nixos/hosts/FredOS-Gaming.nix
rope e6120f821a Screenshare: auto-pick game window, remember Vesktop stream audio
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:00:48 +01:00

215 lines
9.1 KiB
Nix

# hosts/FredOS-Gaming.nix
{ config, pkgs, lib, inputs, ... }:
{
config = lib.mkIf (config.networking.hostName == "FredOS-Gaming") {
environment.systemPackages = with pkgs; [
mangohud
gamescope
spotify
# Preselect the last stream's audio source (e.g. Hearthstone) when it's
# running again, instead of resetting to "None" every Go Live.
(vesktop.overrideAttrs (old: {
patches = (old.patches or [ ]) ++ [ ../patches/vesktop-remember-stream-audio.patch ];
}))
lsfg-vk
lsfg-vk-ui
faugus-launcher
haruna
gnome-text-editor
wowup-cf
proton-vpn
onlyoffice-desktopeditors
qbittorrent
cmatrix
protonplus
unrar
p7zip
inputs.loupe.packages.${pkgs.stdenv.hostPlatform.system}.default
];
# Nova Pro Wireless base station: open up its vendor HID interface so
# quickshell's ANC switcher can write to it directly (nova-anc script in
# settings/quickshell.nix). Single-user desktop, 0666 is fine.
services.udev.extraRules = ''
KERNEL=="hidraw*", ATTRS{idVendor}=="1038", ATTRS{idProduct}=="12e0", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="1038", ATTRS{idProduct}=="12e5", MODE="0666"
KERNEL=="hidraw*", ATTRS{idVendor}=="1038", ATTRS{idProduct}=="225d", MODE="0666"
'';
# Force heavy builds off the gaming PC onto the media server so nix updates
# never compete with games for CPU/RAM. Pairs with the distributed build
# config in common.nix. builders-use-substitutes lets the server pull from
# binary caches directly rather than re-uploading through this machine.
#
# max-jobs = 1 (not 0): trivial preferLocalBuild = true derivations (e.g.
# pkgs.writeText for HM config files) are rejected by the remote build hook
# and can't be substituted, so they must build locally. They finish in
# milliseconds and have no gaming impact. All real compilation still goes to
# the remote via the distributed build config.
nix.settings.max-jobs = 1;
nix.settings.builders-use-substitutes = true;
# Lets the server (`ssh gaming` there, 10.0.0.20 reserved in devices.toml)
# in for remote fixes. LAN only: nothing in ports.toml forwards to it.
services.openssh = {
enable = true;
settings = {
PermitRootLogin = "no";
PasswordAuthentication = false;
KbdInteractiveAuthentication = false;
};
};
users.users.fred.openssh.authorizedKeys.keys = [
"ssh-ed25519 AAAAC3NzaC1lZDI1NTE5AAAAIMbIdOSPjnJYQ7z7n0mHKo8T8PnAkCyIBCmT4KpsHyy/ fred@FredOS-Mediaserver"
];
programs.steam = {
enable = true;
remotePlay.openFirewall = true;
package = pkgs.steam.override {
extraPkgs = pkgs: with pkgs; [
adwaita-icon-theme
];
};
};
boot.loader.systemd-boot.configurationLimit = 5;
boot.initrd.systemd.enable = true;
# Early-console mode hint only (Hyprland sets the real mode at runtime via
# the desc-matched rule below). Connector name has drifted DP-2/DP-3.
# B650M DS3H's ACPI claims the SMBus, hiding the Trident Z5 RAM from
# OpenRGB; `lax` lets i2c-piix4 take it.
boot.kernelParams = [ "video=DP-3:3440x1440@180" "acpi_enforce_resources=lax" ];
# RAM/mobo RGB control (i2c-piix4 + i2c-dev, udev rules).
services.hardware.openrgb = {
enable = true;
motherboard = "amd";
};
# LAN has no IPv6 route — AAAA lookups succeed but connect fails, which
# made NetworkManager's connectivity probe report "limited" at boot
# (GNOME's "?" icon) until the next 5-min repoll.
#
# `enableIPv6 = false` only sets the system-wide sysctl; NetworkManager
# still flips disable_ipv6=0 on the live interface because each connection
# defaults to `ipv6.method = auto`. The probe then races over a SLAAC ULA
# that has no real upstream and we get the "?" again. Force every NM
# connection to skip v6 altogether and ignore router advertisements at
# the kernel layer for any future interface.
networking.enableIPv6 = false;
networking.networkmanager.connectionConfig."ipv6.method" = "disabled";
boot.kernel.sysctl = {
"net.ipv6.conf.all.accept_ra" = 0;
"net.ipv6.conf.default.accept_ra" = 0;
# Escape hatch for a wedged GPU: Alt+SysRq+B reboots without the power
# button (amdgpu MODE1 reset hung the box on 2026-08-06).
"kernel.sysrq" = 1;
};
# ...and if the hang takes systemd with it, the chipset watchdog reboots
# after 30s on its own, landing back at the autologin session.
systemd.settings.Manager = {
RuntimeWatchdogSec = "30s";
RebootWatchdogSec = "10min";
};
# NetworkManager only re-runs its connectivity probe on link-up or every
# 5 minutes. If the first boot probe races NM startup and reports
# "limited", GNOME caches that state until the next repoll — which is
# what surfaces as the persistent "?" icon. This oneshot kicks an
# explicit recheck once everything's online, which forces NM to
# transition to "full" and the icon clears.
systemd.services.nm-connectivity-kick = {
description = "Force NetworkManager connectivity recheck after boot";
after = [ "NetworkManager.service" "network-online.target" ];
wants = [ "network-online.target" ];
wantedBy = [ "multi-user.target" ];
serviceConfig = {
Type = "oneshot";
ExecStart = "${pkgs.networkmanager}/bin/nmcli networking connectivity check";
};
};
home-manager.users.fred = { ... }: {
# Connector drifted DP-2 -> DP-3 after an HDMI detour; desc: matching
# parsed fine (configerrors ok) but never actually applied the mode,
# whereas plain connector-name matching is proven to hold 180Hz here.
wayland.windowManager.hyprland.settings.monitor = [{
output = "DP-3";
mode = "3440x1440@180";
position = "0x0";
scale = 1;
# G34WQCP is a wide-gamut VA panel (120% sRGB / 90% DCI-P3). Hyprland
# defaults to cm "srgb", i.e. no conversion, so sRGB content came out
# oversaturated. Clamp here rather than via the monitor's own sRGB OSD
# preset, which locks overdrive off — bad on VA. Panel is natively
# 8-bit, so no bitdepth override.
cm = "dcip3";
}];
# Not "Proton-CachyOS Latest": Faugus owns that name and, on every
# launch, re-downloaded 330MB trying to replace this symlink with its
# own copy. Faugus entries use this as runner "Proton-CachyOS Nix".
# Hearthstone Deck Tracker's overlay buttons (apps/hdt-wine-overlay for
# the rest of the overlay fixes). XWayland gives a click to the topmost
# X window under the pointer, and Hyprland raises the game above the
# override-redirect overlay in X whenever it focuses it, so the buttons'
# clicks landed in the game. Wine never passes the overlay's own
# restacks on to X, so raise it from outside while the game is active.
systemd.user.services.hdt-overlay-raise = {
Unit = {
Description = "Keep HDT's overlay above Hearthstone in X";
After = [ "graphical-session.target" ];
PartOf = [ "graphical-session.target" ];
};
Service = {
ExecStart = lib.getExe (pkgs.writers.writePython3Bin "hdt-overlay-raise" {
libraries = [ pkgs.python3Packages.xlib ];
} ''
import time
from Xlib import X, display
d = display.Display()
root = d.screen().root
active_atom = d.intern_atom("_NET_ACTIVE_WINDOW")
names = {}
while True:
kids = root.query_tree().children # bottom -> top
ids = [w.id for w in kids]
for gone in set(names) - set(ids):
del names[gone]
found = {}
for w in kids:
if w.id not in names:
try:
names[w.id] = w.get_wm_name()
except Exception:
names[w.id] = None
if names[w.id] in ("Hearthstone", "HearthstoneOverlay"):
found[names[w.id]] = w
overlay = found.get("HearthstoneOverlay")
game = found.get("Hearthstone")
if not (overlay and game):
time.sleep(1)
continue
prop = root.get_full_property(active_atom, X.AnyPropertyType)
active = prop.value[0] if prop else 0
if active == game.id and ids.index(overlay.id) < ids.index(game.id):
overlay.configure(stack_mode=X.Above)
d.sync()
time.sleep(0.1)
'');
# X connection lost (Hyprland/XWayland restart): start over.
Restart = "always";
RestartSec = 5;
};
Install.WantedBy = [ "graphical-session.target" ];
};
home.file.".local/share/Steam/compatibilitytools.d/Proton-CachyOS Nix".source =
inputs.proton-cachyos-nix.packages.x86_64-linux.proton-cachyos-x86_64-v3.steamcompattool;
};
};
}