Every crafting skill gets a tool and a station

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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rope 2026-10-20 21:20:25 +01:00
parent a86594594a
commit 91a5263acf
6 changed files with 90 additions and 29 deletions

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@ -51,10 +51,14 @@ Alpha. One season, bandit raids plus two friendly events, six buildings.
area. Rings for offence (swing speed, crit, power), amulets for defence (max
HP, ward, regen), trinkets for the rest (XP, double gathering,
masterwork).
- **Stations and storage:** builders make a station for every crafting
skill (anvil stand, jeweller's bench, hearth, alembic, tanning rack, loom),
as fast as the smith's tools for gathering, from the tier's planks and
hardware and another trade's bars, leather or cloth. Builders also make
- **Tools and stations:** smiths make every tool: one per gathering skill and
one per crafting skill (chisel, gem drill, hammer, cleaver, mortar and
pestle, awl, shears). Builders make every station, a second slot for each
crafting skill (anvil stand, jeweller's bench, workbench, hearth, alembic,
tanning rack, loom), from the tier's planks and hardware and another
trade's bars, leather or cloth. Both run 15–60% faster by tier, and a
station speeds what's made at it, not the building site.
- **Storage:** builders make
strongboxes (+2 to +14 bank slots) and homesteaders sew bags (+250 to
+2,000 per stack); each has one slot on the Bank page, and a smaller one
can't go on while the bank holds more than it would.