Prospecting: 3 ore per try, 50% gem chance
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2 changed files with 4 additions and 3 deletions
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@ -2661,7 +2661,7 @@ class JewelcraftingTest(unittest.TestCase):
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def test_prospecting_cracks_ore_for_gems(self):
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self.ann["xp"]["jewelcrafting"] = game.XP_TABLE[15]
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self.ann["bank"] = {"iron_ore": 7}
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self.ann["bank"] = {"iron_ore": game.PROSPECT_ORE + 2}
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game.start_action(self.world, self.ann, "prospect_garnet", T0)
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summary = game.process_player(self.world, self.ann, T0 + 1000, Always())
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self.assertEqual(self.ann["bank"], {"iron_ore": 2, "garnet": 1})
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