Combat: each enemy starts with fresh swing timers; show the pause after a kill
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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4 changed files with 23 additions and 33 deletions
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@ -231,6 +231,7 @@ select { background: var(--bg); border: 1px solid var(--line); border-radius: 8p
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.fund { display: flex; flex-direction: column; gap: 6px; }
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.fight .fighters { display: grid; grid-template-columns: 1fr auto 1fr; gap: 16px; align-items: center; }
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.fight .vs { font-size: 22px; }
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.fight.waiting .fighter:last-child { opacity: .45; }
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.fighter { display: flex; flex-direction: column; gap: 6px; min-width: 0; }
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.fighter-name { display: flex; justify-content: space-between; gap: 8px; }
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.fighter-name b { overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
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