typed-factorio 2.0.0+ stopped declaring types as ambient globals - they
now live in virtual modules ("factorio:runtime", "factorio:common",
"factorio:settings") and must be explicitly imported. Adds those imports
throughout events-mod. Also:
- Bumps typescript-to-lua 1.11.1 -> 1.25.2 and typescript 4.9 -> 5.4.2,
since tstl pins an exact peer TypeScript version and typed-factorio
3.x needs a newer one than 4.9 supports (a real compiler bug in
TS 4.9 against the generated defines.segmented_unit_ai_state enum).
- Bumps the pinned isolated Node (14.19.1 -> 24.21.0), since
typescript-to-lua 1.25.2 requires Node >=16.10.0.
- Renames bare uint/int -> uint32/int32 (import aliases), since the
unsized aliases no longer exist.
- Drops OnEntityDestroyedEvent from an unused documentation-only union
type - that event no longer exists in the 2.0 API.
- LuaEntityPrototype.max_health is now get_max_health() (quality-aware).
- Fixes a branded-type mismatch between our generated schema's
ForceIndex and typed-factorio's own ForceIndex.
Verified by actually running tstl end-to-end (clean compile, Lua
emitted) after installing a real JDK and Node toolchain.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- create LuaJsonList to handle empty Lua JSON lists being sent as empty objects
- fix exporting of resources and entities
- split up map tiles into different layer directories
- add 'chunk size' to MapChunkPosition
- move tests to correct packages
- bump tstl
- decrease tstl logging
- remove some defined, but unused, kafka topics
- syslog, rest, websocket servers & web-map: decrease logging
- webmap: add additional layers for buildings and resources
- minor version bumps
- new Factorio version
- use both prototype name and type to identify a prototype
- kxs-ts-gen: use BrandTyping, but exclude some identifiers
- kxs-ts-gen: manually create zip dist, so it can run after the project compiles
- mod: use typed-factorio strict types
- mod: refactor event handlers to be a little more consistent and object-oriented