2026-10-20 19:49:30 +01:00
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# Guildhall
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## UI rules
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- Every requirement/progress ratio is **have / need** (e.g. `0 / 1` when one is
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needed and none is held) — recipe inputs, building costs, order slots, gold,
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tooltips, server messages. Never `need / have`.
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- In-game text is terse: icons and numbers over prose, details in tooltips.
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2026-10-21 15:36:16 +01:00
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## Shipping
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- Confirm with Fred before shipping anything discussed (patch notes, commit,
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push, flake bump). Show the patch note lines with the summary of the change.
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- Every shipped change adds a line to `PATCH_NOTES` in `game.py` (`new` /
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`balance` / `fix`), in the same commit. Players read these: say what changed
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for them, with numbers, not how the code changed. Same-day changes go under
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the top entry; a new day or release starts a new entry.
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