diff suppressed because it is too large Load diff

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@ -0,0 +1,22 @@
local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__New = ____lualib.__TS__New
local ____exports = {}
____exports.KafkatorioPacketEmitter = __TS__Class()
local KafkatorioPacketEmitter = ____exports.KafkatorioPacketEmitter
KafkatorioPacketEmitter.name = "KafkatorioPacketEmitter"
function KafkatorioPacketEmitter.prototype.____constructor(self)
end
function KafkatorioPacketEmitter.prototype.emitInstantPacket(self, data)
____exports.KafkatorioPacketEmitter:emitPacket({data = data, modVersion = global.MOD_VERSION, tick = game.tick})
end
function KafkatorioPacketEmitter.prototype.emitKeyedPacket(self, data)
____exports.KafkatorioPacketEmitter:emitPacket({data = data, modVersion = global.MOD_VERSION, tick = game.tick})
end
function KafkatorioPacketEmitter.emitPacket(self, packet)
local data = game.table_to_json(packet)
localised_print("KafkatorioPacket: " .. data)
end
local PacketEmitter = __TS__New(____exports.KafkatorioPacketEmitter)
____exports.default = PacketEmitter
return ____exports

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@ -0,0 +1,145 @@
local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__New = ____lualib.__TS__New
local ____exports = {}
local ____KafkatorioSettings = require("main.settings.KafkatorioSettings")
local KafkatorioSettings = ____KafkatorioSettings.default
local ____PacketEmitter = require("main.PacketEmitter")
local packetEmitter = ____PacketEmitter.default
____exports.EventUpdates = {}
local EventUpdates = ____exports.EventUpdates
do
local CacheEntry
EventUpdates.Manager = __TS__Class()
local Manager = EventUpdates.Manager
Manager.name = "Manager"
function Manager.prototype.____constructor(self)
end
function Manager.prototype.init(self, force)
local isAnythingUndefined = global.cache == nil
log(((("Initialising EventDataCache (force=" .. tostring(force)) .. ", isAnythingUndefined=") .. tostring(isAnythingUndefined)) .. ")...")
if force == true or isAnythingUndefined then
log("Initialising global.cache")
global.cache = {}
end
log("Finished initialising EventDataCache")
end
function Manager.prototype.throttle(self, key, ____type, mutate, expirationDurationTicks)
self:update(
key,
____type,
mutate,
false,
expirationDurationTicks
)
end
function Manager.prototype.debounce(self, key, ____type, mutate, expirationDurationTicks)
self:update(
key,
____type,
mutate,
true,
expirationDurationTicks
)
end
function Manager.prototype.update(self, key, ____type, mutate, resetLastUpdated, expirationDurationTicks)
local entry = self:getCacheEntry(key, ____type) or EventUpdates.Manager:createCacheEntry(key, ____type)
mutate(entry.packet)
if resetLastUpdated then
entry.lastUpdatedTick = game.tick
end
if expirationDurationTicks ~= nil then
entry.expirationDurationTicks = expirationDurationTicks
end
if entry.expirationDurationTicks ~= nil and entry.expirationDurationTicks <= 0 then
self:extractAndEmitExpiredPackets()
end
end
function Manager.prototype.setExpiration(self, key, ____type, expirationDurationTicks)
local entry = self:getCacheEntry(key, ____type)
if entry ~= nil then
entry.expirationDurationTicks = expirationDurationTicks
end
end
function Manager.prototype.extractExpired(self)
local countExpired = 0
local countTotal = 0
local expiredData = {}
for key, entry in pairs(global.cache) do
countTotal = countTotal + 1
if self:isExpired(entry) then
countExpired = countExpired + 1
expiredData[#expiredData + 1] = entry.packet
global.cache[key] = nil
end
end
local hasExpiredItems = countExpired > 0
local hasAnyItem = countTotal > 0
if hasExpiredItems or game.tick % 30 == 0 and hasAnyItem then
log((("[extractExpired] expired items: " .. tostring(countExpired)) .. ", total: ") .. tostring(countTotal))
end
return expiredData
end
function Manager.prototype.extractAndEmitExpiredPackets(self)
local cachedEvents = self:extractExpired()
if #cachedEvents > 0 then
log((("[EventDataCache] emitting " .. tostring(#cachedEvents)) .. " events on tick ") .. tostring(game.tick))
for ____, event in ipairs(cachedEvents) do
packetEmitter:emitKeyedPacket(event)
end
end
return #cachedEvents
end
function Manager.prototype.getCacheEntry(self, key, ____type)
local hash = EventUpdates.Manager:hashKey(key)
if not (global.cache[hash] ~= nil) then
return nil
end
local value = global.cache[hash]
if self:isEntryInstanceOf(value, ____type) then
return value
else
return nil
end
end
function Manager.createCacheEntry(self, key, ____type)
local data = {type = ____type, key = key}
local entry = __TS__New(CacheEntry, data)
local hash = EventUpdates.Manager:hashKey(key)
global.cache[hash] = entry
return entry
end
function Manager.prototype.isExpired(self, entry)
local expiryDuration = entry.expirationDurationTicks or KafkatorioSettings:getEventCacheExpirationTicks(entry.packet)
if expiryDuration == nil then
return true
else
return game.tick - entry.lastUpdatedTick > expiryDuration
end
end
function Manager.prototype.isEntryInstanceOf(self, entry, ____type)
local ____self_2 = self
local ____self_isDataInstanceOf_3 = self.isDataInstanceOf
local ____entry_packet_0 = entry
if ____entry_packet_0 ~= nil then
____entry_packet_0 = ____entry_packet_0.packet
end
return ____self_isDataInstanceOf_3(____self_2, ____entry_packet_0, ____type)
end
function Manager.prototype.isDataInstanceOf(self, packet, ____type)
return packet ~= nil and packet.type == ____type
end
function Manager.hashKey(self, key)
return game.encode_string(game.table_to_json(key))
end
CacheEntry = __TS__Class()
CacheEntry.name = "CacheEntry"
function CacheEntry.prototype.____constructor(self, packet, expirationDurationTicks)
self.lastUpdatedTick = game.tick
self.packet = packet
self.expirationDurationTicks = expirationDurationTicks
end
end
local EventUpdatesManager = __TS__New(____exports.EventUpdates.Manager)
____exports.default = EventUpdatesManager
return ____exports

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@ -0,0 +1,76 @@
local ____lualib = require("lualib_bundle")
local __TS__StringStartsWith = ____lualib.__TS__StringStartsWith
local __TS__StringSplit = ____lualib.__TS__StringSplit
local __TS__ParseInt = ____lualib.__TS__ParseInt
local ____exports = {}
local ____global_2Dinit = require("main.global-init")
local initGlobal = ____global_2Dinit.initGlobal
local ____queue = require("main.queue.queue")
local Queue = ____queue.Queue
local ____prototypeUpdates = require("main.events.prototypeUpdates")
local emitPrototypes = ____prototypeUpdates.emitPrototypes
commands.add_command(
"kafkatorio",
"kafkatorio innit bruv",
function(e)
local ____temp_0
if e.player_index ~= nil then
____temp_0 = game.get_player(e.player_index)
else
____temp_0 = nil
end
local player = ____temp_0
if e.parameter == nil then
if player ~= nil then
player.print("no parameter")
end
else
local paramUppercase = string.upper(e.parameter)
if "PROTOTYPES" == paramUppercase then
emitPrototypes()
elseif __TS__StringStartsWith(paramUppercase, "CHUNKS") then
local ____paramUppercase_split_result__1_1 = __TS__StringSplit(paramUppercase, " ")
if ____paramUppercase_split_result__1_1 ~= nil then
____paramUppercase_split_result__1_1 = ____paramUppercase_split_result__1_1[2]
end
local size = ____paramUppercase_split_result__1_1 or nil
local radius = size ~= nil and __TS__ParseInt(size) or 1
if e.player_index ~= nil then
local player = game.players[e.player_index]
local chunkPosition = {
x = math.floor(player.position.x / 32),
y = math.floor(player.position.y / 32)
}
local chunkXMin = chunkPosition.x - radius
local chunkXMax = chunkPosition.x + radius
local chunkYMin = chunkPosition.y - radius
local chunkYMax = chunkPosition.y + radius
local chunkCount = 0
for ____, surface in pairs(game.surfaces) do
for chunk in surface.get_chunks() do
if chunk.x >= chunkXMin and chunk.x <= chunkXMax and (chunk.y >= chunkYMin and chunk.y <= chunkYMax) then
local data = {
name = defines.events.on_chunk_generated,
position = {x = chunk.x, y = chunk.y},
area = chunk.area,
surface = surface,
tick = e.tick
}
Queue.enqueue(
(tostring(surface.index) .. tostring(chunk.x)) .. tostring(chunk.y),
data,
50
)
chunkCount = chunkCount + 1
end
end
end
player.print(((((((((("enqueued " .. tostring(chunkCount)) .. " chunks from [x:") .. tostring(chunkXMin)) .. ", y:") .. tostring(chunkYMin)) .. "] to [x:") .. tostring(chunkXMax)) .. ", y:") .. tostring(chunkYMax)) .. "]")
end
elseif __TS__StringStartsWith(paramUppercase, "INIT_GLOBAL") then
initGlobal(__TS__StringStartsWith(paramUppercase, "INIT_GLOBAL FORCE"))
end
end
end
)
return ____exports

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@ -0,0 +1,65 @@
local ____lualib = require("lualib_bundle")
local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
local __TS__ArrayConcat = ____lualib.__TS__ArrayConcat
local Set = ____lualib.Set
local __TS__New = ____lualib.__TS__New
local __TS__Spread = ____lualib.__TS__Spread
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
local ____exports = {}
local emitConfigurationUpdate, factorioData, allMods, Type
local ____PacketEmitter = require("main.PacketEmitter")
local PacketEmitter = ____PacketEmitter.default
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
local ____global_2Dinit = require("main.global-init")
local initGlobal = ____global_2Dinit.initGlobal
local ____prototypeUpdates = require("main.events.prototypeUpdates")
local emitPrototypes = ____prototypeUpdates.emitPrototypes
function emitConfigurationUpdate(changeData)
local configUpdateData = {
type = Type.ConfigurationUpdate,
migrationApplied = changeData.migration_applied,
modStartupSettingsChange = changeData.mod_startup_settings_changed,
allMods = allMods(changeData),
factorioData = factorioData(changeData)
}
PacketEmitter:emitInstantPacket(configUpdateData)
end
function factorioData(changeData)
return {oldVersion = changeData.old_version or nil, newVersion = changeData.new_version or nil}
end
function allMods(e)
local namesOfChangedMods = __TS__ObjectKeys(e.mod_changes)
local namesOfCurrentMods = __TS__ObjectKeys(script.active_mods)
local modNames = {__TS__Spread(__TS__New(
Set,
__TS__ArrayConcat(namesOfChangedMods, namesOfCurrentMods)
))}
return __TS__ArrayMap(
modNames,
function(modName)
local ____script_active_mods_modName_2 = script.active_mods[modName]
if ____script_active_mods_modName_2 == nil then
local ____e_mod_changes_modName_new_version_0 = e.mod_changes[modName]
if ____e_mod_changes_modName_new_version_0 ~= nil then
____e_mod_changes_modName_new_version_0 = ____e_mod_changes_modName_new_version_0.new_version
end
____script_active_mods_modName_2 = ____e_mod_changes_modName_new_version_0
end
local currentVer = ____script_active_mods_modName_2 or nil
local ____e_mod_changes_modName_old_version_3 = e.mod_changes[modName]
if ____e_mod_changes_modName_old_version_3 ~= nil then
____e_mod_changes_modName_old_version_3 = ____e_mod_changes_modName_old_version_3.old_version
end
local previousVer = ____e_mod_changes_modName_old_version_3 or nil
return {modName = modName, currentVersion = currentVer, previousVersion = previousVer}
end
)
end
Type = KafkatorioPacketData.Type
script.on_configuration_changed(function(data)
initGlobal(true)
emitConfigurationUpdate(data)
emitPrototypes()
end)
return ____exports

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@ -0,0 +1,21 @@
local ____exports = {}
local ____PacketEmitter = require("main.PacketEmitter")
local PacketEmitter = ____PacketEmitter.default
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
local Type = KafkatorioPacketData.Type
script.on_event(
defines.events.on_console_chat,
function(event)
local update = {type = Type.ConsoleChatUpdate, authorPlayerIndex = event.player_index or nil, content = event.message}
PacketEmitter:emitInstantPacket(update)
end
)
script.on_event(
defines.events.on_console_command,
function(event)
local update = {type = Type.ConsoleCommandUpdate, authorPlayerIndex = event.player_index or nil, command = event.command, parameters = event.parameters}
PacketEmitter:emitInstantPacket(update)
end
)
return ____exports

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@ -0,0 +1,40 @@
local ____exports = {}
____exports.Converters = {}
local Converters = ____exports.Converters
do
local mapEventIdToName = {}
for eventName, eventId in pairs(defines.events) do
mapEventIdToName[eventId] = eventName
end
function Converters.eventNameString(event)
return mapEventIdToName[event]
end
function Converters.mapColour(color)
return {color.r or 0, color.g or 0, color.b or 0, color.a or 0}
end
function Converters.convertPlacedTiles(placedTile, oldTiles)
local converted = {}
for ____, tile in ipairs(oldTiles) do
converted[#converted + 1] = {position = {x = tile.position.x, y = tile.position.y}, name = placedTile.name}
end
return converted
end
function Converters.convertRemovedTiles(surface, oldTiles)
local converted = {}
for ____, tile in ipairs(oldTiles) do
converted[#converted + 1] = surface.get_tile(tile.position.x, tile.position.y)
end
return converted
end
function Converters.convertMapTablePosition(position)
return {position.x, position.y}
end
function Converters.convertCollisionMaskToNames(cm)
local masks = {}
for name in pairs(cm) do
masks[#masks + 1] = name
end
return masks
end
end
return ____exports

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@ -0,0 +1,105 @@
local ____exports = {}
local handleBuiltEntityEvent, handleMinedEntityEvent
local ____converters = require("main.events.converters")
local Converters = ____converters.Converters
local ____EventDataCache = require("main.cache.EventDataCache")
local EventDataCache = ____EventDataCache.default
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
function handleBuiltEntityEvent(event)
local eventName = Converters.eventNameString(event.name)
if event.created_entity.unit_number == nil then
return
end
local key = {name = event.created_entity.name, protoType = event.created_entity.prototype.name, unitNumber = event.created_entity.unit_number}
EventDataCache:debounce(
key,
KafkatorioPacketData.Type.EntityUpdate,
function(data)
if data.events == nil then
data.events = {}
end
local ____data_events_0, ____eventName_1 = data.events, eventName
if ____data_events_0[____eventName_1] == nil then
____data_events_0[____eventName_1] = {}
end
local ____data_events_eventName_2 = data.events[eventName]
____data_events_eventName_2[#____data_events_eventName_2 + 1] = event.tick
data.chunkPosition = Converters.convertMapTablePosition(event.created_entity.position)
data.graphicsVariation = event.created_entity.graphics_variation
data.health = event.created_entity.health
data.isActive = event.created_entity.active
data.isRotatable = event.created_entity.rotatable
local ____data_5 = data
local ____event_created_entity_last_user_index_3 = event.created_entity.last_user
if ____event_created_entity_last_user_index_3 ~= nil then
____event_created_entity_last_user_index_3 = ____event_created_entity_last_user_index_3.index
end
____data_5.lastUser = ____event_created_entity_last_user_index_3
data.prototype = event.created_entity.prototype.name
end
)
end
function handleMinedEntityEvent(event)
local eventName = Converters.eventNameString(event.name)
if event.entity.unit_number == nil then
return
end
local key = {name = event.entity.name, protoType = event.entity.prototype.name, unitNumber = event.entity.unit_number}
EventDataCache:debounce(
key,
KafkatorioPacketData.Type.EntityUpdate,
function(data)
if data.events == nil then
data.events = {}
end
local ____data_events_6, ____eventName_7 = data.events, eventName
if ____data_events_6[____eventName_7] == nil then
____data_events_6[____eventName_7] = {}
end
local ____data_events_eventName_8 = data.events[eventName]
____data_events_eventName_8[#____data_events_eventName_8 + 1] = event.tick
data.chunkPosition = Converters.convertMapTablePosition(event.entity.position)
data.graphicsVariation = event.entity.graphics_variation
data.health = event.entity.health
data.isActive = event.entity.active
data.isRotatable = event.entity.rotatable
local ____data_11 = data
local ____event_entity_last_user_index_9 = event.entity.last_user
if ____event_entity_last_user_index_9 ~= nil then
____event_entity_last_user_index_9 = ____event_entity_last_user_index_9.index
end
____data_11.lastUser = ____event_entity_last_user_index_9
data.prototype = event.entity.prototype.name
end
)
end
script.on_event(
defines.events.on_built_entity,
function(e)
log("on_built_entity " .. tostring(e.tick))
handleBuiltEntityEvent(e)
end
)
script.on_event(
defines.events.on_robot_built_entity,
function(e)
log("on_robot_built_entity " .. tostring(e.tick))
handleBuiltEntityEvent(e)
end
)
script.on_event(
defines.events.on_player_mined_entity,
function(e)
log("on_player_mined_entity " .. tostring(e.tick))
handleMinedEntityEvent(e)
end
)
script.on_event(
defines.events.on_robot_mined_entity,
function(e)
log("on_robot_mined_entity " .. tostring(e.tick))
handleMinedEntityEvent(e)
end
)
return ____exports

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@ -0,0 +1,6 @@
local ____exports = {}
function ____exports.isEventType(eventData, ____type)
local id = eventData.name
return id == ____type
end
return ____exports

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@ -0,0 +1,248 @@
local ____lualib = require("lualib_bundle")
local Map = ____lualib.Map
local __TS__Iterator = ____lualib.__TS__Iterator
local __TS__New = ____lualib.__TS__New
local ____exports = {}
local mapTilesUpdateDebounce, getTiles, getSurface, groupTiles, handleBuiltTileEvent, handleMinedTileEvent, Type
local ____eventTypeCheck = require("main.events.eventTypeCheck")
local isEventType = ____eventTypeCheck.isEventType
local ____converters = require("main.events.converters")
local Converters = ____converters.Converters
local ____EventDataCache = require("main.cache.EventDataCache")
local EventUpdatesManager = ____EventDataCache.default
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
function mapTilesUpdateDebounce(surface, chunkPosition, tiles, event, updater, expirationDurationTicks)
if surface == nil then
return
end
local eventName = Converters.eventNameString(event.name)
local key = {surfaceIndex = surface.index, chunkPosition = chunkPosition}
EventUpdatesManager:debounce(
key,
Type.MapChunkUpdate,
function(data)
if data.tileDictionary == nil then
data.tileDictionary = {tilesXY = {}, protos = {}}
end
local protosCount = table_size(data.tileDictionary.protos)
for ____, tile in ipairs(tiles) do
local ____data_tileDictionary_protos_1, ____tile_name_2 = data.tileDictionary.protos, tile.name
if ____data_tileDictionary_protos_1[____tile_name_2] == nil then
local ____protosCount_0 = protosCount
protosCount = ____protosCount_0 + 1
____data_tileDictionary_protos_1[____tile_name_2] = ____protosCount_0
end
local protoKey = data.tileDictionary.protos[tile.name]
local xString = tostring(tile.position.x)
local yString = tostring(tile.position.y)
local ____data_tileDictionary_tilesXY_3, ____xString_4 = data.tileDictionary.tilesXY, xString
if ____data_tileDictionary_tilesXY_3[____xString_4] == nil then
____data_tileDictionary_tilesXY_3[____xString_4] = {}
end
data.tileDictionary.tilesXY[xString][yString] = protoKey
end
if data.events == nil then
data.events = {}
end
local ____data_events_5, ____eventName_6 = data.events, eventName
if ____data_events_5[____eventName_6] == nil then
____data_events_5[____eventName_6] = {}
end
local ____data_events_eventName_7 = data.events[eventName]
____data_events_eventName_7[#____data_events_eventName_7 + 1] = event.tick
if updater ~= nil then
updater(data)
end
end,
expirationDurationTicks
)
end
function getTiles(surface, area)
local ____surface_find_tiles_filtered_result_8 = surface
if ____surface_find_tiles_filtered_result_8 ~= nil then
____surface_find_tiles_filtered_result_8 = ____surface_find_tiles_filtered_result_8.find_tiles_filtered({area = area})
end
return ____surface_find_tiles_filtered_result_8 or ({})
end
function getSurface(surfaceIndex)
return game.surfaces[surfaceIndex]
end
function ____exports.handleChunkGeneratedEvent(event, expirationDurationTicks)
local tiles = getTiles(event.surface, event.area)
mapTilesUpdateDebounce(
event.surface,
Converters.convertMapTablePosition(event.position),
tiles,
event,
nil,
expirationDurationTicks
)
end
function groupTiles(tiles)
local mapChunkPositionToTiles = __TS__New(Map)
for ____, tile in ipairs(tiles) do
local chunkPosition = {
math.floor(tile.position.x / 32),
math.floor(tile.position.y / 32)
}
if not mapChunkPositionToTiles:has(chunkPosition) then
mapChunkPositionToTiles:set(chunkPosition, {})
end
local ____mapChunkPositionToTiles_get_result_push_result_10 = mapChunkPositionToTiles:get(chunkPosition)
if ____mapChunkPositionToTiles_get_result_push_result_10 ~= nil then
local ____temp_11 = mapChunkPositionToTiles:get(chunkPosition)
____temp_11[#____temp_11 + 1] = tile
____mapChunkPositionToTiles_get_result_push_result_10 = nil
end
end
return mapChunkPositionToTiles
end
function handleBuiltTileEvent(event)
local surface = getSurface(event.surface_index)
if surface == nil then
local eventName = Converters.eventNameString(event.name)
log("[handleBuiltTileEvent] undefined surface " .. eventName)
return
end
local tiles = Converters.convertPlacedTiles(event.tile, event.tiles)
local groupedTiles = groupTiles(tiles)
for ____, ____value in __TS__Iterator(groupedTiles) do
local chunkPos = ____value[1]
local tiles = ____value[2]
mapTilesUpdateDebounce(
surface,
chunkPos,
tiles,
event,
function(data)
if isEventType(event, defines.events.on_player_built_tile) then
data.player = event.player_index
return
end
if isEventType(event, defines.events.on_robot_built_tile) then
local ____data_15 = data
local ____event_robot_unit_number_13 = event.robot
if ____event_robot_unit_number_13 ~= nil then
____event_robot_unit_number_13 = ____event_robot_unit_number_13.unit_number
end
____data_15.robot = {unitNumber = ____event_robot_unit_number_13 or nil, name = event.robot.name, protoType = event.robot.type}
return
end
local exhaustiveCheck = event
end
)
end
end
function handleMinedTileEvent(event)
local surface = getSurface(event.surface_index)
if surface == nil then
local eventName = Converters.eventNameString(event.name)
log("[handleMinedTileEvent] undefined surface " .. eventName)
return
end
local tiles = Converters.convertRemovedTiles(surface, event.tiles)
local groupedTiles = groupTiles(tiles)
for ____, ____value in __TS__Iterator(groupedTiles) do
local chunkPos = ____value[1]
local tiles = ____value[2]
mapTilesUpdateDebounce(
surface,
chunkPos,
tiles,
event,
function(data)
if isEventType(event, defines.events.on_player_mined_tile) then
data.player = event.player_index
return
end
if isEventType(event, defines.events.on_robot_mined_tile) then
local ____data_18 = data
local ____event_robot_unit_number_16 = event.robot
if ____event_robot_unit_number_16 ~= nil then
____event_robot_unit_number_16 = ____event_robot_unit_number_16.unit_number
end
____data_18.robot = {unitNumber = ____event_robot_unit_number_16 or nil, name = event.robot.name, protoType = event.robot.type}
return
end
local exhaustiveCheck = event
end
)
end
end
Type = KafkatorioPacketData.Type
script.on_event(
defines.events.on_chunk_generated,
function(e)
log("on_chunk_generated " .. tostring(e.tick))
____exports.handleChunkGeneratedEvent(e)
end
)
script.on_event(
defines.events.script_raised_set_tiles,
function(event)
log("script_raised_set_tiles " .. tostring(event.tick))
local surface = getSurface(event.surface_index)
if surface == nil then
return
end
local groupedTiles = groupTiles(event.tiles)
for ____, ____value in __TS__Iterator(groupedTiles) do
local chunkPos = ____value[1]
local tiles = ____value[2]
mapTilesUpdateDebounce(surface, chunkPos, tiles, event)
end
end
)
script.on_event(
defines.events.on_player_built_tile,
function(e)
log("on_player_built_tile " .. tostring(e.tick))
handleBuiltTileEvent(e)
end
)
script.on_event(
defines.events.on_robot_built_tile,
function(e)
log("on_robot_built_tile " .. tostring(e.tick))
handleBuiltTileEvent(e)
end
)
script.on_event(
defines.events.on_player_mined_tile,
function(e)
log("on_player_mined_tile " .. tostring(e.tick))
handleMinedTileEvent(e)
end
)
script.on_event(
defines.events.on_robot_mined_tile,
function(e)
log("on_robot_mined_tile " .. tostring(e.tick))
handleMinedTileEvent(e)
end
)
script.on_event(
defines.events.on_pre_chunk_deleted,
function(e)
log("on_pre_chunk_deleted " .. tostring(e.tick))
local surface = getSurface(e.surface_index)
if surface == nil then
return
end
for ____, position in ipairs(e.positions) do
local key = {surfaceIndex = surface.index, chunkPosition = {position.x, position.y}}
EventUpdatesManager:debounce(
key,
Type.MapChunkUpdate,
function(data)
local ____temp_19 = true
data.isDeleted = ____temp_19
return ____temp_19
end,
0
)
end
end
)
return ____exports

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local ____exports = {}
local playerUpdateThrottle, playerOnlineInfo, handleBannedEvent, Type
local ____converters = require("main.events.converters")
local Converters = ____converters.Converters
local ____EventDataCache = require("main.cache.EventDataCache")
local EventUpdatesManager = ____EventDataCache.default
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
local ____PacketEmitter = require("main.PacketEmitter")
local packetEmitter = ____PacketEmitter.default
function playerUpdateThrottle(event, mutate, expirationDurationTicks)
if expirationDurationTicks == nil then
expirationDurationTicks = nil
end
local playerIndex = event.player_index
if playerIndex == nil then
return
end
local eventName = Converters.eventNameString(event.name)
EventUpdatesManager:throttle(
{index = playerIndex},
Type.PlayerUpdate,
function(data)
local player = game.players[playerIndex]
if player ~= nil then
mutate(player, data)
end
if data.events == nil then
data.events = {}
end
local ____data_events_0, ____eventName_1 = data.events, eventName
if ____data_events_0[____eventName_1] == nil then
____data_events_0[____eventName_1] = {}
end
local ____data_events_eventName_2 = data.events[eventName]
____data_events_eventName_2[#____data_events_eventName_2 + 1] = event.tick
end,
expirationDurationTicks
)
end
function playerOnlineInfo(player, data)
data.lastOnline = player.last_online
data.onlineTime = player.online_time
data.afkTime = player.afk_time
data.isConnected = player.connected
end
function handleBannedEvent(event)
playerUpdateThrottle(
event,
function(player, data)
data.bannedReason = event.reason or nil
playerOnlineInfo(player, data)
end
)
end
Type = KafkatorioPacketData.Type
local function playerUpdateImmediate(event, mutate)
playerUpdateThrottle(event, mutate, 0)
end
script.on_event(
defines.events.on_player_joined_game,
function(e)
playerUpdateThrottle(
e,
function(player, data)
data.isAdmin = player.admin
local ____data_5 = data
local ____player_character_unit_number_3 = player.character
if ____player_character_unit_number_3 ~= nil then
____player_character_unit_number_3 = ____player_character_unit_number_3.unit_number
end
____data_5.characterUnitNumber = ____player_character_unit_number_3 or nil
data.chatColour = Converters.mapColour(player.chat_color)
data.colour = Converters.mapColour(player.color)
data.forceIndex = player.force.index
data.name = player.name
data.isShowOnMap = player.show_on_map
data.isSpectator = player.spectator
data.surfaceIndex = player.surface.index
data.tag = player.tag
playerOnlineInfo(player, data)
end
)
end
)
script.on_event(
defines.events.on_player_changed_position,
function(e)
playerUpdateThrottle(
e,
function(player, data)
data.position = {player.position.x, player.position.y}
end
)
end
)
script.on_event(
defines.events.on_player_changed_surface,
function(e)
playerUpdateThrottle(
e,
function(player, data)
data.position = {player.position.x, player.position.y}
data.surfaceIndex = player.surface.index
end
)
end
)
script.on_event(
defines.events.on_player_died,
function(e)
playerUpdateThrottle(
e,
function(player, data)
data.ticksToRespawn = player.ticks_to_respawn or nil
playerOnlineInfo(player, data)
if e.cause ~= nil then
data.diedCause = {unitNumber = e.cause.unit_number or nil, name = e.cause.name, protoType = e.cause.type}
end
end
)
end
)
script.on_event(defines.events.on_player_banned, handleBannedEvent)
script.on_event(defines.events.on_player_unbanned, handleBannedEvent)
script.on_event(
defines.events.on_player_kicked,
function(event)
log((("on_player_kicked " .. tostring(event.tick)) .. " ") .. tostring(event.name))
playerUpdateImmediate(
event,
function(player, data)
data.kickedReason = event.reason or nil
playerOnlineInfo(player, data)
end
)
end
)
local disconnectReasons = {}
for name, disconnectId in pairs(defines.disconnect_reason) do
disconnectReasons[disconnectId] = name
end
script.on_event(
defines.events.on_pre_player_left_game,
function(event)
log((("on_pre_player_left_game " .. tostring(event.tick)) .. " ") .. tostring(event.name))
local playerUpdateKey = {index = event.player_index}
local playerUpdate = {type = KafkatorioPacketData.Type.PlayerUpdate, key = playerUpdateKey, disconnectReason = disconnectReasons[event.reason]}
packetEmitter:emitKeyedPacket(playerUpdate)
end
)
script.on_event(
defines.events.on_player_removed,
function(event)
log((("on_player_removed " .. tostring(event.tick)) .. " ") .. tostring(event.name))
playerUpdateImmediate(
event,
function(player, data)
data.isRemoved = true
playerOnlineInfo(player, data)
end
)
end
)
return ____exports

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local ____lualib = require("lualib_bundle")
local __TS__ArrayPushArray = ____lualib.__TS__ArrayPushArray
local ____exports = {}
local prototypeUpdates, getMapTilePrototypes
local ____PacketEmitter = require("main.PacketEmitter")
local PacketEmitter = ____PacketEmitter.default
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local FactorioPrototype = ____kafkatorio_2Dschema.FactorioPrototype
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
local ____converters = require("main.events.converters")
local Converters = ____converters.Converters
function prototypeUpdates()
local prototypes = {}
__TS__ArrayPushArray(
prototypes,
getMapTilePrototypes()
)
return prototypes
end
function getMapTilePrototypes()
local tiles = {}
for ____, tile in pairs(game.tile_prototypes) do
tiles[#tiles + 1] = {
type = FactorioPrototype.Type.MapTile,
name = tile.name,
order = tile.order,
layer = tile.layer,
collisionMasks = Converters.convertCollisionMaskToNames(tile.collision_mask),
mapColour = Converters.mapColour(tile.map_color),
canBeMined = tile.mineable_properties.minable
}
end
return tiles
end
function ____exports.emitPrototypes()
local data = {
prototypes = prototypeUpdates(),
type = KafkatorioPacketData.Type.PrototypesUpdate
}
PacketEmitter:emitInstantPacket(data)
end
return ____exports

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local ____exports = {}
local ____queue = require("main.queue.queue")
local Queue = ____queue.Queue
local ____eventTypeCheck = require("main.events.eventTypeCheck")
local isEventType = ____eventTypeCheck.isEventType
local ____converters = require("main.events.converters")
local Converters = ____converters.Converters
local ____mapChunkUpdates = require("main.events.mapChunkUpdates")
local handleChunkGeneratedEvent = ____mapChunkUpdates.handleChunkGeneratedEvent
local ____surfaceUpdates = require("main.events.surfaceUpdates")
local handleSurfaceUpdate = ____surfaceUpdates.handleSurfaceUpdate
local ____EventDataCache = require("main.cache.EventDataCache")
local EventCacheService = ____EventDataCache.default
script.on_event(
defines.events.on_tick,
function(event)
if event.tick % 1000 == 0 then
for ____, surface in pairs(game.surfaces) do
handleSurfaceUpdate(
event,
Converters.eventNameString(event.name),
surface
)
end
end
if event.tick % 6 == 0 then
local emittedCount = EventCacheService:extractAndEmitExpiredPackets()
if emittedCount > 0 then
log(((("[on_tick:" .. tostring(event.tick)) .. "] emitted ") .. tostring(emittedCount)) .. " events")
end
end
if event.tick % 7 == 0 then
local events = Queue.dequeueValues(1)
if #events > 0 then
log((((("[on_tick:" .. tostring(event.tick)) .. "] dequeued ") .. tostring(#events)) .. " events, current size: ") .. tostring(Queue.size()))
local i = 1
for ____, event in ipairs(events) do
if isEventType(event, defines.events.on_chunk_generated) then
local eName = Converters.eventNameString(event.name)
log((((("[on_tick:" .. tostring(event.tick)) .. "] dequed event ") .. eName) .. ", delay ") .. tostring(i))
handleChunkGeneratedEvent(event, i)
i = i + 1
end
end
end
end
end
)
return ____exports

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script.on_event(
defines.events.on_runtime_mod_setting_changed,
function(e)
print((((((("Settings changed " .. e.setting_type) .. ", ") .. tostring(e.player_index)) .. ", ") .. e.setting) .. ", ") .. tostring(e.mod_name))
end
)

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@ -0,0 +1,11 @@
local ____exports = {}
local ____PacketEmitter = require("main.PacketEmitter")
local PacketEmitter = ____PacketEmitter.default
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
local Type = KafkatorioPacketData.Type
function ____exports.handleSurfaceUpdate(event, eventType, surface)
local update = {type = Type.SurfaceUpdate, name = surface.name, index = surface.index, daytime = surface.daytime}
PacketEmitter:emitInstantPacket(update)
end
return ____exports

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@ -0,0 +1,17 @@
local ____exports = {}
local ____queue = require("main.queue.queue")
local Queue = ____queue.Queue
local ____EventDataCache = require("main.cache.EventDataCache")
local EventUpdatesManager = ____EventDataCache.default
function ____exports.initGlobal(force)
if force == nil then
force = false
end
log(("Initialising Kafkatorio Global variables (force=" .. tostring(force)) .. ")...")
global.MOD_VERSION = script.active_mods[script.mod_name]
global.FACTORIO_VERSION = script.active_mods.base
Queue.init(true)
EventUpdatesManager:init(true)
log("Finished initialising Kafkatorio Global variables")
end
return ____exports

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local ____lualib = require("lualib_bundle")
local __TS__New = ____lualib.__TS__New
local __TS__Class = ____lualib.__TS__Class
local ____exports = {}
____exports.Queue = {}
local Queue = ____exports.Queue
do
local Node
function Queue.init(force)
local isAnythingUndefined = global.store == nil or global.size == nil or global.head == nil or global.tail == nil
log(((("Initialising EventQueue globals (force=" .. tostring(force)) .. ", isAnythingUndefined=") .. tostring(isAnythingUndefined)) .. ")")
if force == true or isAnythingUndefined then
global.store = {}
global.head = nil
global.tail = nil
global.size = 0
end
log("Finished initialising EventQueue")
end
function Queue.size()
return global.size
end
function Queue.enqueue(key, event, weight)
if weight == nil then
weight = 1
end
if global.store[key] ~= nil then
local node = __TS__New(Node, key, weight)
if global.head == nil then
global.head = node
end
if global.tail ~= nil then
global.tail.next = node
end
global.tail = node
global.size = global.size + 1
end
global.store[key] = event
end
function Queue.dequeue()
if global.head == nil then
return nil
else
local weight = global.head.weight
local storeKey = global.head.storeKey
global.head = global.head.next
global.size = global.size - 1
local storedPacket = global.store[storeKey]
global.store[storeKey] = nil
if storedPacket == nil then
return nil
else
return {value = storedPacket, weight = weight}
end
end
end
function Queue.dequeueValues(targetWeight)
if targetWeight == nil then
targetWeight = 50
end
local values = {}
local weight = 0
repeat
do
local packet = Queue.dequeue()
if packet == nil then
break
else
weight = weight + packet.weight
values[#values + 1] = packet.value
end
end
until not (weight <= targetWeight)
return values
end
Node = __TS__Class()
Node.name = "Node"
function Node.prototype.____constructor(self, storeKey, weight)
self.next = nil
self.storeKey = storeKey
self.weight = weight
end
end
return ____exports

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@ -0,0 +1,40 @@
local ____lualib = require("lualib_bundle")
local __TS__Class = ____lualib.__TS__Class
local __TS__StringReplaceAll = ____lualib.__TS__StringReplaceAll
local __TS__New = ____lualib.__TS__New
local ____exports = {}
____exports.KafkatorioSettingsConfig = __TS__Class()
local KafkatorioSettingsConfig = ____exports.KafkatorioSettingsConfig
KafkatorioSettingsConfig.name = "KafkatorioSettingsConfig"
function KafkatorioSettingsConfig.prototype.____constructor(self)
end
function KafkatorioSettingsConfig.prototype.getEventCacheExpirationTicks(self, packet)
local settingName = ____exports.KafkatorioSettingsConfig:cacheDurationSettingName(packet.type)
local seconds = settings.global[settingName].value
return seconds * 60
end
function KafkatorioSettingsConfig.prototype.initialiseSettings(self, data)
for ____type in pairs(____exports.KafkatorioSettingsConfig.eventCacheExpirationDefaultSeconds) do
data:extend({____exports.KafkatorioSettingsConfig:createDefaultCacheDuration(____type)})
end
end
function KafkatorioSettingsConfig.createDefaultCacheDuration(self, ____type, defaultExpirationSeconds)
if defaultExpirationSeconds == nil then
defaultExpirationSeconds = ____exports.KafkatorioSettingsConfig.eventCacheExpirationDefaultSeconds[____type]
end
return {
type = "double-setting",
name = ____exports.KafkatorioSettingsConfig:cacheDurationSettingName(____type),
setting_type = "runtime-global",
default_value = defaultExpirationSeconds,
minimum_value = 0.25,
maximum_value = 120
}
end
function KafkatorioSettingsConfig.cacheDurationSettingName(self, ____type)
return "kafkatorio:cache-expiration-seconds_" .. __TS__StringReplaceAll(____type, ".", "-")
end
KafkatorioSettingsConfig.eventCacheExpirationDefaultSeconds = {["kafkatorio.packet.keyed.PlayerUpdate"] = 0.5, ["kafkatorio.packet.keyed.MapChunkUpdate"] = 30, ["kafkatorio.packet.keyed.EntityUpdate"] = 5}
local KafkatorioSettings = __TS__New(____exports.KafkatorioSettingsConfig)
____exports.default = KafkatorioSettings
return ____exports

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@ -0,0 +1,5 @@
local ____exports = {}
local ____KafkatorioSettings = require("main.settings.KafkatorioSettings")
local KafkatorioSettings = ____KafkatorioSettings.default
KafkatorioSettings:initialiseSettings(data)
return ____exports