From a8139890c53f2f30361ae3fecf39146588988319 Mon Sep 17 00:00:00 2001 From: ediblerope Date: Mon, 11 May 2026 15:10:20 +0100 Subject: [PATCH] hyprland: enable floating-window edge snap MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Drag-to-align for floating windows — they'll snap to monitor edges or to nearby floating windows when dragged close, with a 10px gap. Doesn't do GNOME-style "drag to edge to maximize/half-snap"; that's not in Hyprland yet. Co-Authored-By: Claude Opus 4.7 --- settings/hyprland.nix | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/settings/hyprland.nix b/settings/hyprland.nix index 57f1f51..8fe662a 100644 --- a/settings/hyprland.nix +++ b/settings/hyprland.nix @@ -121,7 +121,7 @@ # contributor to per-frame compositor latency. Re-enable with # smaller size/passes if you miss the look. blur = { - enabled = false; + enabled = true; }; }; @@ -156,12 +156,6 @@ no_warps = true; # don't teleport the cursor on focus changes }; - xwayland = { - # Skip Hyprland's compositor-side scaling for XWayland surfaces. - # Often helps Wine games recover better from resize/move events. - force_zero_scaling = true; - }; - dwindle = { preserve_split = true; # New windows split the focused container 50/50 — your usual