edit/crop: Fix typo in name coordiantes -> coordinates

Signed-off-by: Hubert Figuière <hub@figuiere.net>
This commit is contained in:
Hubert Figuière 2025-01-18 23:39:00 -05:00
parent 7c3e6df905
commit 302139c5ce

View file

@ -124,7 +124,7 @@ impl LpAspectRatio {
} }
trait RectExt: Into<graphene::Rect> { trait RectExt: Into<graphene::Rect> {
fn coordiantes(self) -> (f32, f32, f32, f32) { fn coordinates(self) -> (f32, f32, f32, f32) {
let rect: graphene::Rect = self.into(); let rect: graphene::Rect = self.into();
(rect.x(), rect.y(), rect.width(), rect.height()) (rect.x(), rect.y(), rect.width(), rect.height())
@ -376,7 +376,7 @@ mod imp {
) -> graphene::Rect { ) -> graphene::Rect {
let obj = self.obj(); let obj = self.obj();
let (mut x, mut y, width, height) = shift.initial_selection.coordiantes(); let (mut x, mut y, width, height) = shift.initial_selection.coordinates();
x += x_shift as f32; x += x_shift as f32;
y += y_shift as f32; y += y_shift as f32;
@ -408,7 +408,7 @@ mod imp {
let obj = self.obj(); let obj = self.obj();
let (mut x, mut y, mut width, mut height) = let (mut x, mut y, mut width, mut height) =
self.new_crop_area(resize, (x, y)).coordiantes(); self.new_crop_area(resize, (x, y)).coordinates();
if width < MIN_SELECTION_SIZE { if width < MIN_SELECTION_SIZE {
let x_diff = width - MIN_SELECTION_SIZE; let x_diff = width - MIN_SELECTION_SIZE;
@ -458,7 +458,7 @@ mod imp {
) -> graphene::Rect { ) -> graphene::Rect {
let new_area = self.new_crop_area(resize, (x, y)); let new_area = self.new_crop_area(resize, (x, y));
let (mut x, mut y, mut width, mut height) = new_area.coordiantes(); let (mut x, mut y, mut width, mut height) = new_area.coordinates();
if vertical { if vertical {
width = new_area.height() * aspect_ratio; width = new_area.height() * aspect_ratio;
@ -481,7 +481,7 @@ mod imp {
self.rect_limit_minumum_size(&mut rect, aspect_ratio, resize.corner); self.rect_limit_minumum_size(&mut rect, aspect_ratio, resize.corner);
(x, y, width, height) = rect.coordiantes(); (x, y, width, height) = rect.coordinates();
graphene::Rect::new(x, y, width, height) graphene::Rect::new(x, y, width, height)
} }
@ -492,7 +492,7 @@ mod imp {
aspect_ratio: f32, aspect_ratio: f32,
corner: Corner, corner: Corner,
) { ) {
let (mut x, mut y, mut width, mut height) = rect.coordiantes(); let (mut x, mut y, mut width, mut height) = rect.coordinates();
if width < MIN_SELECTION_SIZE { if width < MIN_SELECTION_SIZE {
let x_diff = width - MIN_SELECTION_SIZE; let x_diff = width - MIN_SELECTION_SIZE;
@ -527,7 +527,7 @@ mod imp {
/// Make sure Rect is inside image area by moving it if necessary /// Make sure Rect is inside image area by moving it if necessary
fn rect_make_contained(&self, rect: &mut graphene::Rect) { fn rect_make_contained(&self, rect: &mut graphene::Rect) {
let (mut x, mut y, width, height) = rect.coordiantes(); let (mut x, mut y, width, height) = rect.coordinates();
if x + width > self.total_width() as f32 { if x + width > self.total_width() as f32 {
x = self.total_width() as f32 - width; x = self.total_width() as f32 - width;
@ -542,7 +542,7 @@ mod imp {
/// Limit Rect to not leave image area to the left /// Limit Rect to not leave image area to the left
fn rect_limit_top(&self, rect: &mut graphene::Rect, aspect_ratio: f32, edge: VEdge) { fn rect_limit_top(&self, rect: &mut graphene::Rect, aspect_ratio: f32, edge: VEdge) {
let (mut x, mut y, mut width, mut height) = rect.coordiantes(); let (mut x, mut y, mut width, mut height) = rect.coordinates();
if x < 0. { if x < 0. {
width += x; width += x;
@ -559,7 +559,7 @@ mod imp {
/// Limit Rect to not leave image area at to the left /// Limit Rect to not leave image area at to the left
fn rect_limit_left(&self, rect: &mut graphene::Rect, aspect_ratio: f32, edge: HEdge) { fn rect_limit_left(&self, rect: &mut graphene::Rect, aspect_ratio: f32, edge: HEdge) {
let (mut x, mut y, mut width, mut height) = rect.coordiantes(); let (mut x, mut y, mut width, mut height) = rect.coordinates();
if y < 0. { if y < 0. {
height += y; height += y;
@ -578,7 +578,7 @@ mod imp {
/// Limit Rect to not leave image area at the bottom /// Limit Rect to not leave image area at the bottom
fn rect_limit_bottom(&self, rect: &mut graphene::Rect, aspect_ratio: f32, edge: HEdge) { fn rect_limit_bottom(&self, rect: &mut graphene::Rect, aspect_ratio: f32, edge: HEdge) {
let obj = self.obj(); let obj = self.obj();
let (mut x, y, mut width, mut height) = rect.coordiantes(); let (mut x, y, mut width, mut height) = rect.coordinates();
if y + height > obj.height_request() as f32 { if y + height > obj.height_request() as f32 {
let overshoot = y + height - obj.height_request() as f32; let overshoot = y + height - obj.height_request() as f32;
@ -597,7 +597,7 @@ mod imp {
fn rect_limit_right(&self, rect: &mut graphene::Rect, aspect_ratio: f32, edge: VEdge) { fn rect_limit_right(&self, rect: &mut graphene::Rect, aspect_ratio: f32, edge: VEdge) {
let obj = self.obj(); let obj = self.obj();
let (x, mut y, mut width, mut height) = rect.coordiantes(); let (x, mut y, mut width, mut height) = rect.coordinates();
if x + width > obj.width_request() as f32 { if x + width > obj.width_request() as f32 {
let overshoot = x + width - obj.width_request() as f32; let overshoot = x + width - obj.width_request() as f32;
@ -623,7 +623,7 @@ mod imp {
// Store current state as reference for animation // Store current state as reference for animation
let current_area = self.crop_area(); let current_area = self.crop_area();
let (_, y, _, height) = current_area.coordiantes(); let (_, y, _, height) = current_area.coordinates();
let width = current_area.height() * aspect_ratio; let width = current_area.height() * aspect_ratio;
let x = f32::max(0., current_area.x() + (current_area.width() - width) / 2.); let x = f32::max(0., current_area.x() + (current_area.width() - width) / 2.);