Editing does not work correctly if PNGs or JPEGs are already rotated via an Exif orientation entry before editing. This needs the glycin-image-rs 1.2.1 loader to work correctly. Closes #481
401 lines
14 KiB
Rust
401 lines
14 KiB
Rust
// Copyright (c) 2023-2025 Sophie Herold
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// SPDX-License-Identifier: GPL-3.0-or-later
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use tiling::FrameBuffer;
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use super::*;
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impl WidgetImpl for imp::LpImage {
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// called when the widget size might have changed
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fn size_allocate(&self, width: i32, height: i32, _baseline: i32) {
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let obj = self.obj();
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let (scale_changed, scale_change) = if self.scaling() != self.scaling.get() {
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let scale_change = self.scaling() / self.scaling.get();
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self.scaling.set(self.scaling());
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(true, scale_change)
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} else {
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(false, 1.)
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};
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if obj.is_best_fit() {
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// ensure there is an actual size change
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if self.widget_dimensions.get() != (width, height) || scale_changed {
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self.configure_best_fit();
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}
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} else if scale_changed {
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// Show same area of the image when scale changes
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let new_zoom = self.zoom_target.get() * scale_change;
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self.zoom_animation().pause();
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self.zoom.set(new_zoom);
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self.zoom_target.set(new_zoom);
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}
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self.widget_dimensions.set((width, height));
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self.configure_adjustments();
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// Avoid updates for first size_allocate with zoom not set yet
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if obj.is_loaded() {
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// Get potentially missing tiles for enlarged viewing area
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self.request_tiles();
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}
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}
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// called when the widget content should be re-rendered
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fn snapshot(&self, snapshot: >k::Snapshot) {
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let obj = self.obj();
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let widget_width = self.widget_width();
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let widget_height = self.widget_height();
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let display_width = self.image_displayed_width();
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let display_height = self.image_displayed_height();
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let applicable_zoom = self.applicable_zoom();
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let nth_snapshot = self.nth_snapshot.get() + 1;
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if nth_snapshot < 3 {
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self.nth_snapshot.set(nth_snapshot);
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log::trace!("Creating snapshot #{nth_snapshot}");
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}
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let scaling_filter = if obj.metadata().is_svg() {
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// Looks better in SVG animations and avoids rendering issues
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gsk::ScalingFilter::Linear
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} else if applicable_zoom < 1. {
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// Uses mipmaps to avoid moiré patterns
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gsk::ScalingFilter::Trilinear
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} else {
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// Show pixels when zooming in because making images blurry looks worse
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gsk::ScalingFilter::Nearest
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};
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let render_options = tiling::RenderOptions {
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scaling_filter,
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scaling: self.scaling(),
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background_color: Some(self.background_color()),
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};
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// Operations on snapshots are coordinate transformations
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// It might help to read the following code from bottom to top
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snapshot.save();
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// Add background
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snapshot.append_color(
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&self.background_color(),
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&graphene::Rect::new(0., 0., widget_width as f32, widget_height as f32),
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);
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// Apply the scrolling position to the image
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let hadj: gtk::Adjustment = obj.hadj();
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let x = -(hadj.value() - (hadj.upper() - display_width) / 2.);
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snapshot.translate(&graphene::Point::new(self.round_f64(x) as f32, 0.));
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let vadj = obj.vadj();
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let y = -(vadj.value() - (vadj.upper() - display_height) / 2.);
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snapshot.translate(&graphene::Point::new(0., self.round_f64(y) as f32));
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// Centering in widget when no scrolling (black bars around image)
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let x = obj.image_rendering_x();
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let y = obj.image_rendering_y();
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snapshot.translate(&graphene::Point::new(x as f32, y as f32));
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// Add texture(s)
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// Don't use current frame buffer if it empty during an image reload
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let frame_buffer = self.active_frame_buffer();
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if self.operations.borrow().is_some() {
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let tmp_snapshot = gtk::Snapshot::new();
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frame_buffer.add_to_snapshot(&tmp_snapshot, applicable_zoom, &render_options);
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if let Some(node) = tmp_snapshot.to_node() {
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if let Err(err) = self.apply_operations(node, snapshot) {
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log::error!("Failed to apply operations to node: {err}");
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}
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} else {
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log::error!("Render node is empty");
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}
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} else {
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// Apply rotation and mirroring
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self.snapshot_rotate_mirror(
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snapshot,
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obj.rotation() as f32,
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obj.mirrored(),
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applicable_zoom,
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);
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frame_buffer.add_to_snapshot(snapshot, applicable_zoom, &render_options);
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}
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snapshot.restore();
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if nth_snapshot < 3 {
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log::trace!("Snapshot #{nth_snapshot} created");
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}
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}
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fn measure(&self, orientation: gtk::Orientation, _for_size: i32) -> (i32, i32, i32, i32) {
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let obj = self.obj();
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let (image_width_i32, image_height_i32) = obj.image_size();
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let image_width = image_width_i32 as f64;
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let image_height = image_height_i32 as f64;
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if image_width_i32 > 0 && image_height_i32 > 0 {
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if let Some((monitor_width, monitor_height)) = self.monitor_size() {
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let hidpi_scale = self.scaling();
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log::trace!("Physical monitor dimensions: {monitor_width} x {monitor_height}");
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// areas
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let monitor_area = monitor_width * monitor_height;
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let logical_monitor_area = monitor_area * hidpi_scale.powi(2);
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let image_area = image_width * image_height;
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let occupy_area_factor = if logical_monitor_area <= SMALL_SCREEN_AREA {
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log::trace!("Small monitor detected: Using {SMALL_OCCUPY_SCREEN} screen area");
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SMALL_OCCUPY_SCREEN
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} else {
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log::trace!("Sufficiently large monitor detected: Using {DEFAULT_OCCUPY_SCREEN} screen area");
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DEFAULT_OCCUPY_SCREEN
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};
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// factor for width and height that will achieve the desired area
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// occupation derived from:
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// monitor_area * occupy_area_factor ==
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// (image_width * size_scale) * (image_height * size_scale)
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let size_scale = f64::sqrt(monitor_area / image_area * occupy_area_factor);
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// ensure that we never increase image size
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let target_scale = f64::min(1.0, size_scale);
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let mut nat_width = image_width * target_scale;
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let mut nat_height = image_height * target_scale;
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// Scale down if targeted occupation does not fit horizontally
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// Add some margin to not touch corners
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let max_width = monitor_width - 20.;
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if nat_width > max_width {
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nat_width = max_width;
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nat_height = image_height * nat_width / image_width;
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}
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// Same for vertical size
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// Additionally substract some space for HeaderBar and Shell bar
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let max_height = monitor_height - (50. + 35. + 20.) * hidpi_scale;
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if nat_height > max_height {
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nat_height = max_height;
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nat_width = image_width * nat_height / image_height;
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}
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let size = match orientation {
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gtk::Orientation::Horizontal => (nat_width / hidpi_scale).round(),
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gtk::Orientation::Vertical => (nat_height / hidpi_scale).round(),
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_ => unreachable!(),
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};
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return (0, size as i32, -1, -1);
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}
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}
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// fallback if monitor size or image size is not known:
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// use original image size and hope for the best
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let size = match orientation {
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gtk::Orientation::Horizontal => image_width_i32,
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gtk::Orientation::Vertical => image_height_i32,
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_ => unreachable!(),
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};
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log::warn!("Not enough information available to calculate fitting window size");
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(0, size, -1, -1)
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}
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}
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impl imp::LpImage {
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/// Mirrors and rotates snapshot according to arguments
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///
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/// After the operation the image is positioned such that it's origin
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/// is a `(0, 0)` again.
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pub(super) fn snapshot_rotate_mirror(
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&self,
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snapshot: >k::Snapshot,
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rotation: f32,
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mirrored: bool,
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zoom: f64,
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) {
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if rotation == 0. && !mirrored {
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return;
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}
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let (untransformed_width, untransformed_height) = self.untransformed_dimensions();
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let width = self.image_width(zoom) as f32;
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let height = self.image_height(zoom) as f32;
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// Put image origin at (0, 0) again with rotation
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snapshot.translate(&graphene::Point::new(
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self.round_f32(width / 2.),
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self.round_f32(height / 2.),
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));
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// Apply the transformations from properties
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snapshot.rotate(-rotation);
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if mirrored {
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snapshot.scale(-1., 1.);
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}
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// Center image in coordinates.
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// Needed for rotating around the center of the image, and
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// mirroring the image does not put it to a completely different position.
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snapshot.translate(&graphene::Point::new(
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-self.round_f32(untransformed_width as f32 * zoom as f32 / 2.),
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-self.round_f32(untransformed_height as f32 * zoom as f32 / 2.),
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));
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}
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/// Returns the area of the image that is visible in physical pixels
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pub(super) fn viewport(&self) -> graphene::Rect {
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let obj = self.obj();
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let scaling = self.scaling() as f32;
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let x = obj.hadj().value() as f32 * scaling;
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let y = obj.vadj().value() as f32 * scaling;
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let width = self.widget_width() as f32 * scaling;
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let height = self.widget_height() as f32 * scaling;
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graphene::Rect::new(x, y, width, height)
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}
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pub(super) fn active_frame_buffer(&self) -> Arc<FrameBuffer> {
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let frame_buffer = self.frame_buffer.load_full();
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if frame_buffer.is_empty() {
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// Fallback to previous buffer to show previous image until new one is available
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self.previous_frame_buffer.load_full()
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} else {
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frame_buffer
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}
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}
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pub fn widget_width(&self) -> f64 {
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self.obj().width() as f64
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}
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pub fn widget_height(&self) -> f64 {
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self.obj().height() as f64
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}
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/// Returns scaling aware rounded application pixel
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///
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/// One physical pixel is 0.5 application pixels
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pub fn round_f64(&self, number: f64) -> f64 {
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// Do not round during animation to avoid wiggling around
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if self.zoom_animation().state() == adw::AnimationState::Playing {
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return number;
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}
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let scale = self.scaling();
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(number * scale).round() / scale
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}
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pub fn round_f32(&self, number: f32) -> f32 {
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if self.zoom_animation().state() == adw::AnimationState::Playing {
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return number;
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}
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let scale = self.scaling() as f32;
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(number * scale).round() / scale
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}
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pub fn scaling(&self) -> f64 {
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let obj = self.obj();
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obj.native()
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.and_then(|x| x.surface())
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.map(|x| x.scale())
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.unwrap_or_else(|| obj.scale_factor() as f64)
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}
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/// Monitor size in physical pixels
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pub fn monitor_size(&self) -> Option<(f64, f64)> {
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let obj = self.obj();
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if let Some(display) = gdk::Display::default() {
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if let Some(surface) = obj.native().and_then(|x| x.surface()) {
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if let Some(monitor) = display.monitor_at_surface(&surface) {
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let hidpi_scale = self.scaling();
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let monitor_geometry = monitor.geometry();
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return Some((
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monitor_geometry.width() as f64 * hidpi_scale,
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monitor_geometry.height() as f64 * hidpi_scale,
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));
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}
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}
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}
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None
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}
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}
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impl LpImage {
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pub fn image_rendering_x(&self) -> f64 {
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let imp = self.imp();
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let widget_width = imp.widget_width();
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let display_width = imp.image_displayed_width();
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// Centering in widget when no scrolling (black bars around image)
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//
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// Round to pixel values to not have a half pixel offset to physical pixels
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// The offset would leading to a blurry output
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imp.round_f64(f64::max((widget_width - display_width) / 2.0, 0.))
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}
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pub fn image_rendering_y(&self) -> f64 {
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let imp = self.imp();
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let widget_height = imp.widget_height();
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let display_height = imp.image_displayed_height();
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imp.round_f64(f64::max((widget_height - display_height) / 2.0, 0.))
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}
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pub fn image_rendering_width(&self) -> f64 {
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let imp = self.imp();
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imp.round_f64(imp.image_displayed_width())
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}
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pub fn image_rendering_height(&self) -> f64 {
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let imp = self.imp();
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imp.round_f64(imp.image_displayed_height())
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}
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/// Convert widget coordinates to image coordinates
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pub fn widget_to_img_coord(&self, (cur_x, cur_y): (f64, f64)) -> (f64, f64) {
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let imp = self.imp();
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let zoom = imp.applicable_zoom();
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let x = (cur_x - self.image_rendering_x() + imp.hadj_value()) / zoom;
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let y = (cur_y - self.image_rendering_y() + imp.vadj_value()) / zoom;
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(x, y)
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}
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/// Convert image coordinates to drawn image coordinates
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pub fn img_to_draw_coord(&self, (cur_x, cur_y): (f64, f64)) -> (f64, f64) {
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let imp = self.imp();
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let zoom = imp.applicable_zoom();
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let x = cur_x * zoom;
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let y = cur_y * zoom;
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(x, y)
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}
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}
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