Prospecting: 3 ore per try, 50% gem chance

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
rope 2026-10-27 22:23:49 +00:00
parent 25ecb885f5
commit 6a70a01209
2 changed files with 4 additions and 3 deletions

View file

@ -2661,7 +2661,7 @@ class JewelcraftingTest(unittest.TestCase):
def test_prospecting_cracks_ore_for_gems(self):
self.ann["xp"]["jewelcrafting"] = game.XP_TABLE[15]
self.ann["bank"] = {"iron_ore": 7}
self.ann["bank"] = {"iron_ore": game.PROSPECT_ORE + 2}
game.start_action(self.world, self.ann, "prospect_garnet", T0)
summary = game.process_player(self.world, self.ann, T0 + 1000, Always())
self.assertEqual(self.ann["bank"], {"iron_ore": 2, "garnet": 1})