Warmth shared by every pile hot enough

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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rope 2026-10-21 13:22:20 +01:00
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@ -130,8 +130,9 @@ Alpha. One season, bandit raids plus two friendly events, six buildings.
so every log adds to how long it lasts and a full fire never shuts a
beginner out. Better logs burn hotter colours (red, gold, white, blue,
green, violet), burn first in their pile, and push your own cheaper fuel out
when your pile is full; the fire is as hot as its hottest pile. Whoever owns
that pile gets 10% of the XP of every craft the fire pays for. Because the fires are shared, the server runs
when your pile is full; the fire is as hot as its hottest pile. Warmth: 10%
of the XP of every craft the fire pays for, shared evenly by everyone whose
pile is hot enough for that craft on its own. Because the fires are shared, the server runs
everyone's actions as time passes, not only when they next look.
- **Events:** raids are announced a day or two ahead. Reconnaissance from
scouts, informants and the spymaster's guild narrows down when, how strong,