Bosses: own loot each, open at area level +5
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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3 changed files with 41 additions and 14 deletions
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@ -1045,7 +1045,8 @@ function actionCard(a) {
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let extra = "";
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if (a.enemy) {
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const o = me.fight_odds[a.id], e = a.enemy;
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extra = `${e.boss ? `<div><span class="tag warn">Boss</span></div>` : ""}${variantRows(e, o)}${fightingHere(a, why)}`;
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const own = a.personal_loot ? `<span class="tag good" title="Everyone in the fight gets their own loot">👥 Own loot</span>` : "";
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extra = `${e.boss || own ? `<div>${e.boss ? `<span class="tag warn">Boss</span> ` : ""}${own}</div>` : ""}${variantRows(e, o)}${fightingHere(a, why)}`;
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if (a.gold) io += `<span class="item-chip" title="Gold: ${a.gold[0]}–${a.gold[1]} a kill">${COIN} ${a.gold[0]}–${a.gold[1]}</span>`;
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if (a.drops) io += a.drops.map(chance).join("");
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if (a.special === "sabotage") extra += `<div class="small muted">-3% raid strength per win (max 30%)</div>`;
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