Use glycin devel env auto detection
We don't need to disable the sandbox for development environments manually anymore. Glycin should take care of that now.
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9 changed files with 9 additions and 32 deletions
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@ -52,9 +52,6 @@ impl Glycin {
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let mut loader = glycin::Loader::new(file);
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loader.apply_transformations(false);
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#[cfg(feature = "disable-glycin-sandbox")]
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loader.sandbox_mechanism(Some(glycin::SandboxMechanism::NotSandboxed));
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loader.cancellable(cancellable_);
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let image = loader.load().await?;
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@ -72,9 +72,6 @@ impl Svg {
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log::trace!("Setting up SVG loader");
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let mut loader = glycin::Loader::new(file);
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#[cfg(feature = "disable-glycin-sandbox")]
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loader.sandbox_mechanism(Some(glycin::SandboxMechanism::NotSandboxed));
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loader.cancellable(cancellable.clone());
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let image = loader.load().await?;
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@ -179,10 +176,7 @@ impl Svg {
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height: i32,
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) -> anyhow::Result<gdk::Texture> {
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#[allow(unused_mut)]
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let mut loader = glycin::Loader::new(file.clone());
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#[cfg(feature = "disable-glycin-sandbox")]
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loader.sandbox_mechanism(Some(glycin::SandboxMechanism::NotSandboxed));
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let loader = glycin::Loader::new(file.clone());
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let image = loader.load().await?;
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let frame_request = glycin::FrameRequest::new().scale(width as u32, height as u32);
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