7dtd-coop: START_MODE=1 (Start), not 2 (Update+STOP)
The vinanrra image's mode numbers are: 0=Install+STOP, 1=Start, 2=Update+STOP, 3=Update+Start, 4=Backup+STOP. I picked 2 thinking it meant "Only Start", which is why the container kept exiting cleanly after each update check. Mode 1 just starts the server, which matches what the main 7dtd container uses.
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1 changed files with 5 additions and 4 deletions
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@ -63,10 +63,11 @@
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"127.0.0.1:8091:8080/tcp"
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"127.0.0.1:8091:8080/tcp"
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];
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];
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environment = {
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environment = {
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# Start-only — serverfiles are seeded by rsync from the main
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# Start-only. Serverfiles are seeded by rsync from the main 7dtd
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# 7dtd install (SteamCMD anonymous install fails for new installs
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# install — SteamCMD anonymous install fails on a fresh dir, so
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# on this image; sharing the existing binaries sidesteps it).
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# we share the binaries and skip the update path here. (Mode 2
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START_MODE = "2";
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# is "Update + STOP", mode 0/2/4 all stop after their action.)
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START_MODE = "1";
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VERSION = "stable";
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VERSION = "stable";
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TimeZone = "Europe/Stockholm";
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TimeZone = "Europe/Stockholm";
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TEST_ALERT = "NO";
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TEST_ALERT = "NO";
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