Loupe/src/application.rs

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Rust
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// application.rs
//
// Copyright 2020 Christopher Davis <christopherdavis@gnome.org>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// SPDX-License-Identifier: GPL-3.0-or-later
use crate::deps::*;
use crate::i18n::*;
use adw::prelude::*;
use adw::subclass::prelude::*;
use glib::clone;
use gtk_macros::*;
use crate::config;
use crate::window::LpWindow;
mod imp {
use super::*;
// The basic struct that holds our
// state and widgets
#[derive(Default, Debug)]
pub struct LpApplication {}
// Sets up the basics for the GObject
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// The `#[glib::object_subclass] macro implements
// some boilerplate code for the object setup, e.g. get_type()
#[glib::object_subclass]
impl ObjectSubclass for LpApplication {
const NAME: &'static str = "LpApplication";
type Type = super::LpApplication;
type ParentType = adw::Application;
}
// Overrides GObject vfuncs
impl ObjectImpl for LpApplication {
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fn constructed(&self) {
let obj = self.instance();
self.parent_constructed();
// Force dark theme
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obj.style_manager()
.set_color_scheme(adw::ColorScheme::PreferDark);
// Set up the actions
obj.setup_actions();
}
}
// Overrides GApplication vfuncs
impl ApplicationImpl for LpApplication {
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fn activate(&self) {
let application = self.instance();
let window = LpWindow::new(&*application);
window.present();
}
// Handles opening files from the command line or other applications
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fn open(&self, files: &[gio::File], _hint: &str) {
let application = self.instance();
for file in files {
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let win = LpWindow::new(&*application);
win.set_image_from_file(file, true);
win.show();
}
}
}
// This is empty, but we still need to provide an
// empty implementation for each type we subclass.
impl GtkApplicationImpl for LpApplication {}
impl AdwApplicationImpl for LpApplication {}
}
// Creates a wrapper struct that inherits the functions
// from objects listed as @extends or interfaces it @implements.
// This is what allows us to do e.g. application.quit() on
// LpApplication without casting.
glib::wrapper! {
pub struct LpApplication(ObjectSubclass<imp::LpApplication>)
@extends gio::Application, gtk::Application, adw::Application,
@implements gio::ActionGroup, gio::ActionMap;
}
// This is where the member functions of LpApplication go.
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#[allow(clippy::new_without_default)]
impl LpApplication {
pub fn new() -> Self {
glib::Object::new(&[
("application-id", &config::APP_ID.to_string()),
("flags", &gio::ApplicationFlags::HANDLES_OPEN),
("resource-base-path", &"/org/gnome/Loupe/".to_string()),
])
}
pub fn setup_actions(&self) {
// action! is a macro from gtk_macros
// that creates a GSimpleAction with a callback.
// clone! is a macro from glib-rs that allows
// you to easily handle references in callbacks
// without refcycles or leaks.
//
// When you don't want the callback to keep the
// Object alive, pass as @weak. Otherwise, pass
// as @strong. Most of the time you will want
// to use @weak.
action!(
self,
"about",
clone!(@weak self as app => move |_, _| {
app.show_about();
})
);
action!(
self,
"help",
clone!(@weak self as app => move |_, _| {
app.show_help();
})
);
action!(
self,
"quit",
clone!(@weak self as app => move |_, _| {
app.quit();
})
);
action!(
self,
"new-window",
clone!(@weak self as app => move |_, _| {
let win = LpWindow::new(&app);
win.show();
})
);
self.set_accels_for_action("app.help", &["F1"]);
self.set_accels_for_action("app.quit", &["<Primary>Q"]);
self.set_accels_for_action("app.new-window", &["<Primary>N"]);
self.set_accels_for_action("win.open", &["<Primary>O"]);
self.set_accels_for_action("win.print", &["<Primary>P"]);
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self.set_accels_for_action("win.copy", &["<Primary>C"]);
self.set_accels_for_action("win.show-help-overlay", &["<Primary>question"]);
self.set_accels_for_action("win.toggle-fullscreen", &["F11"]);
self.set_accels_for_action("window.close", &["<Primary>W"]);
}
pub fn show_about(&self) {
// Builders are a pattern that allow you to create
// an object and set all relevant properties very
// easily in a way that's idiomatic to Rust.
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let about = adw::AboutWindow::builder()
.application_name(&i18n("Image Viewer"))
.application_icon(config::APP_ID)
.version(config::VERSION)
.developer_name(&i18n("The GNOME Project"))
.website("https://gitlab.gnome.org/BrainBlasted/loupe")
.issue_url("https://gitlab.gnome.org/BrainBlasted/loupe/-/issues/new")
.developers(vec![String::from(
"Christopher Davis <christopherdavis@gnome.org>",
)])
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.designers(vec![
String::from("Allan Day"),
String::from("Jakub Steiner"),
String::from("Tobias Bernard"),
])
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.copyright(&i18n("© 2022 The GNOME Project"))
.license_type(gtk::License::Gpl30)
.build();
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if let Some(window) = self.active_window() {
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about.set_transient_for(Some(&window));
}
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about.show();
}
pub fn show_help(&self) {
gtk::show_uri(self.active_window().as_ref(), "help:loupe", 0);
}
}