Combat rework: damage types, races with variants, armour weights, tailoring
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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7 changed files with 715 additions and 254 deletions
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@ -443,3 +443,16 @@ button.sheet-skill:hover { background: var(--panel-2); }
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.battle-result { font-weight: 700; font-size: 17px; margin: 6px 0 8px; }
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.battle-result.win { color: var(--good); }
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.battle-result.loss { color: var(--bad); }
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/* Damage types and encounter rosters */
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.dmg { display: inline-grid; place-items: center; width: 18px; height: 18px; border-radius: 5px; vertical-align: -4px; }
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.dmg .gi { width: 13px; height: 13px; }
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.dmg.vuln { background: rgba(95, 174, 90, .22); box-shadow: inset 0 0 0 1px rgba(95, 174, 90, .6); }
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.dmg.resist { background: rgba(226, 100, 92, .2); box-shadow: inset 0 0 0 1px rgba(226, 100, 92, .55); }
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.variants { display: grid; gap: 3px; margin: 2px 0 4px; font-size: 13px; }
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.variant { display: grid; grid-template-columns: auto 1fr auto auto; gap: 6px; align-items: center; }
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.variant.good .v-name { color: var(--good); }
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.variant.bad .v-name { color: var(--bad); }
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.v-attack, .v-res { display: inline-flex; gap: 2px; }
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.v-hp { font-size: 12px; }
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.fighter-name .v-res { margin-left: 6px; }
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