fix tests

This commit is contained in:
Adam 2022-01-08 14:02:38 +01:00
parent 56fa2cbf00
commit e6d424960e

View file

@ -20,7 +20,8 @@ class FactorioEventTest : BehaviorSpec({
"associated_characters_unit_numbers": {},
"position": {
"x": -3.5703125,
"y": 29.75
"y": 29.75,
"type": "MAP"
},
"last_online": 123
},
@ -41,7 +42,8 @@ class FactorioEventTest : BehaviorSpec({
associatedCharactersUnitNumbers = emptyList(),
position = PositionData(
x = -3.5703125,
y = 29.75
y = 29.75,
type = PositionType.MAP,
),
colour = Colour(),
chatColour = Colour(),
@ -49,7 +51,6 @@ class FactorioEventTest : BehaviorSpec({
),
eventType = "on_player_joined_game",
modVersion = "0.0.4",
factorioVersion = "1.1.48",
tick = 1278458u
)
@ -86,7 +87,6 @@ class FactorioEventTest : BehaviorSpec({
),
eventType = "on_tick",
modVersion = "0.0.4",
factorioVersion = "1.1.48",
tick = 1278480u
)
@ -111,7 +111,8 @@ class FactorioEventTest : BehaviorSpec({
"unit_number": 1,
"position": {
"x": -0.25,
"y": 30.09375
"y": 30.09375,
"type": "MAP"
}
},
"event_type": "on_player_changed_position",
@ -136,11 +137,11 @@ class FactorioEventTest : BehaviorSpec({
position = PositionData(
x = -0.25,
y = 30.09375,
type = PositionType.MAP,
)
),
eventType = "on_player_changed_position",
modVersion = "0.0.6",
factorioVersion = "1.1.48",
tick = 1384507u
)