Add guildhall
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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6 changed files with 53 additions and 0 deletions
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@ -49,6 +49,7 @@ in
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{ domain = "reddit.nordhammer.it"; policy = "one_factor"; }
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{ domain = "panel.nordhammer.it"; policy = "one_factor"; subject = admin; }
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{ domain = "stardew.nordhammer.it"; policy = "one_factor"; }
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{ domain = "guildhall.nordhammer.it"; policy = "one_factor"; }
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# Health data: only the two people the app knows about.
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{ domain = "flowtrack.nordhammer.it"; policy = "one_factor"; subject = [ "user:kayla" "user:fred" ]; }
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];
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16
services/guildhall.nix
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16
services/guildhall.nix
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@ -0,0 +1,16 @@
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# services/guildhall.nix — Guildhall, the co-op idle game for friends.
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#
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# The game and NixOS module live in the standalone guildhall flake. nginx is
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# the only public listener; Authelia admits any account, and the game keys
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# each player on the Remote-User it passes through. Nightly snapshots sit
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# next to flowtrack's on the SSD branch of the pool.
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{ config, lib, ... }:
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{
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config = lib.mkIf (config.networking.hostName == "FredOS-Mediaserver") {
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services.guildhall = {
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enable = true;
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port = 8098;
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backup.directory = "/mnt/disk2/backups/guildhall";
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};
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};
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}
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@ -210,6 +210,13 @@ in
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proxy_set_header Remote-User $user;
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'';
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};
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# Co-op idle game. Players are keyed on Remote-User, so nginx must
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# always overwrite it with the Authelia identity.
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"guildhall.nordhammer.it" = lib.recursiveUpdate (protectedProxy 8098) {
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locations."/".extraConfig = autheliaAuthConfig + ''
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proxy_set_header Remote-User $user;
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'';
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};
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# Pelican game panel. Can't turn off its own login (no such option
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# upstream), so Authelia is the outer gate and the Pelican account
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