events-server: fix tile grouping, chunking, saving
- debounce chunk and tile updates - make the tile output-dir configurable - basic test for manual checking
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99d5dec088
commit
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8 changed files with 370 additions and 80 deletions
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@ -134,9 +134,27 @@ fun MapChunkPosition.leftTopTile(chunkSize: Int = MAP_CHUNK_SIZE): MapTilePositi
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y * chunkSize,
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)
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fun MapChunkPosition.rightBottomTile(chunkSize: Int = MAP_CHUNK_SIZE): MapTilePosition =
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leftTopTile(chunkSize) + (chunkSize - 1)
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fun MapChunkPosition.iterateTiles(chunkSize: Int = MAP_CHUNK_SIZE): Iterator<MapTilePosition> {
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val leftTop = leftTopTile(chunkSize)
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val rightBottom = rightBottomTile(chunkSize)
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return iterator {
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(leftTop.x..rightBottom.x).forEach { x ->
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(leftTop.y..rightBottom.y).forEach { y ->
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yield(MapTilePosition(x, y))
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}
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}
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}
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}
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//val MapChunkPosition.rightBottomTile: MapTilePosition
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// get() = leftTopTile + (MAP_CHUNK_SIZE - 1)
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//
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//
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//val MapChunkPosition.boundingBox: MapBoundingBox
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// get() = MapBoundingBox(leftTopTile, rightBottomTile)
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