guildhall/static
rope 60b7b23a05 Combat: rewards on the kill, 1s pause, swing timer runs on between enemies
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 07:32:54 +01:00
..
app.js Combat: rewards on the kill, 1s pause, swing timer runs on between enemies 2026-10-20 07:32:54 +01:00
apple-touch-icon.png Home-screen web app; phone layout; reload on deploy 2026-10-18 14:31:41 +01:00
icon-192.png Home-screen web app; phone layout; reload on deploy 2026-10-18 14:31:41 +01:00
icon-512.png Home-screen web app; phone layout; reload on deploy 2026-10-18 14:31:41 +01:00
icon.svg Guildhall alpha: co-op idle game 2026-10-18 13:48:56 +01:00
icons.svg Weapon styles: warhammer, sword and shield, staff, bow; trophies in recipes 2026-10-19 23:38:34 +01:00
index.html Home-screen web app; phone layout; reload on deploy 2026-10-18 14:31:41 +01:00
manifest.webmanifest Home-screen web app; phone layout; reload on deploy 2026-10-18 14:31:41 +01:00
styles.css Combat engine: swing-by-swing fights, Frontier and expeditions, trophies 2026-10-19 23:32:07 +01:00