Bank: drink all potions
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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4 changed files with 28 additions and 7 deletions
17
game.py
17
game.py
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@ -2692,18 +2692,24 @@ def potion_effect(player: dict, skill: str) -> dict:
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return ITEMS[active["item"]]["potion"] if active else {}
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def use_potion(player: dict, item: str) -> str | None:
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"""Drink a potion from the bank into its skill's slot (topping up the same potion)."""
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def use_potion(player: dict, item: str, qty: int | str = 1) -> str | None:
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"""Drink potions from the bank into their skill's slot (topping up the same potion)."""
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spec = ITEMS.get(item, {}).get("potion")
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if not spec:
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return "That isn't a potion"
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if player["bank"].get(item, 0) < 1:
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have = player["bank"].get(item, 0)
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if have < 1:
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return "You don't have one"
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bank_take(player, item, 1)
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qty = have if qty == "all" else qty
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if not isinstance(qty, int) or qty < 1:
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return "Bad amount"
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if have < qty:
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return "You don't have that many"
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bank_take(player, item, qty)
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current = player["potions"].get(spec["skill"])
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charges = current["charges"] if current and current["item"] == item else 0
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fresh = round(POTION_CHARGES * (1.25 if player["cls"] == "homesteader" else 1))
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player["potions"][spec["skill"]] = {"item": item, "charges": charges + fresh}
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player["potions"][spec["skill"]] = {"item": item, "charges": charges + fresh * qty}
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return None
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@ -6270,6 +6276,7 @@ ORDER_RECIPES, ORDER_RAW = _order_sources()
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# line here (new / balance / fix), and a new release a new entry on top.
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PATCH_NOTES = [
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{"date": "2026-10-27", "title": "Prayer", "notes": [
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("new", "Added \"Drink all\" option to potions in the bank."),
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("new", "Firekeeping: Tend all fires. Each log goes on the lowest fire with room in your pile."),
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("new", "Added resource dumps for Leatherworking: Guard Jerkins"),
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("fix", "+Q button: rounded corners."),
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