Combat: 2s pause between kills; trophies drop 3% (bosses 6%)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2 changed files with 6 additions and 4 deletions
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@ -22,7 +22,8 @@ Alpha. One season, bandit raids plus two friendly events, six buildings.
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drilling, the city's troubles) and expeditions: Greenwood to start, then
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one area per tier (Old Watchtower, Sunken Barrows, Iron Hills, Frostpeak,
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Dragon's Spine), each with a golem, a troll, a spirit and a flyer that drop
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trophies for stronger weapons, and a boss (the dragons at the top).
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rare trophies (3%, 6% from bosses) for stronger weapons, and a boss (the
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dragons at the top). Each kill is followed by a 2-second pause.
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- **Weapons:** four styles, one per trade, and anyone can use any of them.
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Sword and shield (2.4s swings, the shield blocks 15% of hits; swords from
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Smithing, shields from Construction), warhammer (Smithing; slow, heavy,
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