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5 changed files with 0 additions and 338 deletions
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//import com.google.protobuf.gradle.builtins
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//import com.google.protobuf.gradle.generateProtoTasks
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//import com.google.protobuf.gradle.ofSourceSet
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//import com.google.protobuf.gradle.plugins
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//import com.google.protobuf.gradle.protobuf
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//import com.google.protobuf.gradle.protoc
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plugins {
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id("dev.adamko.factoriowebmap.archetype.base")
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// id("dev-adamko.pb-and-g")
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// kotlin("multiplatform")
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// id("dev.adamko.factoriowebmap.archetype.kotlin-jvm")
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// java
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// kotlin("js")
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// id("com.google.protobuf") version "0.8.17"
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}
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val projectId: String by project.extra
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val buildDir: Directory = layout.buildDirectory.dir(projectId).get()
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//val nodeModulesDir: Directory by project.extra
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val protobufVersion = "3.19.0"
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//kotlin {
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//// js {
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//// // To build distributions for and run tests on browser or Node.js use one or both of:
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////// browser()
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//// nodejs()
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//// }
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//}
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dependencies {
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// implementation(platform("com.google.protobuf:protobuf-bom:$protobufVersion"))
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//
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// implementation("com.google.protobuf:protobuf-java:$protobufVersion")
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// implementation("com.google.protobuf:protobuf-javalite:$protobufVersion")
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// implementation("com.google.protobuf:protobuf-kotlin-lite:$protobufVersion")
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// implementation("com.google.protobuf:protobuf-kotlin:$protobufVersion")
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// implementation("com.google.protobuf:protoc:$protobufVersion")
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//
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// implementation(platform("io.grpc:grpc-bom:1.41.0"))
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// implementation("io.grpc:grpc-stub:1.41.0")
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// implementation("io.grpc:grpc-protobuf:1.41.0")
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//
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// implementation("io.grpc:grpc-kotlin-stub:1.2.0")
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// implementation("io.grpc:protoc-gen-grpc-kotlin:1.2.0")
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//
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// implementation("javax.annotation:javax.annotation-api:1.3.2")
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//
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// implementation(npm("protoc-gen-ts", "0.15.0"))
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}
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//protobuf {
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// protoc {
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// // The artifact spec for the Protobuf Compiler
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// artifact = "com.google.protobuf:protoc:3.9.2"
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// }
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//
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// plugins {
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//
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// this.id("ts") {
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//
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// }
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// }
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//
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// this.plugins {
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//// this.named("ts") {
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////
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//// }
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// }
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//
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// generateProtoTasks {
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// ofSourceSet("main").forEach { task ->
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// task.builtins {
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// getByName("java") {
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// option("lite")
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// }
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//// getByName("kotlin") {
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//// option("lite")
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//// }
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//// getByName("ts") {
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//// option("lite")
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//// }
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// }
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// }
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// }
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//}
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@ -1,63 +0,0 @@
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package dev.adamko.factorioevents.model
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import kotlin.js.JsExport
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import kotlin.jvm.JvmInline
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//expect sealed interface JsonPrimitive {
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// value class JsonString(val string: String) : JsonPrimitive
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// value class JsonNumber(val number: Number) : JsonPrimitive
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// value class JsonBoolean(val boolean: Boolean) : JsonPrimitive
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//}
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sealed interface JsonPrimitive {
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@JvmInline
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value class JsonString(val string: String) : JsonPrimitive
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@JvmInline
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value class JsonNumber(val number: Number) : JsonPrimitive
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@JvmInline
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value class JsonBoolean(val boolean: Boolean) : JsonPrimitive
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}
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class JsonArray<T : JsonPrimitive?>(
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private val list: MutableList<T> = mutableListOf()
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) : MutableList<T> by list
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sealed interface JsonTableValue {
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@JvmInline
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value class JsonPrimitiveTV(val primitive: JsonPrimitive) : JsonTableValue
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@JvmInline
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value class JsonArrayTV<T : JsonPrimitive?>(val array: JsonArray<T>) : JsonTableValue
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@JvmInline
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value class JsonTableTV<T : JsonTable?>(val array: JsonTable) : JsonTableValue
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}
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//expect class JsonNumber() : JsonPrimitiveType
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//expect class JsonArray<T : JsonPrimitive?>
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//expect open class JsonTable<K : JsonPrimitive.JsonString, V : JsonTableValue?>
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open class JsonTable(
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protected val map: MutableMap<JsonPrimitive.JsonString, JsonTableValue?> = mutableMapOf()
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) : MutableMap<JsonPrimitive.JsonString, JsonTableValue?> by map {
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inline fun <reified T> get2(key: String): T? {
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val jKey = JsonPrimitive.JsonString(key)
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return when {
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T::class is Number -> ((get(jKey) as? JsonTableValue.JsonPrimitiveTV)?.primitive as? JsonPrimitive.JsonNumber)?.number as? T
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else -> return get(jKey) as? T
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}
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}
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}
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//@JsExport
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class FactorioEvent : JsonTable() {
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val tick: UInt?
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get() = get2("tick")
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// set(value) = map.put("tick", value)
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}
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package dev.adamko.factorioevents.model
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//actual sealed interface JsonPrimitive {
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// actual value class JsonString(val string: String) : JsonPrimitive
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// actual value class JsonNumber(val number: Number) : JsonPrimitive
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// actual value class JsonBoolean(val boolean: Boolean) : JsonPrimitive
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//}
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//actual class JsonArray<T : JsonPrimitive?>(
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// private val list: MutableList<T> = mutableListOf()
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//) : MutableList<T> by list
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//actual sealed interface JsonTableValue {
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// actual value class JsonPrimitiveTV(val primitive: JsonPrimitive) : JsonTableValue
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// actual value class JsonArrayTV<T : JsonPrimitive?>(val array: JsonArray<T>) : JsonTableValue
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//}
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//actual open class JsonTable<K : JsonPrimitive.JsonString, V: JsonTableValue?>(
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// private val map: MutableMap<K, V> = mutableMapOf()
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//) : MutableMap<K, V> by map
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fun printMap() {
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val f = JsonPrimitive.JsonString("test")
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println(f.string)
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println(f)
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}
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interface Identifiable<T> {
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val id: T
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}
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interface IndexedModel {
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val index: UInt
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}
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interface NamedModel {
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val name: String
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}
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data class SurfaceModel(
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override val name: String,
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override val index: UInt,
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val daytime: Float,
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val darkness: Float,
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val wind_speed: Double,
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) : IndexedModel, NamedModel
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/** Player/Entity shared props */
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interface ControlModel {
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val driving: Boolean
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val forces: List<ForceModel>
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}
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//data class PlayerModel(
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// val index: UInt,
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// val characters: List<EntityModel>
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//) : Identifiable<UInt> {
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// override val id: UInt = index
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//}
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//data class EntityModel(
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// val unit_number: Int,
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// override val name: String,
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// val type: String,
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// val active: Boolean,
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// val minable: Boolean,
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// val health: Boolean,
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// val speed: Float, override val driving: Boolean,
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//) : ControlModel, NamedModel
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data class ForceModel(
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val index: UInt,
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override val name: String,
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val research_progress: Double,
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) : Identifiable<UInt>, NamedModel {
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override val id: UInt = index
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}
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@ -1,94 +0,0 @@
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syntax = "proto3";
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option optimize_for = LITE_RUNTIME;
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option java_multiple_files = true;
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package dev.adamko.factorioevents;
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import "google/protobuf/any.proto";
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import "google/protobuf/timestamp.proto";
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message FactorioServerLogRecord {
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string mod_version = 1;
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uint32 tick = 2;
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string event_type = 3;
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FactorioLuaObject data = 4;
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}
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message FactorioLuaObject {
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string object_name = 1;
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oneof data {
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LuaControl lua_control = 2;
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}
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}
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// https://lua-api.factorio.com/next/LuaControl.html
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message LuaControl {
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bool is_player = 2;
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uint32 surface_index = 3;
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Position position = 4;
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uint32 force_index = 5;
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oneof subtype {
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LuaPlayer player = 10;
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LuaEntity entity = 11;
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}
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}
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// https://lua-api.factorio.com/next/LuaPlayer.html
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message LuaPlayer {
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uint32 index = 1; // unique ID
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string name = 2;
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repeated int32 data = 4 [packed = true];
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Colour colour = 8;
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bool is_connected = 10;
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bool is_admin = 11;
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uint32 afk_time_ticks = 100;
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uint32 online_time_ticks = 101;
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uint32 last_online_ticks = 102;
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}
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// https://lua-api.factorio.com/next/LuaEntity.html
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message LuaEntity {
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uint32 unit_number = 1; // (optional) unique ID
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string name = 2;
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string type = 3;
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string status = 4; // https://lua-api.factorio.com/next/defines.html#defines.entity_status
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bool is_active = 8;
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bool is_moving = 9;
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uint32 player_index = 50; // (optional) The player connected to this character or nil if none.
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uint32 last_user_index = 51; // (optional) The last player that changed any setting on this entity.
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Colour colour = 100; // (optional)
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}
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message LuaSurface {
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uint32 index = 1; // unique ID
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string name = 2;
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float daytime = 3;
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}
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message LuaForce {
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uint32 index = 1; // unique ID
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string force_name = 2;
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repeated uint32 player_ids = 100 [packed = true];
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}
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message Position {
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int32 x = 1;
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int32 y = 2;
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}
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message Colour {
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float red = 1;
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float green = 2;
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float blue = 3;
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float alpha = 4;
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}
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