Skill pages: potion and tool side by side with swaps; happenings as red and green banners with a fix button

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
rope 2026-10-20 16:04:50 +01:00
parent 29ed3780da
commit 89fd9b3c40
3 changed files with 54 additions and 29 deletions

View file

@ -3562,7 +3562,7 @@ for _index, (_area, _level, _prefix, _races) in enumerate(AREAS):
ACTION_GLYPHS[f"fight_{_slug(_race)}"] = (RACE_GLYPHS[_race], TIER_TINTS[_index])
UI_GLYPHS = ["two-coins", "sparkles", "hearts", "prayer", "checked-shield", "magic-shield", "stopwatch", "swordman", "biceps", "cancel", "striking-diamonds",
"archery-target", "dodging", "shield-reflect",
"cape", "gem-pendant", "gauntlet", "ring", "quiver", "leather-boot", "crystal-ball", "hot-meal", "visored-helm", "breastplate",
"cape", "gem-pendant", "gauntlet", "ring", "quiver", "leather-boot", "crystal-ball", "hot-meal", "round-bottom-flask", "visored-helm", "breastplate",
"leg-armor", "pointy-sword", "round-shield",
*(kind["glyph"] for kind in DAMAGE_TYPES.values())]