# Guildhall ## UI rules - Every requirement/progress ratio is **have / need** (e.g. `0 / 1` when one is needed and none is held) — recipe inputs, building costs, order slots, gold, tooltips, server messages. Never `need / have`. - In-game text is terse: icons and numbers over prose, details in tooltips. ## Shipping - Confirm with Fred before shipping anything discussed (patch notes, commit, push, flake bump). Show the patch note lines with the summary of the change. - Every shipped change adds a line to `PATCH_NOTES` in `game.py` (`new` / `balance` / `fix`), in the same commit. Players read these: say what changed for them, with numbers, not how the code changed. Same-day changes go under the top entry; a new day or release starts a new entry.