image/rendering: Clamp natural size correctly
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171077ffc7
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2 changed files with 37 additions and 20 deletions
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@ -115,6 +115,15 @@ const MAX_ZOOM_LEVEL: f64 = 20.0;
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/// The thumbnail is currently used for drag and drop.
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const THUMBNAIL_SIZE: f32 = 128.;
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/// For large enough monitors occupy 30% of the screen area when opening window with image
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const DEFAULT_OCCUPY_SCREEN: f64 = 0.3;
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/// Screens with this resolution or smaller are handles as small
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const SMALL_SCREEN_AREA: f64 = 1024. * 768.;
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/// For small monitors occupy 80% of the screen area
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const SMALL_OCCUPY_SCREEN: f64 = 0.8;
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#[derive(Default, Debug, Clone, Copy)]
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pub enum FitMode {
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#[default]
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@ -129,22 +129,26 @@ impl WidgetImpl for imp::LpImage {
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fn measure(&self, orientation: gtk::Orientation, _for_size: i32) -> (i32, i32, i32, i32) {
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let obj = self.obj();
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let (image_width, image_height) = obj.image_size();
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let (image_width_i32, image_height_i32) = obj.image_size();
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let image_width = image_width_i32 as f64;
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let image_height = image_height_i32 as f64;
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if image_width > 0 && image_height > 0 {
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if image_width_i32 > 0 && image_height_i32 > 0 {
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if let Some((monitor_width, monitor_height)) = self.monitor_size() {
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let hidpi_scale = self.scaling();
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log::trace!("Physical monitor dimensions: {monitor_width} x {monitor_height}");
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// areas
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let monitor_area = monitor_width * monitor_height;
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let image_area = image_width as f64 * image_height as f64;
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let logical_monitor_area = monitor_area * hidpi_scale.powi(2);
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let image_area = image_width * image_height;
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let occupy_area_factor = if monitor_area < 1024. * 768. {
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// for small monitors occupy 80% of the area
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0.8
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let occupy_area_factor = if logical_monitor_area <= SMALL_SCREEN_AREA {
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log::trace!("Small monitor detected: Using {SMALL_OCCUPY_SCREEN} screen area");
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SMALL_OCCUPY_SCREEN
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} else {
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// for large monitors occupy 30% of the area
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0.3
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log::trace!("Sufficiently large monitor detected: Using {DEFAULT_OCCUPY_SCREEN} screen area");
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DEFAULT_OCCUPY_SCREEN
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};
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// factor for width and height that will achieve the desired area
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@ -154,19 +158,23 @@ impl WidgetImpl for imp::LpImage {
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let size_scale = f64::sqrt(monitor_area / image_area * occupy_area_factor);
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// ensure that we never increase image size
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let target_scale = f64::min(1.0, size_scale);
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let mut nat_width = image_width as f64 * target_scale;
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let mut nat_height = image_height as f64 * target_scale;
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let mut nat_width = image_width * target_scale;
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let mut nat_height = image_height * target_scale;
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// scale down if targeted occupation does not fit in one direction
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if nat_width > monitor_width {
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nat_width = monitor_width;
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nat_height = nat_height * monitor_width / nat_width;
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// Scale down if targeted occupation does not fit horizontally
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// Add some margin to not touch corners
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let max_width = monitor_width - 20.;
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if nat_width > max_width {
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nat_width = max_width;
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nat_height = image_height * nat_width / image_width;
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}
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// same for other direction
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if nat_height > monitor_height {
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nat_height = monitor_height;
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nat_width = nat_width * monitor_height / nat_height;
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// Same for vertical size
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// Additionally substract some space for HeaderBar and Shell bar
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let max_height = monitor_height - (50. + 35. + 20.) * hidpi_scale;
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if nat_height > max_height {
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nat_height = max_height;
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nat_width = image_width * nat_height / image_height;
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}
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let size = match orientation {
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@ -182,8 +190,8 @@ impl WidgetImpl for imp::LpImage {
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// fallback if monitor size or image size is not known:
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// use original image size and hope for the best
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let size = match orientation {
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gtk::Orientation::Horizontal => image_width,
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gtk::Orientation::Vertical => image_height,
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gtk::Orientation::Horizontal => image_width_i32,
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gtk::Orientation::Vertical => image_height_i32,
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_ => unreachable!(),
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};
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