7dtd-coop: START_MODE=1 (Start), not 2 (Update+STOP)

The vinanrra image's mode numbers are: 0=Install+STOP, 1=Start,
2=Update+STOP, 3=Update+Start, 4=Backup+STOP. I picked 2 thinking
it meant "Only Start", which is why the container kept exiting
cleanly after each update check. Mode 1 just starts the server,
which matches what the main 7dtd container uses.
This commit is contained in:
ediblerope 2026-04-25 19:51:32 +01:00
parent c1cfa613f7
commit c4f0e4920e

View file

@ -63,10 +63,11 @@
"127.0.0.1:8091:8080/tcp" "127.0.0.1:8091:8080/tcp"
]; ];
environment = { environment = {
# Start-only — serverfiles are seeded by rsync from the main # Start-only. Serverfiles are seeded by rsync from the main 7dtd
# 7dtd install (SteamCMD anonymous install fails for new installs # install — SteamCMD anonymous install fails on a fresh dir, so
# on this image; sharing the existing binaries sidesteps it). # we share the binaries and skip the update path here. (Mode 2
START_MODE = "2"; # is "Update + STOP", mode 0/2/4 all stop after their action.)
START_MODE = "1";
VERSION = "stable"; VERSION = "stable";
TimeZone = "Europe/Stockholm"; TimeZone = "Europe/Stockholm";
TEST_ALERT = "NO"; TEST_ALERT = "NO";