gaming: actually disable IPv6 on NetworkManager connections
networking.enableIPv6 = false only sets the system sysctl; NetworkManager keeps re-enabling disable_ipv6=0 per-interface because connection defaults to ipv6.method = auto. The "?" icon comes back because NM's v6 connectivity probe races over a SLAAC ULA with no real upstream. Forces ipv6.method = disabled in NetworkManager's connection defaults and stops the kernel from accepting router advertisements, so v6 never gets brought up on any new or existing connection. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@ -44,6 +44,18 @@
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# LAN has no IPv6 route — AAAA lookups succeed but connect fails, which
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# LAN has no IPv6 route — AAAA lookups succeed but connect fails, which
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# made NetworkManager's connectivity probe report "limited" at boot
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# made NetworkManager's connectivity probe report "limited" at boot
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# (GNOME's "?" icon) until the next 5-min repoll.
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# (GNOME's "?" icon) until the next 5-min repoll.
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#
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# `enableIPv6 = false` only sets the system-wide sysctl; NetworkManager
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# still flips disable_ipv6=0 on the live interface because each connection
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# defaults to `ipv6.method = auto`. The probe then races over a SLAAC ULA
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# that has no real upstream and we get the "?" again. Force every NM
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# connection to skip v6 altogether and ignore router advertisements at
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# the kernel layer for any future interface.
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networking.enableIPv6 = false;
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networking.enableIPv6 = false;
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networking.networkmanager.connectionConfig."ipv6.method" = "disabled";
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boot.kernel.sysctl = {
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"net.ipv6.conf.all.accept_ra" = 0;
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"net.ipv6.conf.default.accept_ra" = 0;
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};
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};
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};
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}
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}
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