# hosts/FredOS-Gaming.nix { config, pkgs, lib, inputs, ... }: { config = lib.mkIf (config.networking.hostName == "FredOS-Gaming") { environment.systemPackages = with pkgs; [ lutris #(heroic.override { # extraPkgs = pkgs: with pkgs; [ # adwaita-icon-theme # ]; #}) mangohud gamescope vesktop lsfg-vk lsfg-vk-ui faugus-launcher adwaita-icon-theme mission-center geary wowup-cf adwsteamgtk protonvpn-gui onlyoffice-desktopeditors vscodium woeusb ]; programs.nix-ld.enable = true; programs.steam = { enable = true; remotePlay.openFirewall = true; package = pkgs.steam.override { extraPkgs = pkgs: with pkgs; [ adwaita-icon-theme ]; }; }; boot.loader.systemd-boot.configurationLimit = 5; boot.initrd.systemd.enable = true; # LAN has no IPv6 route — AAAA lookups succeed but connect fails, which # made NetworkManager's connectivity probe report "limited" at boot # (GNOME's "?" icon) until the next 5-min repoll. # # `enableIPv6 = false` only sets the system-wide sysctl; NetworkManager # still flips disable_ipv6=0 on the live interface because each connection # defaults to `ipv6.method = auto`. The probe then races over a SLAAC ULA # that has no real upstream and we get the "?" again. Force every NM # connection to skip v6 altogether and ignore router advertisements at # the kernel layer for any future interface. networking.enableIPv6 = false; networking.networkmanager.connectionConfig."ipv6.method" = "disabled"; boot.kernel.sysctl = { "net.ipv6.conf.all.accept_ra" = 0; "net.ipv6.conf.default.accept_ra" = 0; }; }; }