# ports.toml — WAN → LAN port forwards for the router (services/router.nix) # # Each [[forward]] block adds a DNAT rule from WAN to the LAN IP below. # Fields: # name — human label, appears in journal logs # port — single port (number), e.g. 443 # ports — port range as a string, e.g. "26901-26902" # protocol — "tcp", "udp", or "both" # dest — LAN IP to forward to (optional; defaults to 10.0.0.1) # # Editable from the router UI (services/router-ui.nix). Keep parked/commented # entries ABOVE the first [[forward]]: in TOML a comment belongs to whatever # table precedes it, so anything written below the last [[forward]] is deleted # along with that entry the moment the UI removes it. dest_default = "10.0.0.1" # --- Parked: re-add by moving a block down and uncommenting it --------------- # # 7DTD — servers disabled in services/game-servers.nix. # name = "7DTD game", port = 26900, protocol = "both" # name = "7DTD voice/dynamic", ports = "26901-26902", protocol = "udp" # name = "7DTD-coop game", port = 26910, protocol = "both" # name = "7DTD-coop voice", ports = "26911-26912", protocol = "udp" # # DR (Dungeon Runners) — services/dr-server.nix is disabled. # 2110 tcp, 2603 both, 2604-2605 udp, 2606 tcp # # WoW Classic — stopped 2026-07-28 (containers stopped, not deleted). # name = "WoW Classic realmd", port = 3724, protocol = "tcp" # name = "WoW Classic worldserver", port = 8095, protocol = "tcp" # --- Active ------------------------------------------------------------------ [[forward]] name = "HTTP" port = 80 protocol = "tcp" [[forward]] name = "HTTPS" port = 443 protocol = "tcp" [[forward]] name = "SSH" port = 22 protocol = "tcp" # Pelican game-server allocation range (services/pelican.nix). wings publishes # each game container's port on the host via the shared docker daemon, so these # land on 10.0.0.1 directly. Keep in sync with the node's allocations in the panel. [[forward]] name = "Pelican game servers" ports = "25565-25600" protocol = "both"