Every crafting skill gets a tool and a station
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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README.md
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README.md
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@ -51,10 +51,14 @@ Alpha. One season, bandit raids plus two friendly events, six buildings.
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area. Rings for offence (swing speed, crit, power), amulets for defence (max
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HP, ward, regen), trinkets for the rest (XP, double gathering,
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masterwork).
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- **Stations and storage:** builders make a station for every crafting
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skill (anvil stand, jeweller's bench, hearth, alembic, tanning rack, loom),
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as fast as the smith's tools for gathering, from the tier's planks and
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hardware and another trade's bars, leather or cloth. Builders also make
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- **Tools and stations:** smiths make every tool: one per gathering skill and
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one per crafting skill (chisel, gem drill, hammer, cleaver, mortar and
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pestle, awl, shears). Builders make every station, a second slot for each
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crafting skill (anvil stand, jeweller's bench, workbench, hearth, alembic,
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tanning rack, loom), from the tier's planks and hardware and another
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trade's bars, leather or cloth. Both run 15–60% faster by tier, and a
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station speeds what's made at it, not the building site.
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- **Storage:** builders make
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strongboxes (+2 to +14 bank slots) and homesteaders sew bags (+250 to
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+2,000 per stack); each has one slot on the Bank page, and a smaller one
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can't go on while the bank holds more than it would.
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