quickshell: fix dead power menu — execDetached for commands, lua dispatch syntax for logout
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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fd8a52cee8
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1 changed files with 11 additions and 8 deletions
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@ -214,14 +214,16 @@ in
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visible = false;
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visible = false;
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}
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}
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// Power actions go through Hyprland's exec dispatcher so they
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// Lock/reboot/shutdown spawn via Quickshell.execDetached — fully
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// are NOT children of quickshell — a quickshell restart must
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// detached, so a quickshell restart can never kill a running
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// never kill a running hyprlock.
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// hyprlock. Logout (empty cmd) goes through Hyprland IPC; with a
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// Lua config the dispatch body is evaluated as a Lua dispatcher
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// expression, so it must use hl.dsp.* syntax, not hyprlang's.
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readonly property var powerActions: [
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readonly property var powerActions: [
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{ name: "Lock", glyph: "", dispatch: "exec " + Commands.hyprlock },
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{ name: "Lock", glyph: "", cmd: [Commands.hyprlock] },
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{ name: "Logout", glyph: "", dispatch: "exit" },
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{ name: "Logout", glyph: "", cmd: [] },
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{ name: "Reboot", glyph: "", dispatch: "exec " + Commands.systemctl + " reboot" },
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{ name: "Reboot", glyph: "", cmd: [Commands.systemctl, "reboot"] },
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{ name: "Shutdown", glyph: "", dispatch: "exec " + Commands.systemctl + " poweroff" }
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{ name: "Shutdown", glyph: "", cmd: [Commands.systemctl, "poweroff"] }
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]
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]
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function score(name, extra, q) {
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function score(name, extra, q) {
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@ -255,7 +257,8 @@ in
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function activate(item) {
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function activate(item) {
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if (!item) return;
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if (!item) return;
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if (mode === "power") {
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if (mode === "power") {
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Hyprland.dispatch(item.dispatch);
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if (item.cmd.length === 0) Hyprland.dispatch("hl.dsp.exit()");
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else Quickshell.execDetached(item.cmd);
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} else {
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} else {
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item.execute();
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item.execute();
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}
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}
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