window: bind properties in UI file
This is possible, and allows us to clean up constructed a bit.
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2 changed files with 2 additions and 13 deletions
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@ -11,6 +11,7 @@
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<child>
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<object class="GtkHeaderBar" id="headerbar">
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<property name="css-classes">titlebar</property>
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<property name="visible" bind-source="IvWindow" bind-property="fullscreened" bind-flags="sync-create|invert-boolean"/>
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<child type="end">
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<object class="GtkMenuButton" id="menu_button">
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<property name="icon-name">open-menu-symbolic</property>
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@ -40,6 +41,7 @@
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</child>
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<child>
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<object class="IvImageView" id="image_view">
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<property name="header-visible" bind-source="IvWindow" bind-property="fullscreened" bind-flags="sync-create"/>
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<property name="primary-menu-model">primary_menu</property>
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<property name="popover-menu-model">image_menu</property>
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</object>
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@ -114,19 +114,6 @@ mod imp {
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.connect_released(clone!(@weak obj => move |_, _, _, _| {
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obj.pick_file();
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}));
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obj.bind_property("fullscreened", &*self.image_view, "header-visible")
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.flags(glib::BindingFlags::SYNC_CREATE | glib::BindingFlags::BIDIRECTIONAL)
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.build()
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.unwrap();
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obj.bind_property("fullscreened", &*self.headerbar, "visible")
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.flags(
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glib::BindingFlags::SYNC_CREATE
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| glib::BindingFlags::BIDIRECTIONAL
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| glib::BindingFlags::INVERT_BOOLEAN,
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)
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.build()
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.unwrap();
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}
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}
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