Prayer: bones, prayer points, combat prayers, temple offerings

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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rope 2026-10-18 23:09:17 +01:00
parent 568e61799d
commit 278c5f4283
6 changed files with 296 additions and 25 deletions

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@ -32,6 +32,11 @@ Alpha. One season, bandit raids plus two friendly events, six buildings.
pays taxes, and grows up to the housing cap; it promotes the settlement
(hamlet, village at 40, town at 90, city at 150), which raises building
level caps and gives everyone bank slots.
- **Prayer:** enemies drop bones; burying them gives prayer points and
Prayer XP. Up to two prayers (eight unlock from level 1 to 60) boost each
fight while their points last, and praying trains Prayer too. A Temple adds
points per bone and lets players offer bones as devotion, which wards the
city in the next raid.
- **Events:** raids are announced a day or two ahead. Intel (spymaster's
guild + scout reconnaissance) narrows down when, how strong, and finally
where their camp is, so fighters can sabotage it. Defeat kills or drives