Jewellery tabs by slot, loupe doubles crafts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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3 changed files with 25 additions and 8 deletions
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@ -50,7 +50,7 @@ Alpha. One season, bandit raids plus two friendly events, six buildings.
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without a smithy. Past quartz each piece needs a shard from that tier's
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area. Rings for offence (swing speed, crit, power), amulets for defence (max
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HP, ward, regen), trinkets for the rest (XP, double gathering,
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masterwork).
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double crafting), each in its own tab.
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- **Tools and stations:** smiths make every tool: one per gathering skill and
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one per crafting skill (chisel, gem drill, hammer, cleaver, mortar and
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pestle, awl, shears). Builders make every station, a second slot for each
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