Loupe/src/application.rs

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// application.rs
//
// Copyright 2020 Christopher Davis <christopherdavis@gnome.org>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// SPDX-License-Identifier: GPL-3.0-or-later
use crate::deps::*;
use crate::i18n::*;
use adw::prelude::*;
use adw::subclass::prelude::*;
use glib::clone;
use gtk_macros::spawn;
use crate::config;
use crate::widgets::{LpImage, LpImagePage};
use crate::window::LpWindow;
mod imp {
use super::*;
// The basic struct that holds our
// state and widgets
#[derive(Default, Debug)]
pub struct LpApplication {}
// Sets up the basics for the GObject
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// The `#[glib::object_subclass] macro implements
// some boilerplate code for the object setup, e.g. get_type()
#[glib::object_subclass]
impl ObjectSubclass for LpApplication {
const NAME: &'static str = "LpApplication";
type Type = super::LpApplication;
type ParentType = adw::Application;
}
// Overrides GObject vfuncs
impl ObjectImpl for LpApplication {
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fn constructed(&self) {
let obj = self.instance();
self.parent_constructed();
// Force dark theme
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obj.style_manager()
.set_color_scheme(adw::ColorScheme::PreferDark);
// Set up the actions
obj.setup_actions();
}
}
// Overrides GApplication vfuncs
impl ApplicationImpl for LpApplication {
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fn activate(&self) {
let application = self.instance();
let window = LpWindow::new(&*application);
window.present();
}
// Handles opening files from the command line or other applications
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fn open(&self, files: &[gio::File], _hint: &str) {
let application = self.instance();
for file in files {
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let win = LpWindow::new(&*application);
win.set_image_from_file(file, true);
// show window when image size is known
let watch = win
.imp()
.image_view
.property_expression("current-page-strict")
.chain_property::<LpImagePage>("image")
.chain_property::<LpImage>("image-size")
.watch(
glib::Object::NONE,
glib::clone!(@weak win => move || {
win.image_size_ready();
}),
);
win.imp().watch_image_size.replace(Some(watch));
// show if loading image errors
let watch = win
.imp()
.image_view
.property_expression("current-page-strict")
.chain_property::<LpImagePage>("error")
.watch(
glib::Object::NONE,
glib::clone!(@weak win => move || {
win.image_error();
}),
);
win.imp().watch_image_error.replace(Some(watch));
}
}
}
// This is empty, but we still need to provide an
// empty implementation for each type we subclass.
impl GtkApplicationImpl for LpApplication {}
impl AdwApplicationImpl for LpApplication {}
}
// Creates a wrapper struct that inherits the functions
// from objects listed as @extends or interfaces it @implements.
// This is what allows us to do e.g. application.quit() on
// LpApplication without casting.
glib::wrapper! {
pub struct LpApplication(ObjectSubclass<imp::LpApplication>)
@extends gio::Application, gtk::Application, adw::Application,
@implements gio::ActionGroup, gio::ActionMap;
}
// This is where the member functions of LpApplication go.
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#[allow(clippy::new_without_default)]
impl LpApplication {
pub fn new() -> Self {
glib::Object::builder()
.property("application-id", config::APP_ID)
.property("flags", gio::ApplicationFlags::HANDLES_OPEN)
.property("resource-base-path", "/org/gnome/Loupe")
.build()
}
pub fn setup_actions(&self) {
// gio::ActionEntryBuilder allows us to build and store an action on an object
// that implements gio::ActionMap. Here we build the application's actions and
// add them with add_action_entries().
let actions = [
gio::ActionEntryBuilder::new("about")
.activate(|app: &Self, _, _| app.show_about())
.build(),
gio::ActionEntryBuilder::new("help")
.activate(|app: &Self, _, _| app.show_help())
.build(),
gio::ActionEntryBuilder::new("quit")
.activate(|app: &Self, _, _| app.quit())
.build(),
gio::ActionEntryBuilder::new("new-window")
.activate(|app: &Self, _, _| {
let win = LpWindow::new(app);
win.present();
})
.build(),
];
self.add_action_entries(actions).unwrap();
self.set_accels_for_action("app.help", &["F1"]);
self.set_accels_for_action("app.quit", &["<Ctrl>Q"]);
self.set_accels_for_action("app.new-window", &["<Ctrl>N"]);
self.set_accels_for_action("win.open", &["<Ctrl>O"]);
self.set_accels_for_action("win.print", &["<Ctrl>P"]);
self.set_accels_for_action("win.copy", &["<Ctrl>C"]);
self.set_accels_for_action("win.show-help-overlay", &["<Ctrl>question"]);
self.set_accels_for_action("win.leave-fullscreen", &["Escape"]);
self.set_accels_for_action("win.toggle-properties", &["F9", "<Alt>Return"]);
self.set_accels_for_action("win.toggle-fullscreen", &["F11"]);
self.set_accels_for_action("win.set-background", &["<Ctrl>F8"]);
self.set_accels_for_action("win.previous", &["Left"]);
self.set_accels_for_action("win.next", &["Right"]);
self.set_accels_for_action("win.zoom-to(1.0)", &["1", "KP_1", "<Ctrl>1", "<Ctrl>KP_1"]);
self.set_accels_for_action("win.zoom-to(2.0)", &["2", "KP_2", "<Ctrl>2", "<Ctrl>KP_2"]);
self.set_accels_for_action("win.zoom-best-fit", &["0", "KP_0", "<Ctrl>0", "<Ctrl>KP_0"]);
self.set_accels_for_action(
"win.zoom-in",
&[
"<Ctrl>plus",
"plus",
"<Ctrl>equal",
"equal",
"<Ctrl>KP_Add",
"KP_Add",
],
);
self.set_accels_for_action(
"win.zoom-out",
&["<Ctrl>minus", "minus", "<Ctrl>KP_Subtract", "KP_Subtract"],
);
self.set_accels_for_action("win.rotate(90.0)", &["<Ctrl>R"]);
self.set_accels_for_action("win.rotate(-90.0)", &["<Ctrl><Shift>R"]);
self.set_accels_for_action("window.close", &["<Ctrl>W"]);
}
pub fn show_about(&self) {
// Builders are a pattern that allow you to create
// an object and set all relevant properties very
// easily in a way that's idiomatic to Rust.
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let about = adw::AboutWindow::builder()
.application_name(&i18n("Loupe"))
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.application_icon(config::APP_ID)
.version(config::VERSION)
.developer_name(&i18n("Christopher Davis"))
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.website("https://gitlab.gnome.org/BrainBlasted/loupe")
.issue_url("https://gitlab.gnome.org/BrainBlasted/loupe/-/issues/new")
.developers(vec![
String::from("Christopher Davis <christopherdavis@gnome.org>"),
String::from("Sophie Herold <sophieherold@gnome.org>"),
])
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.designers(vec![
String::from("Allan Day"),
String::from("Jakub Steiner"),
String::from("Tobias Bernard"),
])
.copyright(&i18n("Copyright © 2020–2022 Christopher Davis et al."))
.license_type(gtk::License::Gpl30)
.build();
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if let Some(window) = self.active_window() {
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about.set_transient_for(Some(&window));
}
about.present();
}
pub fn show_help(&self) {
spawn!(clone!(@weak self as app => async move {
let context = app
.active_window()
.map(|w| gtk::prelude::WidgetExt::display(&w).app_launch_context());
if let Err(e) = gio::AppInfo::launch_default_for_uri_future("help:loupe", context.as_ref()).await {
log::error!("Failed to launch help: {}", e.message());
}
}));
}
}