- create LuaJsonList to handle empty Lua JSON lists being sent as empty objects
- fix exporting of resources and entities
- split up map tiles into different layer directories
- add 'chunk size' to MapChunkPosition
- move tests to correct packages
- bump tstl
- decrease tstl logging
- remove some defined, but unused, kafka topics
- syslog, rest, websocket servers & web-map: decrease logging
- webmap: add additional layers for buildings and resources
- refactor and move queue & emitter classes for consistency
- don't emit all prototypes at once
- add simple queue for 'instant' packets so the printer doesn't get overwhelmed and mix up the output
- minor version bumps
- new Factorio version
- use both prototype name and type to identify a prototype
- kxs-ts-gen: use BrandTyping, but exclude some identifiers
- kxs-ts-gen: manually create zip dist, so it can run after the project compiles
- mod: use typed-factorio strict types
- mod: refactor event handlers to be a little more consistent and object-oriented
- add @SerialName to all packets
- start implementing Entity prototype
- start implementing Entity updates
- clean up some old commented out code
- refactor how debounced events track the triggering events (now include timestamps per event)
- bump tstl
- use kxs-ts-gen for TypeScript schemas
- update schema files, so they're tidier (no need for typescript-generator workarounds)
- version bumps (kotlin, gradle, tstl, factorio, kotest)
- improve kxs binary format (use okio)
- move schema files package ('events' wasn't needed)
- tidy up topic creation, naming. base it off classes, make util functions
- bring back the event Queue, and the command to emit lots of chunks
- allow setting the event update timeout directly when debouncing/throttling an update
- fix ts-generator recursive value class unwrapping
- move kafka state dir
- try fixing kafka streams for tile generation (simplifying it, and fixing some nullability problems)