bump versions (kafka, ktor, hoplite, simple-syslog, factorio, tstl, typed-factorio, kotka, gradle-node) and update code to compile

This commit is contained in:
Adam 2022-08-13 12:05:17 +02:00
parent c1542dcb42
commit c9ae17d418
10 changed files with 50 additions and 40 deletions

View file

@ -1207,6 +1207,16 @@ local function __TS__InstanceOfObject(value)
return valueType == "table" or valueType == "function"
end
local function __TS__LuaIteratorSpread(self, state, firstKey)
local results = {}
local key, value = self(state, firstKey)
while key do
results[#results + 1] = {key, value}
key, value = self(state, key)
end
return __TS__Unpack(results)
end
local Map
do
Map = __TS__Class()
@ -2448,6 +2458,7 @@ return {
__TS__InstanceOf = __TS__InstanceOf,
__TS__InstanceOfObject = __TS__InstanceOfObject,
__TS__Iterator = __TS__Iterator,
__TS__LuaIteratorSpread = __TS__LuaIteratorSpread,
Map = Map,
__TS__MathAtan2 = __TS__MathAtan2,
__TS__MathSign = __TS__MathSign,

View file

@ -1,5 +1,5 @@
local ____exports = {}
local emit, getMapTilePrototypes, getEntityPrototypes, convertItemGroup, convertItemSubgroup
local emit, getMapTilePrototypes, getEntityPrototypes, convertItemGroup
local ____kafkatorio_2Dschema = require("generated.kafkatorio-schema")
local FactorioPrototype = ____kafkatorio_2Dschema.FactorioPrototype
local KafkatorioPacketData = ____kafkatorio_2Dschema.KafkatorioPacketData
@ -30,7 +30,7 @@ end
function getEntityPrototypes()
local protos = {}
for ____, entity in pairs(game.entity_prototypes) do
local key = (((entity.group.name .. "/") .. entity.subgroup.name) .. "/") .. entity.type
local key = (((tostring(entity.group.name) .. "/") .. tostring(entity.subgroup.name)) .. "/") .. entity.type
if protos[key] == nil then
protos[key] = {}
end
@ -38,7 +38,7 @@ function getEntityPrototypes()
type = FactorioPrototype.Type.Entity,
protoId = Converters.prototypeId(entity.type, entity.name),
group = convertItemGroup(entity.group),
subgroup = convertItemSubgroup(entity.subgroup),
subgroup = convertItemGroup(entity.subgroup),
isBuilding = entity.is_building,
isEntityWithOwner = entity.is_entity_with_owner,
isMilitaryTarget = entity.is_military_target,
@ -62,16 +62,13 @@ function getEntityPrototypes()
return protos
end
function convertItemGroup(itemGroup)
return {name = itemGroup.name, type = itemGroup.type, parentName = nil}
end
function convertItemSubgroup(itemGroup)
local ____itemGroup_name_3 = itemGroup.name
local ____itemGroup_type_4 = itemGroup.type
local ____itemGroup_group_name_1 = itemGroup.group
if ____itemGroup_group_name_1 ~= nil then
____itemGroup_group_name_1 = ____itemGroup_group_name_1.name
end
return {name = ____itemGroup_name_3, type = ____itemGroup_type_4, parentName = ____itemGroup_group_name_1}
return {name = ____itemGroup_name_3, type = ____itemGroup_type_4, parentName = ____itemGroup_group_name_1 or nil}
end
function ____exports.emitPrototypes()
local mapTileProtos = getMapTilePrototypes()

View file

@ -269,8 +269,8 @@ export type MapChunkPosition = [
];
export interface EntityItemGroup {
name: string;
type: string;
name?: string | null;
type?: string | null;
parentName?: string | null;
}

View file

@ -18,13 +18,13 @@ export namespace Converters {
import floor = math.floor;
const mapEventIdToName = new LuaTable<defines.Events, DefinedEventName>()
const mapEventIdToName = new LuaTable<defines.events, DefinedEventName>()
for (const [eventName, eventId] of pairs(defines.events)) {
mapEventIdToName.set(eventId, eventName)
}
export function eventNameString(event: defines.Events): EventName {
export function eventNameString(event: defines.events): EventName {
return mapEventIdToName.get(event) as EventName
}
@ -165,7 +165,7 @@ export namespace Converters {
}
export function collisionBox(collision_box: BoundingBoxRead): MapBoundingBox {
export function collisionBox(collision_box: BoundingBox): MapBoundingBox {
return {
leftTop: Converters.entityPosition(collision_box.left_top),
rightBottom: Converters.entityPosition(collision_box.right_bottom),

View file

@ -65,7 +65,7 @@ function getEntityPrototypes(): PrototypesByType<FactorioPrototype.Entity> {
protoId: Converters.prototypeId(entity.type, entity.name),
group: convertItemGroup(entity.group),
subgroup: convertItemSubgroup(entity.subgroup),
subgroup: convertItemGroup(entity.subgroup),
isBuilding: entity.is_building,
isEntityWithOwner: entity.is_entity_with_owner,
@ -96,15 +96,6 @@ function convertItemGroup(itemGroup: LuaGroup): EntityItemGroup {
return {
name: itemGroup.name,
type: itemGroup.type,
parentName: null,
}
}
function convertItemSubgroup(itemGroup: LuaGroup): EntityItemGroup {
return {
name: itemGroup.name,
type: itemGroup.type,
parentName: itemGroup.group?.name,
parentName: itemGroup.group?.name ?? null,
}
}