Commit graph

10 commits

Author SHA1 Message Date
9804c0bf85 Gear stats grid on recipes and in the bank: damage and power, 1H/2H, swing time, requirement, bonus
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 14:36:05 +01:00
ba7556de4d Combat rework: damage types, races with variants, armour weights, tailoring
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 14:16:12 +01:00
4cb6ff5ec0 Weapon styles: warhammer, sword and shield, staff, bow; trophies in recipes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 23:38:34 +01:00
19ccab4ac3 Combat engine: swing-by-swing fights, Frontier and expeditions, trophies
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 23:32:07 +01:00
e825518c5e Masonry joins Construction; smith hardware; homesteader plots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 23:17:23 +01:00
f4b2bb1320 Classes become trades; building costs draw on every trade
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 22:45:32 +01:00
f810e16eb8 Herblore rework: tiered potion ladders per skill
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 21:28:00 +01:00
1c80bd80f7 Drill the militia; drill sergeant replaces rallying
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 15:21:49 +01:00
cdb109e554 Fittings: Construction-made building upgrades from planks
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 11:15:19 +01:00
5cc5b98d61 Icons: game-icons.net glyphs tinted per tier, built into one sprite
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 10:04:38 +01:00