Patch notes: multiplayer combat

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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rope 2026-10-21 22:18:07 +01:00
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@ -4749,9 +4749,7 @@ PATCH_NOTES = [
"the fire is lit, the Firekeeper gains 10% of the XP the craft gave the crafter, shared between all players keeping a " "the fire is lit, the Firekeeper gains 10% of the XP the craft gave the crafter, shared between all players keeping a "
"fire of that tier. Each player keeps their own \"pile\", which contributes an equal amount to the fire."), "fire of that tier. Each player keeps their own \"pile\", which contributes an equal amount to the fire."),
("new", "Work orders: anyone can provide reagents towards an incomplete work order and gets paid based on the value of the items provided."), ("new", "Work orders: anyone can provide reagents towards an incomplete work order and gets paid based on the value of the items provided."),
("new", "Fight together: tag into anyone's fight from the encounter card or the guild roster. You all swing at the same enemy, " ("new", "Multiplayer Combat: tag into anyone's fight from the encounter card or the guild roster."),
"live on everyone's screen, so kills come faster. Everyone gets the full XP for each kill; the gold is split evenly and "
"each drop goes to one of you at random. Leave any time, and whoever's left fights on alone."),
("balance", "Gear: combat requirement adjusted to match the tier of crafting required to make it."), ("balance", "Gear: combat requirement adjusted to match the tier of crafting required to make it."),
("balance", "Combat XP reduced to keep it in line with professions. Eating now delays your next swing; eat higher tier food to reduce the impact."), ("balance", "Combat XP reduced to keep it in line with professions. Eating now delays your next swing; eat higher tier food to reduce the impact."),
("balance", "Construction workbench now also affects labour on building sites."), ("balance", "Construction workbench now also affects labour on building sites."),