Recipe inputs show have / need
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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CLAUDE.md
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CLAUDE.md
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# Guildhall
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## UI rules
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- Every requirement/progress ratio is **have / need** (e.g. `0 / 1` when one is
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needed and none is held) — recipe inputs, building costs, order slots, gold,
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tooltips, server messages. Never `need / have`.
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- In-game text is terse: icons and numbers over prose, details in tooltips.
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